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1. Fix the Packed RE's - in Feedback/Requests [original thread]
Its the radius not letting them deal damage. I think CCP should consider increasing the radius to at least 1m, as that would make it as hard to hit infantry with as a LOLBreachFlaylock
- by Gavr1lo Pr1nc1p - at 2015.01.20 12:50:00
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2. Slight change to improve assaults - in Feedback/Requests [original thread]
You and your ideas are terrible. Assaults need no buffs. Logis, scouts, and commandos need a slight buff, Sentinels a slight nerf.
- by Gavr1lo Pr1nc1p - at 2015.01.20 12:49:00
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3. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
CCP Rattati wrote: Tesfa Alem wrote: Loyalty ranks is not so good, stops new players from getting involved and is more tied to AUR than paytime. Well, new players shouldn't "really" be jumping into PC. This guarantees that you are using...
- by Gavr1lo Pr1nc1p - at 2015.01.20 12:45:00
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4. Magsec still underpeforming - in Feedback/Requests [original thread]
Id like to see the MagSex be more viable. It really isn't very good right now. Perhaps making the CalAss bonus be towards reducing kick on racial weaponry would help it? Also, silencer? Makes the shots not make a sound as a variant...?
- by Gavr1lo Pr1nc1p - at 2015.01.18 21:14:00
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5. [Feedback & Suggestion] for Balancing Shields vs. Armor Tanking - in Feedback/Requests [original thread]
1. Threshold should be 10% of total shields. An amarr suit shouldn't have the same threshold as a Caldari 2. +1 to rechargers, energizers, and regulators buff. Its necessary ATM for the regen between shield and armor to be balanced. 3. Weapon prof...
- by Gavr1lo Pr1nc1p - at 2015.01.17 15:46:00
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6. Super Points - in Feedback/Requests [original thread]
tritan abbattere wrote: Gavr1lo Pr1nc1p wrote: Your reward is not dying while being a complete scrub. Ok well what if im a heavy in a door and there keep coming so im preventing them from entering the bunker with an objective. I can't ki...
- by Gavr1lo Pr1nc1p - at 2015.01.17 15:40:00
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7. Super Points - in Feedback/Requests [original thread]
Your reward is not dying while being a complete scrub.
- by Gavr1lo Pr1nc1p - at 2015.01.17 01:11:00
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8. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Realized one problem: If you have more than 3 friends and want to play a dom. Bush, I feel, should be kept as a pub match only thing, and should have low squad numbers anyways, just because of the way it works (one team pushes, the other team end...
- by Gavr1lo Pr1nc1p - at 2015.01.16 21:36:00
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9. [FEEDBACK]-----Gallente Assault Bonuses Are Good - in Feedback/Requests [original thread]
Breakin Stuff wrote: if someone I know and accept as a decent galassault player doesn't agree with this post I'm going to check the posters to see if this is an altpost circlejerk. everyone historically hates the galass bonuses and now we have...
- by Gavr1lo Pr1nc1p - at 2015.01.16 21:28:00
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10. CCP, we need you to settle a dispute. Numbers stuff. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Breakin Stuff wrote: Fizzer XCIV wrote: Wrong. Effective RoF is 1125, not 720. Where do you get 720? No calculation gets that number, at all. You are obviously another CR peasant that doesn't understand their own gun. ...
- by Gavr1lo Pr1nc1p - at 2015.01.16 21:25:00
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11. Sticky:[Update] Salvage - in Feedback/Requests [original thread]
Kain Spero wrote: Increased salvage sounds great, but will there be an easier way to sell the salvage? Right now converting items you get from salvage is a time consuming process. UI would be to select an item, mark it as a non-sellable, and...
- by Gavr1lo Pr1nc1p - at 2015.01.14 02:12:00
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12. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
A=10 B=1 C=5 D=10 T=5000 P=50% M=250
- by Gavr1lo Pr1nc1p - at 2015.01.14 02:07:00
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13. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Just want to throw out that I support this in conjunction with the channel disabling while in battle, in order to reduce lag.
- by Gavr1lo Pr1nc1p - at 2015.01.13 03:26:00
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14. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
CCP Rattati wrote: The CPM is very vocally split on this topic. I think it is one of the simplest way to alleviate pubstomping but I do understand that 4 is limiting when you have an active corp and want to play with your friends. I am looking ...
- by Gavr1lo Pr1nc1p - at 2015.01.12 05:13:00
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15. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Pros: Helps my OCD Cons: I have more than 3 friends
- by Gavr1lo Pr1nc1p - at 2015.01.12 04:47:00
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16. Railguns need splash damage - in Feedback/Requests [original thread]
Spkr4theDead wrote: Gavr1lo Pr1nc1p wrote: You're not supposed to kill infantry with a railgun... If you wanna kill infantry use a blaster. Blaster is terrible. Do you even tank? And with all my experience, do you really mean to say tha...
- by Gavr1lo Pr1nc1p - at 2015.01.11 00:58:00
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17. Railguns need splash damage - in Feedback/Requests [original thread]
Toobar Zoobar wrote: Gavr1lo Pr1nc1p wrote: You're not supposed to kill infantry with a railgun... If you wanna kill infantry use a blaster. Every large gun should be somewhat effective at killing infantry how else are we to defend ourse...
- by Gavr1lo Pr1nc1p - at 2015.01.11 00:56:00
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18. Railguns need splash damage - in Feedback/Requests [original thread]
You're not supposed to kill infantry with a railgun... If you wanna kill infantry use a blaster.
- by Gavr1lo Pr1nc1p - at 2015.01.10 21:21:00
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19. Put your gun where your skill is - in Feedback/Requests [original thread]
+1231845 I would love to see the mercenary aspect of this game more highly reenforced. Would also make more players try instead of giving up after the initial push. I love the idea.
- by Gavr1lo Pr1nc1p - at 2015.01.10 21:08:00
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20. Amarr should have slightly better sheild delays than gallente - in Feedback/Requests [original thread]
Maybe once Minmitar gets better shield delays than Caldari
- by Gavr1lo Pr1nc1p - at 2015.01.10 21:00:00
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