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2781. CCP - THE SCRAMBLER RIFLE - in General Discussions [original thread]
Vell0cet wrote: It's been my primary weapon since the TTK debacle in 1.6 that made the LR garbage. I think it's a pretty solid weapon currently when run on an Amarr assault. I have major concerns about the Amar assault loosing its heat bonus. T...
- by Gavr1lo Pr1nc1p - at 2014.01.21 05:02:00
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2782. Scout Registry / Killboard - in General Discussions [original thread]
Just to appease the amarrian QQ'ersGǪer, scouts, i say we allow for a 10% bonus to stamina and stamina regen per level, and give every scout suit a 5% base bonus to these afore mentioned stats, as well as a 3% move/ sprint speed bonus, (except mi...
- by Gavr1lo Pr1nc1p - at 2014.01.21 04:59:00
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2783. CCP - THE SCRAMBLER RIFLE - in General Discussions [original thread]
KING CHECKMATE wrote: Gavr1lo Pr1nc1p wrote: The problem isn't the scrambler rifle, its the rifle dps for all rifles. Your reasoning for the combat rifle is clever but has a fatal flaw, which is that the rof accounts for the 3 shot burst. ...
- by Gavr1lo Pr1nc1p - at 2014.01.21 04:51:00
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2784. CCP - THE SCRAMBLER RIFLE - in General Discussions [original thread]
KING CHECKMATE wrote: Considering the Removal of the Amarr assault bonus and the Proposed BUFF i made, i think its fair. I'll leave it at this. You guys keep posting hate below. TY. Your lobbying will only unbalance the game in favor of ...
- by Gavr1lo Pr1nc1p - at 2014.01.21 04:45:00
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2785. CCP - THE SCRAMBLER RIFLE - in General Discussions [original thread]
KING CHECKMATE wrote: NEEDS A BUFF. NOw before everybody starts loosing their s***... Hear me out. The RR owns the SCR in every range. The CR owns the SCR in its own range (Each burst representing at least 96 damage{at STD level}, its a...
- by Gavr1lo Pr1nc1p - at 2014.01.21 04:39:00
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2786. It's time the shotgun got hotfixed like the hmg. - in General Discussions [original thread]
A buff to damage is needed in adv and proto tiers. a proto shotgun should 1HK everything south of armor tankers with 900 hp. and adv shotgun should kill anything under 700 hp, armor tanked, with one shot. This is without headshots. This makes up f...
- by Gavr1lo Pr1nc1p - at 2014.01.21 03:06:00
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2787. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Gavr1lo Pr1nc1p wrote: Guys my ps3 has YLOD for this entire shinobi event so far, and probably wont be fized until its over, depending on when i get new flux. As a minja knifer, this is a crushing blow indeed Well, you...
- by Gavr1lo Pr1nc1p - at 2014.01.21 02:59:00
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2788. Scout Registry / Killboard - in General Discussions [original thread]
Guys my ps3 has YLOD for this entire shinobi event so far, and probably wont be fized until its over, depending on when i get new flux. As a minja knifer, this is a crushing blow indeed
- by Gavr1lo Pr1nc1p - at 2014.01.21 02:55:00
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2789. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Iron Wolf Saber wrote: Fitting score of preinstalled modules is as is AK. 28 GK 24.5 MK 26.25 CK 26.5 What?
- by Gavr1lo Pr1nc1p - at 2014.01.20 22:35:00
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2790. Equalize the scout bonuses - in General Discussions [original thread]
Arkena Wyrnspire wrote: Minmatar has 4 proto modules in built? What? So there's the codebreaker... And...? The knife damage? I suppose you're comparing that to sidearm damage amps. You know a 25% sidearm damage increase would be worth a hell o...
- by Gavr1lo Pr1nc1p - at 2014.01.20 22:33:00
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2791. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Magnus Amadeuss wrote: Minmatar bonuses = 5 free modules (4 proto type and 1 basic) Gallente bonuses = 3 free modules (1 proto 1 adv 1 basic) Caldari bonuses = 3 free modules (1 proto 2 basic) Amarr bonuses = 0.66 free modules (2/3rds of a ba...
- by Gavr1lo Pr1nc1p - at 2014.01.20 22:21:00
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2792. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Nocturnal Soul wrote: Zeylon Rho wrote: A droplink bonus to their function minimalizes the logi bonus (assuming that IS still the logi bonus, which we don't know). However, a fitting bonus to links specifically could be useful, since dropl...
- by Gavr1lo Pr1nc1p - at 2014.01.20 21:30:00
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2793. Minmartar scout bonus - 1.8 - in General Discussions [original thread]
Also to decrease interscout disparity, increase all scout base move/sprint speeds by 3% except minmitar, which would be increased by 5%, and increase all scout base max stamina and stamina regen by 5%, except amarr, which would get a 25-50%
- by Gavr1lo Pr1nc1p - at 2014.01.20 06:20:00
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2794. Minmartar scout bonus - 1.8 - in General Discussions [original thread]
A really good idea i had would be to increase damage dealt within 5 meters of the player by 3-5% (whatever is most balanced) so that nova knives keep their bonus, but shotguns and SMG speed tankers are viable as well.
- by Gavr1lo Pr1nc1p - at 2014.01.20 06:18:00
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2795. Why a low average TTK bad. - in General Discussions [original thread]
Iron Wolf Saber wrote: DTOracle wrote: I would like to add that the base Dropsuit speed be brought back up, especially for scouts. Since the hit detection is fixed, I want my 11+m/s back. Scouts are simply too slow ATM. I wished that was ...
- by Gavr1lo Pr1nc1p - at 2014.01.20 06:11:00
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2796. so what is the advantage of using nova knives over any weapon? - in General Discussions [original thread]
Getting to teabag their corpse afterwards
- by Gavr1lo Pr1nc1p - at 2014.01.20 05:48:00
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2797. Scout Registry / Killboard - in General Discussions [original thread]
Bojo The Mighty wrote: icdedppul wrote: so I just came on to see if we got the 1.8 dev blog saw the new proposed stats and my jaw dropped who the hell did we give sexual favors to for this? Sure it would be nice to have more eHP then a ...
- by Gavr1lo Pr1nc1p - at 2014.01.20 01:30:00
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2798. Amazing Accomplishments - in General Discussions [original thread]
#1 killing all 3 players in a moving LAV with nova knives #2 killing a madrugar with a shotgun
- by Gavr1lo Pr1nc1p - at 2014.01.20 01:20:00
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2799. Scout Registry / Killboard - in General Discussions [original thread]
post 8000 EDIT:Yes, I got it
- by Gavr1lo Pr1nc1p - at 2014.01.20 00:44:00
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2800. Reload Sprint Cancel - in General Discussions [original thread]
Zerus Ni'Kator wrote: I use it and it is stupid If you cancel the reload animation then your weapon shouldn't be reloaded .. nonsense like this is why I don't play COD .. introduce jamming for all weapons so if you try to cancel the reload ani...
- by Gavr1lo Pr1nc1p - at 2014.01.20 00:36:00
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