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1441. Vehicle Highslots vs Lowslots as a secondary resource. - in General Discussions [original thread]
I support this thread, +1 to OP and would love an answer for why there aren't more low slot utility options. It would be better if they had different variants of some of the high slot items which go in the low slots instead, or put missile damage...
- by Garrett Blacknova - at 2013.12.15 04:47:00
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1442. Are missile gunnlogis scary to armor tanks? - in General Discussions [original thread]
Best counter to a Missile Gunnlogi is actually an Assault Dropship with Railguns. A Rail tank is a pretty solid alternative though. Also, LAVs are actually more practical than HAVs for Dropship hunting.
- by Garrett Blacknova - at 2013.12.15 04:16:00
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1443. Militia tanks are OP.... - in General Discussions [original thread]
I have a Gunnlogi and a Sica both designed around the same basic concept. The turrets and modules the HAVs are fitted with are all basically the same, with the Gunnlogi getting a Militia Light Shield Extender in the extra high slot. Apart from the...
- by Garrett Blacknova - at 2013.12.15 04:05:00
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1444. Tanks and NLOS weapons - in General Discussions [original thread]
There's a valid balance-related reason to force drivers of tanks to operate the main gun. It gives tanks a blind spot, and forces the driver to choose between tracking a target or watching where they're going. Making it easier to manage by splitt...
- by Garrett Blacknova - at 2013.12.14 22:27:00
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1445. How to kill a missile Gunlogi? - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: I do tank with my mate. We play ambush - he runs a pretty bad (not badass) blaster and I stroll around with missile maddy making sure no one tries spamming Somas at him. Find a new friend with a Railgun-equippe...
- by Garrett Blacknova - at 2013.12.14 22:17:00
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1446. Rock/Paper/Shotgun/Tank/other stuff. How various weapons interact in DUST 514. - in General Discussions [original thread]
Best counter to Rifle infantry: Soma/Madrugar with Blasters. Best counter to armour tanks: Sica/Gunnlogi with Missiles. Best counter to shield tanks: Dropship/Assault Dropship with Railguns. Best counter to Dropships: Heavy with Forge Gun. Best co...
- by Garrett Blacknova - at 2013.12.14 22:14:00
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1447. MY GIRLFRIEND FLUX KICKED. - in General Discussions [original thread]
NAMELESS III wrote: Garrett Blacknova wrote: She was using an area-effect weapon while there were teammates in the blast radius. I don't see which part of this is meant to be her NOT doing something wrong. She caught too many hits on her s...
- by Garrett Blacknova - at 2013.12.14 21:56:00
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1448. How to kill a missile Gunlogi? - in General Discussions [original thread]
Missiles are strong against armour. Your tank has a bias towards armour. The enemy tank has a bias towards shields. Bring a weapon which is strong against shields. Blasters are shorter-range rapid-fire weapons better suited to anti-infantry than...
- by Garrett Blacknova - at 2013.12.14 21:54:00
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1449. Ban is really just 24 hours - in General Discussions [original thread]
You know there's a downtime ever 24 hours, right? So when you're told that you're banned "until next downtime" that means less than 24 hours. EDIT: I'm not even trying to address the rest of your post. It reads like it's been translated from Spa...
- by Garrett Blacknova - at 2013.12.14 21:44:00
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1450. balance vs content - in General Discussions [original thread]
Question makes no sense. The main imbalances in the current state of DUST are due to content that isn't available yet. Adding new content is the way to balance a lot of the current content.
- by Garrett Blacknova - at 2013.12.14 21:41:00
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1451. tanks make this game boring - in General Discussions [original thread]
Scheneighnay McBob wrote: HAVs are pretty much just indestructible nuisances right now. They aren't really much of a threat to anyone who isn't trying to mess with them, but they restrict movement and manage to destroy every supply depot on the...
- by Garrett Blacknova - at 2013.12.14 21:38:00
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1452. tanks make this game boring - in General Discussions [original thread]
Malek McRoland wrote: Quote: AV players can lock down infantry-friendly areas and prevent enemy tanks from capitalising on their advantages in Ambush as well. With what!? The now Roman Candle Swarm launcher? Forge guns don't really intimi...
- by Garrett Blacknova - at 2013.12.14 21:35:00
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1453. WTF CCP - in General Discussions [original thread]
I JUST WANTED TO POST WHILE HOLDING SHIFT, TO DEMONSTRATE HOW A TRULY AWESOME PERSON* ACHIEVES THE SAME EFFECT AS ALL YOU SLACKERS WITH YOUR CAPS-LOCK KEYS. *NOTE: I'm not the truly awesome person in question, I'm merely one of the many who has l...
- by Garrett Blacknova - at 2013.12.14 21:24:00
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1454. MY GIRLFRIEND FLUX KICKED. - in General Discussions [original thread]
She was using an area-effect weapon while there were teammates in the blast radius. I don't see which part of this is meant to be her NOT doing something wrong. She caught too many hits on her squadmates, and as such, dealt more than 5000 damage...
- by Garrett Blacknova - at 2013.12.14 21:18:00
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1455. Help me get 100 likes!! - in General Discussions [original thread]
bear90211 wrote: LOL likes make people look at your threads!! Having something to say makes people look at your threads. Likes are a byproduct of people appreciating your opinion, not a cause in and of themselves. I do like seeing my like c...
- by Garrett Blacknova - at 2013.12.14 21:13:00
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1456. Five shots and YOUR DEAD !!!!!! - in General Discussions [original thread]
iceyburnz wrote: Back in closed beta, the most vocal members of the forum whined and whined and whined some more about the "TTK being too long", "combat was slow and sluggish", "felt like you were firing pea guns". Ironically the people who di...
- by Garrett Blacknova - at 2013.12.14 21:05:00
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1457. tanks make this game boring - in General Discussions [original thread]
Seymor Krelborn wrote: I never said anything about removing tanks. and I meant they are boring in their current iteration. Oh, you only meant the CURRENT iteration... Seymor Krelborn wrote: I've never thought tanks were fun , but at leas...
- by Garrett Blacknova - at 2013.12.14 21:03:00
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1458. Everyone uses turbo. - in General Discussions [original thread]
How does a turbo controller give me an advantage when using my Shotgun? It doesn't? Oh, good. How does a turbo controller give me an advantage when using my Swarm Launcher? It doesn't? Oh, good. How does a turbo controller give me an advantage whe...
- by Garrett Blacknova - at 2013.12.14 20:52:00
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1459. tanks aren't op - in General Discussions [original thread]
Borne Velvalor wrote: Gunnlogi + 2 Shield Hardeners + Amped ADV Blaster versus Madrugar + 2 Armor Hardeners and 1 ENH or COM Armor Repairer + Amped ADV Blaster. Which wins? 1. Blasters are a primarily anti-infantry weapon. Complaining that th...
- by Garrett Blacknova - at 2013.12.14 20:48:00
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1460. tanks make this game boring - in General Discussions [original thread]
Seymor Krelborn wrote: Garrett Blacknova wrote: That isn't to say that everything is perfect and tanks are working exactly as intended in their current form - obviously. . this is what im saying. I don't know where you got all the other...
- by Garrett Blacknova - at 2013.12.14 20:22:00
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