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7061. Vehicle Deployment "Cap" Per Game - in General Discussions [original thread]
Maken Tosch wrote: Last time I checked, currently each opposing team can call in only five vehicles in total. Therefore, the original poster's point is moot when said restriction is already in place. That's not entirely accurate. They can ha...
- by Garrett Blacknova - at 2012.11.14 03:14:00
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7062. Codewish tacticle - in General Discussions [original thread]
Codewish and a Proto HMG are the only AUR weapons in the game with stats a tier below their capabilities. The other Proto AUR weapons get the same benefit every other tier has - lower SKILL prerequisites and the Proto level fitting requirements.
- by Garrett Blacknova - at 2012.11.14 03:12:00
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7063. req: ability to use mouse *pointer* out of battles to select market, skills, loa... - in Feedback/Requests [original thread]
+1. If they want mouse support, it would be nice to see it FULLY supported.
- by Garrett Blacknova - at 2012.11.14 02:47:00
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7064. Honor Match Modes - in General Discussions [original thread]
They should have an arena where you can set rules like this. There's supposed to be some kind of arena type setup happening in the game at some point, with adjustable rules settings. Hopefully, those rules allow you to alter what gear is or isn'...
- by Garrett Blacknova - at 2012.11.14 02:45:00
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7065. SENSITIVITY - in General Discussions [original thread]
Th3rdSun wrote: Sorry,but I didn't mention that while zero is faster than 100,it's still slow as hell in comparison to other shooters,so I'm in the same position that you are in as well. I guess we just have to get use to it after a while. O...
- by Garrett Blacknova - at 2012.11.14 02:42:00
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7066. Tanks are too overpowered... - in General Discussions [original thread]
Th3rdSun wrote: Your sarcasm is lost on me. No it isn't. You recognised it as sarcasm. Also, not a tanker. I currently run Swarm Launcher or Shotgun Medic most of the time.
- by Garrett Blacknova - at 2012.11.14 02:38:00
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7067. The mouse/keyboard controls give players who use them an unfair advantage - in Feedback/Requests [original thread]
I happen to have a PC whose keyboard and mouse are compatible with my PS3. Lucky me. I can safely say that, in spite of the (minor) advantage in precision with mouse aim, I perform better in most situations with my controller. KB+M gives better ...
- by Garrett Blacknova - at 2012.11.14 02:36:00
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7068. Tanks are too overpowered... - in General Discussions [original thread]
Th3rdSun wrote: Reimus Klinsman wrote: Vehicles shouldn't be able to fill all roles on the battlefield. They need to lack something so if you deploy a vehicle, you are sacraficing some option you may need later. If you deploy a forgegun, yo...
- by Garrett Blacknova - at 2012.11.14 02:29:00
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7069. SENSITIVITY - in General Discussions [original thread]
Th3rdSun wrote: Just so you guys know,0 is faster than 100.Makes absolutely no sense,but that's the way it is,unless that hotfixed that recently. I've tried my sixaxis controller on 0 and 100, with every suit type, and if there's a difference...
- by Garrett Blacknova - at 2012.11.14 02:27:00
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7070. HUD indicator while being repped. - in Feedback/Requests [original thread]
I've previously suggested they provide an indicator like the ones used for damage, but blue or green to show healing. That way, they're know they're being healed, and where the healing is coming from.
- by Garrett Blacknova - at 2012.11.14 02:21:00
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7071. requests for tacnet. - in Feedback/Requests [original thread]
I forgot to post when I gave you a +1. Sorry. I approve this plan. Would be nice to see something like this.
- by Garrett Blacknova - at 2012.11.14 02:00:00
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7072. SENSITIVITY - in General Discussions [original thread]
Boss Dirge wrote: Garrett Blacknova wrote: Boss Dirge wrote: So the complaint in general is about turning speed? Your over suit agility affects how fast you turn. Wouldn't exactly be fair if you have a mouse with sensitivity cranked in a ...
- by Garrett Blacknova - at 2012.11.14 01:59:00
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7073. SENSITIVITY - in General Discussions [original thread]
Boss Dirge wrote: So the complaint in general is about turning speed? Your over suit agility affects how fast you turn. Wouldn't exactly be fair if you have a mouse with sensitivity cranked in a heavy suit and you can turn on a dime would it? ...
- by Garrett Blacknova - at 2012.11.14 01:34:00
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7074. spawning is worse than COD. - in Feedback/Requests [original thread]
...or bring Drop Uplinks. But as mentioned, another fix is coming SOONGäó
- by Garrett Blacknova - at 2012.11.14 01:31:00
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7075. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Boss Dirge wrote: If we can't hack them, I wouldn't mind a small WP bonus for destroying them. Even 10 points or so, after all it messes up the enemy supply lines and I have to expend valuable ammo to do it. I It would help if melee attacks w...
- by Garrett Blacknova - at 2012.11.14 01:18:00
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7076. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
Boss Dirge wrote: everyone agrees completely ...so you missed my post where I pointed out how exploitable the system would be if you have both teams working together?
- by Garrett Blacknova - at 2012.11.14 01:16:00
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7077. (REQUEST): Quick character select. - in Feedback/Requests [original thread]
While not ideal, you CAN cheat the system by a few seconds at least... Open the XMB and sign out of PSN then back in. You won't have to quit, but you still go through MOST of the process as if you just started. A proper fix would be nice though. ...
- by Garrett Blacknova - at 2012.11.14 01:15:00
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7078. CCP: Instead of a match with the Dev's, a voice feedback/input session. - in General Discussions [original thread]
Stormy Geddon wrote: you'll log in and all your drop suits will be neon pink and your guns will shoot dandelions. I know a few people who would probably quite enjoy themselves if that happened. Especially during a tournament or corp match.
- by Garrett Blacknova - at 2012.11.14 01:07:00
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7079. New Items to Come to DUST514 - in General Discussions [original thread]
Xavier Hastings wrote: Vance Alken wrote: If they want a suicide bomb module it should be like Dystopia's cortex bomb, starts countdown at low life, only explodes if you survive long enough. I would just like to blow myself up whenever I c...
- by Garrett Blacknova - at 2012.11.14 01:02:00
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7080. Someone actually used a dropship like a transport today - in General Discussions [original thread]
Knightshade Belladonna wrote: Garrett Blacknova wrote: Knightshade Belladonna wrote: Nano hives don't work that way anymore. You drop one and 10 guys run through it, you only get 1 ressuply wp bonus for a set time. Probably because people...
- by Garrett Blacknova - at 2012.11.14 01:01:00
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