Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
2041. pew pew ...pew....................pewpewpew goes my scrambler rifle - in General Discussions [original thread]
Your Absolut End wrote: hey, whats about the hit detection on the SCR? unable to play the game since 1.2 and just can remember how horrible the hitdetection sometimes was, are there any noticable changes? I would love to get some input on that ...
- by Garrett Blacknova - at 2013.09.04 14:52:00
|
2042. shotgun - cant hit - in General Discussions [original thread]
Dust LAG-LAG-LAG-LAG 514 wrote: thanks i thought the patch went out today? The patch today addressed some of the other known issues. Shotguns are fixed in the next one.
- by Garrett Blacknova - at 2013.09.04 14:51:00
|
2043. shotgun - cant hit - in General Discussions [original thread]
Check the "known issues" thread. Patch coming in the next downtime to fix the problem. There have already been multiple threads about it. EDIT: Also, I've had a 90% success rate with my Shotgun killing Uplinks at approximately 5m. Stand back a ...
- by Garrett Blacknova - at 2013.09.04 14:42:00
|
2044. Aim Assist killed Speed Tanking - in General Discussions [original thread]
The majority of what killed speed tanking is the hit detection fixes, not the aim assist. Actually, speed tanking lets you escape aim assisted enemies when you sprint at close range. Aim assist doesn't turn as fast as normal turning speed, so unl...
- by Garrett Blacknova - at 2013.09.04 14:39:00
|
2045. 200k Aurum pack?! £80?! What the flux?! - in General Discussions [original thread]
How many items there? How many copies of each? If buying the normal AUR equivalent, how much would that amount of those items cost? If they're offering BPOs of anything above Standard tier, I have a problem with that. If these are retooled Standa...
- by Garrett Blacknova - at 2013.09.04 14:28:00
|
2046. Am I the only one - in General Discussions [original thread]
If you're not working with the aim assist (line up near target then let go of the stick), it makes it harder to aim, because it tries to correct for you instead of just helping you to correct your own aim. If you're used to having no aim assist, ...
- by Garrett Blacknova - at 2013.09.04 14:22:00
|
2047. Noob-shooting the MCC: Noobishness or Genius?? - in General Discussions [original thread]
Jak'Saan wrote: Garrett Blacknova wrote: Spkr4theDead wrote: Lol no it doesn't. I was shooting the MCC with my ADV large missile turret, and a squadmate was shooting with PRO large missiles. Didn't do a thing, even though all missiles hit...
- by Garrett Blacknova - at 2013.09.04 14:14:00
|
2048. Noob-shooting the MCC: Noobishness or Genius?? - in General Discussions [original thread]
Spkr4theDead wrote: Lol no it doesn't. I was shooting the MCC with my ADV large missile turret, and a squadmate was shooting with PRO large missiles. Didn't do a thing, even though all missiles hit every time and we had red hit markers. Unles...
- by Garrett Blacknova - at 2013.09.04 13:23:00
|
2049. Kill assist worst nightmare for scouts - in General Discussions [original thread]
dustwaffle wrote: Garrett Blacknova wrote: dustwaffle wrote: ChromeBreaker wrote: Depends on the situation, i quite like the remote explosive scout too... . Scanners let you know you've been scanned, not where from. I thought you li...
- by Garrett Blacknova - at 2013.09.04 13:12:00
|
2050. How is Armor Tanking? - in General Discussions [original thread]
In my experience as a shield tank, armour is much less squishy than it used to be. On top of the hit detection improvements (except to Shotguns - but that's coming) and the slight bias to shield damage on ARs and Scramblers, this means my Caldari...
- by Garrett Blacknova - at 2013.09.04 12:50:00
|
2051. Infantry rendering while in tanks - in General Discussions [original thread]
ladwar wrote: you weren't at the right angle you have to have your turret digging into the ground at 90 degree angle for infantry to render. That's because you can't aim that far down with a Caldari tank.
- by Garrett Blacknova - at 2013.09.04 12:48:00
|
2052. Tanks vs. AV: A constructive discussion. - in General Discussions [original thread]
1. When running a good tank, I can reasonably expect that, unless I screw up, it can tank incoming fire long enough to let me run. If the enemy team has good AV, this means I will be doing very little damage, or I'll be forced to do something stup...
- by Garrett Blacknova - at 2013.09.04 12:47:00
|
2053. Request - Repair Tool show HP - in Feedback/Requests [original thread]
Repair Tools kIND OF do give you friendly healthbars. You have to be in range to repair them first though. Seriously, who thought that healthbars lighting up based on weapon range was a good idea?
- by Garrett Blacknova - at 2013.09.04 12:39:00
|
2054. Question for the community - in General Discussions [original thread]
noob cavman wrote: A view from a scout player by ceo Pyrex http://www.youtube.com/watch?v=6QI4wmuzjmU&feature=youtu.be&t=1m43s Shows a fair bit wrong with scouts He points out 2 problems with Scouts. 1. His Scout suit is too weak...
- by Garrett Blacknova - at 2013.09.04 12:27:00
|
2055. Getting my tank blown up counts as 2 deaths? - in General Discussions [original thread]
Baal Omniscient wrote: Lurchasaurus wrote: This needs to be hotfixed asap... I actually had that very same issue way back at the beginning of open beta in a sica. Old bugs be sneakin' back in CCP, better break out the bug spray. I'd forg...
- by Garrett Blacknova - at 2013.09.04 12:15:00
|
2056. Infantry rendering while in tanks - in General Discussions [original thread]
After a couple more attempts in my tank and one I hijacked, I'm amending my earlier statement. There aren't ALWAYS rendering issues, but there are rendering issues. And very few targets, infantry or otherwise, render at all outside your weapon r...
- by Garrett Blacknova - at 2013.09.04 12:13:00
|
2057. Anyone get this oddity? - in General Discussions [original thread]
Yagihige wrote: Definitely not a Soma, as it was Gallente. Soma IS Gallente. It's their Militia tank. Sica is the Caldari version.
- by Garrett Blacknova - at 2013.09.04 12:06:00
|
2058. Kill assist worst nightmare for scouts - in General Discussions [original thread]
dustwaffle wrote: ChromeBreaker wrote: Depends on the situation, i quite like the remote explosive scout too... . Scanners let you know you've been scanned, not where from. I thought you light up on the minimap when you use a scanner? I...
- by Garrett Blacknova - at 2013.09.04 12:02:00
|
2059. to all the people quitting because of 1.4 - in General Discussions [original thread]
Jimbo1337 wrote: It is sad to hear that MAG is getting shutdown. I played that game when it was released back in 2007. Day 1 purchase for me and enough for me to play it till I got my platinum on it. Yes, you heard me correctly. I got 100% on M...
- by Garrett Blacknova - at 2013.09.04 11:56:00
|
2060. Anyone get this oddity? - in General Discussions [original thread]
The vehicle dies to the person shooting it. The driver dies to the vehicle's explosion. Killed by vehicle = roadkill. Not sure this is intended, but it seems like that's how it's working.
- by Garrett Blacknova - at 2013.09.04 11:46:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |