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5021. Why does revive still count as death? - in General Discussions [original thread]
Beld Errmon wrote: Not entirely directed at you, its something I see a lot of medics do its like they've taken the Hippocratic oath sometimes. If friendly fire comes along with the ability to heal your enemies, it might be entertaining if som...
- by Garrett Blacknova - at 2013.02.10 15:19:00
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5022. Why does revive still count as death? - in General Discussions [original thread]
Beld Errmon wrote: I recognize the importance of all the roles on the battlefield but even a medic can kill people with his AR in between his duties and going 0 kills with high WP doesn't make you an awesome medic it more often than not means y...
- by Garrett Blacknova - at 2013.02.10 13:49:00
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5023. Lasers and HMGs... - in General Discussions [original thread]
Big miku wrote: Fivetimes Infinity wrote: FROM LONG RANGE IT CAN EASILY KILL MULTIPLE PEOPLE WITHOUT RELOADING. Sniper Rifles can do the same from across the map. You forgot to mention that Sniper rounds don't make the shooter as clearly...
- by Garrett Blacknova - at 2013.02.10 13:40:00
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5024. Assault shotty > Scout shotty - in General Discussions [original thread]
I've used both, and been effective with both. I've killed - and been killed by - both setups in fights with both setups. I've gone Scout vs. Assault and Assault vs. Scout, I've gone Scout vs. Scout and Assault vs. Assault. Both suit types are gre...
- by Garrett Blacknova - at 2013.02.10 13:36:00
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5025. Sad news: Lagswitching has made it's way to Dust..... - in General Discussions [original thread]
Reout Karaal wrote: * The ping was 40ms flat whole time and no lost packets. I do have to ask how you checked your ping to the specific server you were playing on, because I'm yet to find this information in-game, or any legal method of acces...
- by Garrett Blacknova - at 2013.02.10 13:24:00
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5026. AV Grenades - in General Discussions [original thread]
Throw them in a vehicle's general direction, and they'll track the target and explode on contact. Throw them in the path of a vehicle, and they'll sit and act as a landmine for about 5 seconds. You're best off NOT thinking of them as throwable l...
- by Garrett Blacknova - at 2013.02.09 18:04:00
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5027. How do you feel about the current state of Dust 514? - in General Discussions [original thread]
If this isn't trolling, I haven't seen a facepalm emote emphatic enough to describe the fail. This and this are pretty close, but even they fall short of how bad this would have to be if it's real.
- by Garrett Blacknova - at 2013.02.09 18:01:00
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5028. Balancing Swarm launchers - in General Discussions [original thread]
NAV HIV wrote: RECON BY FIRE wrote: NAV HIV wrote: OK great. Let us know about it. I can sure lock from behind covers, all you have to do is find and edge of the cover and keep any corner of the locking screen slightly outside the cover, ...
- by Garrett Blacknova - at 2013.02.09 17:50:00
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5029. HAV stealing - in General Discussions [original thread]
Shadow Archeus wrote: Maybe when you spawn a vehicle for 30 secs after it touches the ground nobody can enter it until you do...... after that its open season slowpoke There's already a short (VERY short) delay before other people are allowe...
- by Garrett Blacknova - at 2013.02.09 17:39:00
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5030. Why does revive still count as death? - in General Discussions [original thread]
I've run 0/7 in Ambush, had the highest WP count, and half the team sent me messages of thanks after the match. It's sad to know that some of the more mindless killers out there would have sent me insults instead if the team had lost. I've had a m...
- by Garrett Blacknova - at 2013.02.09 17:31:00
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5031. Grenade indicator - in General Discussions [original thread]
When someone throws a grenade and I see it go past me, I rush at them while firing to avoid the blast. I don't die. When someone throws a grenade and I see it go past my girlfriend when she's playing, she backs up into the blast and gets blown up...
- by Garrett Blacknova - at 2013.02.08 04:24:00
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5032. So What happened to Zion??? - in General Discussions [original thread]
SoTa PoP wrote: I can quote Zionshad if you like where he says trolling in style is acceptable. That sounds reasonable. Quote: I didn't even properly troll Maybe you should have tried harder? I'm sorry, I just found that funny.
- by Garrett Blacknova - at 2013.02.08 02:23:00
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5033. Some Issues - in General Discussions [original thread]
The Jesus Christ wrote: Davious 514 wrote: Basically my feedback based on what I find to currently ruining the game; Spawn-death = pathetic
Heavy miniguns = far too powerful at medium range, whilst my little assault rifle is practical...
- by Garrett Blacknova - at 2013.02.08 01:48:00
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5034. No logic at all - in General Discussions [original thread]
Take out one of my LOLTanks (I have a couple of different variants), I can probably afford a replacement from the earnings I got in the match. Take out one of my GOOD tanks, and it'll take me 2 - 3 matches to replace. Take out a Prototype tank, ...
- by Garrett Blacknova - at 2013.02.07 12:44:00
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5035. Hello Armor Tanks. Getting Comfortable Now? - in General Discussions [original thread]
The current idea that the Forge Gun counters Shield tanks isn't because it's an anti-Shield weapon. It's because it's an evenly balanced weapon, where most of our current AV options are anti-Armour. Flux Grenades are used almost as often for AP ac...
- by Garrett Blacknova - at 2013.02.07 12:31:00
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5036. It's tickles my ribs... - in General Discussions [original thread]
The "Welcome to New Eden" attitude is alive and well in EVE Online and DUST 514. Coming from both the devs and players. But there are legitimate balance issues being (and yet to be) addressed in DUST 514 as well, because unlike EVE, it's a brand ...
- by Garrett Blacknova - at 2013.02.07 12:19:00
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5037. Damage Escalation Theory and 'Overpowered' Weapons - in General Discussions [original thread]
HUGO SHTIGLETZ wrote: ya, i once danced around a heavy with a scout/shotty drop but thats not something id every really use because my team mates and i are very team oriented and you cant squeeze much teamwork out of a scout, logi or assault is...
- by Garrett Blacknova - at 2013.02.04 14:25:00
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5038. Damage Escalation Theory and 'Overpowered' Weapons - in General Discussions [original thread]
HUGO SHTIGLETZ wrote: well i just got done with a round were the top four people (on the opposing team unfortunately) were using HMGs going roughly 42-2 35-2 31-1 10-1 and won by a landslide so i deem that gun horrifically overpowered and any...
- by Garrett Blacknova - at 2013.02.04 13:45:00
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5039. Dust "FACTS" - in General Discussions [original thread]
D'Finn Rhedlyne wrote: ChromeBreaker wrote: - It is NOT play to win. There is nothing in this game, that you can buy, that makes you better than anyone else. PAY TO WIN, not PLAY. It's not PLAY to win either. You can create a c...
- by Garrett Blacknova - at 2013.02.04 13:31:00
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5040. the career of a solo artist. - in General Discussions [original thread]
Treemugger wrote: iceyburnz wrote: The issues isn't actually squads or corps in instant battle, the issue is people trying to protect thier K/D ratio, which in my opinion only serves to limit players not empower them. I don't give a damn abo...
- by Garrett Blacknova - at 2013.02.04 13:24:00
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