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Thread Statistics | Show CCP posts - 0 post(s) |
olssam 62
What The French
37
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Posted - 2013.02.02 17:59:00 -
[61] - Quote
This topic !!!! .... |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2013.02.02 18:09:00 -
[62] - Quote
xxwhitedevilxx M wrote:Traky78 wrote:Who want my LAG ?
Price is 10 000 000 ISK !
Muahahahaha
Anyway, i can explain you OP : You are for sure a noob lol remember traky a couple days ago we had a match togheter...2 guys sent me hate mail in with they told me i had a "fuc*ing french connection"....simply lolled edit: anyway, you'r attacking french guys, but i see the same laggy things happening when I play on US server against some guys!
The French Connection.... it'd make a great corp name. |
Traky78
What The French
115
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Posted - 2013.02.03 15:25:00 -
[63] - Quote
mikegunnz wrote:xxwhitedevilxx M wrote:Traky78 wrote:Who want my LAG ?
Price is 10 000 000 ISK !
Muahahahaha
Anyway, i can explain you OP : You are for sure a noob lol remember traky a couple days ago we had a match togheter...2 guys sent me hate mail in with they told me i had a "fuc*ing french connection"....simply lolled edit: anyway, you'r attacking french guys, but i see the same laggy things happening when I play on US server against some guys! The French Connection.... it'd make a great corp name.
And for your CORP maybe : "loosing against French Frogs" ;-) |
Ima Leet
Imperfects Negative-Feedback
321
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Posted - 2013.02.03 21:22:00 -
[64] - Quote
tbh i dont think people are lag switching. WTF are from another country and majority of maps lag badly in Dust anyway. when you've got people from other countries in your room and the server already lags it makes it worse.
does anyone remember the "japanese" on MAG? everyone blamed the japs for horrible lag really late at night... oh well
btw, i blame CCP network code and servers... they are being stress tested |
Coleman Gray
Coalition Of Goverments
47
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Posted - 2013.02.03 21:33:00 -
[65] - Quote
Not to sound a **** but I find that in my gaming experience French people just have a laggy connection compared to the rest of us |
Marston VC
SVER True Blood Unclaimed.
92
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Posted - 2013.02.04 01:13:00 -
[66] - Quote
Yay Adski wrote:Lets not get into this again as last time it got locked we actually played them today and it was laggy as hell.... we still beat them but it was frustrating for me to say the least :/ of course it was laggy in matches without them too so idk what to say |
MarasdF Loron
Ghost Wolf Industries
1
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Posted - 2013.02.10 09:41:00 -
[67] - Quote
Sorry to revive dead topic but just had to drop in and say that yes, you can LS on dedicated servers, I know cause I have tested it a couple of years back. And you can MAO aswell, which I seem to be seeing happening in Dust from time to time.
To clarify: you are not invincible while you LS on dedicated servers. Yes, you take no damage initially, but as soon as you switch your lag off you die if someone shot you while you were LSing, you also cannot get the kill from anyone before you switch lag off. And you can only do it for around 3 seconds before you fully disconnect. So basically you can hide behind a corner and switch lag on and shoot someone from around the corner and then switch it back off and your victim sees it as if you spawned around the corner and killed him instantly.
Now to talk about MAO, which I've also tested a couple of years back. You have around 15 seconds instead of 3 but you can die WHILE you MAO. Basically what you are doing is you lock everyone else in place for 15 seconds and you can go and kill them in real time and they will "never know what hit them" cause they are already far away from where you are in their screen. OR what could happen with MAO is that if someone else is using MAO as well, you can see them moving and they can see you moving, meaning they cancel each other out. OR what could also happen with MAO is that you are locked in place for everyone else but you can still see everyone else moving and you can shoot them without them knowing your "real" location.
Also MAO causes no lag for other people but LS will make everyone warp back and forth without them ever actually knowing exactly where they are going before LS has been shut down.
Now for this weird thing that has happened to me a couple of times I have no explanation. I see a guy standing still, doing nothing, I think: free kill. Now here's the twist, I go point blank range, he still hasn't moved, I empty full clip on his/her head and boom 0 damage, so I think: ok, maybe that guy disconnected. Well, no, I guess not cause 10 seconds later I get the kill. And that person is still in the game. So is it just insane lag or what? I dunno.
LS lag is very distinct, you warp around for 3 seconds like crazy (incredible distances) and then it's normal again, and usually starts again right after it just happened and you also don't die while warping, you die after warping. Where as normal lag makes you warp a little bit and you can also die while you are warping, that's (I think) because the server registers the kill and relays it to you (client) but with LS the server doesn't know that you are dead before the killer stops LSing and lets the server know that you are now dead.
Oh and PLEASE, correct me if I am wrong, because I guess things could have changed in these past 2 years since I tested all of this with a dedicated group to test these things. Point was to get to know the difference between normal lag and LS lag and MAO (no lag).
TL;DR: LS is possible on dedicated for 3 seconds, you die as soon as you switch lag off. MAO is possible for 15 seconds and you die while you MAO. |
Jack McReady
A.C.M.E Corp
71
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Posted - 2013.02.10 11:57:00 -
[68] - Quote
MarasdF Loron wrote:I have no clue about network protocols fixed it for you.
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Garrett Blacknova
Codex Troopers
1849
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Posted - 2013.02.10 13:24:00 -
[69] - Quote
Reout Karaal wrote:* The ping was 40ms flat whole time and no lost packets. I do have to ask how you checked your ping to the specific server you were playing on, because I'm yet to find this information in-game, or any legal method of accessing it outside of the game.
Unless you're using a PC o run a pingtest to a local server that has nothing to do with your connection to the battle in question? In which case, I think you need to relearn what you think you know about online gaming. |
CrotchGrab 360
Better Hide R Die
11
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Posted - 2013.02.10 13:59:00 -
[70] - Quote
WTF were in MAG and I'm sure were no challenge whatsoever. I'm from UK They may even still play MAG I don't know.
DUST is a different game, I don't see much lag but have definitely seen lag from WTF. My conclusion is that it isn't lagswitching, just that they're on a different server. I have comparable experiences from 2 FPS games to go by to conclude this.
I'd have to go up against them more as I seem to be grouped with them most of the time on DUST. I've only gone up against WTF once and they had proto gear and honestly, I've no idea what was lagging, I don't see much lag in DUST and they're blatantly going to take more bullets then me and kill me quicker with level 5 gear so I'm none the wiser.
Anyway I want to play them in MAG now as I don't quite remember the lag from them or if they were any good. |
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MarasdF Loron
Ghost Wolf Industries
1
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Posted - 2013.02.10 14:02:00 -
[71] - Quote
Jack McReady wrote: Sorry for being dumb.
fixed it for you. |
Boxoffire
Lost-Legion
47
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Posted - 2013.02.10 15:12:00 -
[72] - Quote
DJINN leukoplast wrote:So let me get this straight, if a corp is dominating a team (happens all the time), they must be lag switchers right?
All I can say is, welcome to Dust, where a team can get absolutely steamrolled with no chance whatsoever. It sucks, I know, it's annoying, I know... but when the formula of players on the other team is in such harmony, the devastation can be insane.
Also the new skirmbush maps (ambush maps with skrimish spawning rules) is likely what you saw, that is what happens nearly every time on those maps. That's what is called redlining on a ambush map, and we can only hope CCP does away with it or at least give us many more CRU's. It's the same with any PvP game. Join a BF3 game and you see similar tags on the opposing team? Might as well say good bye to your win, you know, unless they are little kids. Same with call of duty, which is why I stick to the mercenary sylhet |
Don Von Hulio
UnReaL.
90
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Posted - 2013.02.10 15:21:00 -
[73] - Quote
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