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2321. APPLY TO THIS CORP CLIMBING THE LEADER BOARDS - in General Discussions [original thread]
DRASTYCK MEAXUREZ wrote: ok thank YOU Stopped reading here. You're welcome.
- by Garrett Blacknova - at 2013.07.16 19:24:00
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2322. APPLY TO THIS CORP CLIMBING THE LEADER BOARDS - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=topics&f=855 Where this should have been posted. Also, typing everything in ALL CAPS is really hard to read and is very annoying. Please stop. I'm not even going to bother with the spelling and gr...
- by Garrett Blacknova - at 2013.07.16 19:18:00
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2323. Why is DUST the only FPS where you can't see game stats? - in General Discussions [original thread]
In spite of claims by CCP to the contrary, DUST is still in beta, and still a LONG way short of being ready for release. Also, there are leaderboards in DUST that you can look up. And there's actually MORE information in those leaderboards than B...
- by Garrett Blacknova - at 2013.07.16 19:06:00
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2324. Shotgun Damage Calculation/Weapon Modifier - in General Discussions [original thread]
Shotgun damage is listed per pellet. Number of pellets isn't listed. Would be nice if someone could work that out, but so far, I haven't seen anyone who could manage to work that out. Would be nice if CCP could share that info with us.
- by Garrett Blacknova - at 2013.07.16 19:04:00
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2325. Orbital Strikes Vs. Installations - in General Discussions [original thread]
jamstar saa187 wrote: Vin Mora wrote: I hope everyone realizes that Precision Strikes and Orbital Strikes are different, right? PS (what everyone has access to) are a lot weaker then any of the OS (what EvE players send down) can do. Eithe...
- by Garrett Blacknova - at 2013.07.16 18:59:00
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2326. What does it take to get a dev response? - in General Discussions [original thread]
Iron Wolf Saber wrote: I will have you know the thread about Shields vs Armor has been intently watched by the developers. There are plenty of times a developer feels it is far more healthier for a thread to remain clean of their influence beca...
- by Garrett Blacknova - at 2013.07.16 18:51:00
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2327. Cal Logi isn't OP... - in General Discussions [original thread]
Caldari Logi isn't OP... ...as a Logi suit... As an Assault suit, it's at least high-tier, and that's why it's OP. It's a non-Assault suit that's better as an Assault suit than most Assault suits are. And it can do the Logi role (badly, but stil...
- by Garrett Blacknova - at 2013.07.16 18:38:00
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2328. I figured out what's wrong with RDVs - in General Discussions [original thread]
Tallen Ellecon wrote: Delta 749 wrote: Or maybe, just maybe, dont call in your drop ship as soon as you spawn and move to someplace less crowded Typical Caldari response. Instead of admitting they have inferior AI, he actually thinks we s...
- by Garrett Blacknova - at 2013.07.15 13:15:00
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2329. Dear CCP: You suck - in General Discussions [original thread]
Lu Mengz wrote: Respond to me and explain to me why you think it's okay to launch an unfinished game - I'd love to know. Worked for Ubisoft with every Assassin's Creed game so far. Worked for Armored Core V. Worked for Skyrim. Worked for Br...
- by Garrett Blacknova - at 2013.07.15 13:03:00
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2330. API in dust? - in General Discussions [original thread]
Anyone still waiting on that Vita app?
- by Garrett Blacknova - at 2013.07.15 12:49:00
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2331. When is 1.3? - in General Discussions [original thread]
Wow... People thought I was serious with that post? lol
- by Garrett Blacknova - at 2013.07.15 12:43:00
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2332. Sick of trolls - in General Discussions [original thread]
Flawless Mirage wrote: Wait... is something supposed to happen? 5. Not until we reach 0. 4.
- by Garrett Blacknova - at 2013.07.15 12:39:00
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2333. POWER SLIDE - in General Discussions [original thread]
Does this still work? Tried it soon after Uprising showed up, and couldn't get it to happen. Might just be that I screwed up, I was half asleep at the time... or they changed the timing. I don't know. If it's still possible though, cool.
- by Garrett Blacknova - at 2013.07.15 12:29:00
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2334. I fixed matchmaking too - in General Discussions [original thread]
I like running with a 0:7 K/D in Ambush and still being a benefit to my team. A good medic or support player can do wonders for the survivability of their teammates, and sometimes you don't need your gun - if your teammates are doing their jobs w...
- by Garrett Blacknova - at 2013.07.15 12:12:00
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2335. a question for my fellow tankers - in General Discussions [original thread]
pegasis prime wrote: The Attorney General wrote: pegasis prime wrote: Me or mr atourny knobcheese ? Cause hell iv never seen him . Oh how clever of a name change. You don't see me because you are probably spamming ambush with three o...
- by Garrett Blacknova - at 2013.07.15 11:57:00
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2336. When is 1.3? - in General Discussions [original thread]
ChromeBreaker wrote: D ust5 14 wrote: When? YOU!!! im flattered by your interest of my posts but why on earth did you like them all He has an army of alts. After getting you interested with his wall of likes, he's going to offer more...
- by Garrett Blacknova - at 2013.07.15 11:43:00
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2337. Role-Playing Minmatar with Amarr Suits - in General Discussions [original thread]
Celeste Cyra wrote: I tried using the laser rifle and scrambler rifle and they're just horrible for me. I can sort of work with the scrabler rifle but the charged/weak shooting system is strange. I feel like a short range sniper with bb gun bac...
- by Garrett Blacknova - at 2013.07.15 11:39:00
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2338. Role-Playing Minmatar with Amarr Suits - in General Discussions [original thread]
Celeste Cyra wrote: Garrett Blacknova wrote: First Prophet wrote: Celeste Cyra wrote: So would my planned mass driver, flaylock pistol, contact grenade, remote explosive abusing Amarr logi be acceptable in lore? You'd probably be con...
- by Garrett Blacknova - at 2013.07.14 22:26:00
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2339. Blaster Tanker thinking of Missiles - in General Discussions [original thread]
Missiles are only really good for area denial at longer ranges, but they work for that role against both infantry and enemy vehicles. They aren't as easy to hit Dropships with as a Blaster, but the explosion shakes airborne targets around nicely, ...
- by Garrett Blacknova - at 2013.07.14 22:21:00
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2340. So, about those passive scanners - in General Discussions [original thread]
Passive scan range is shorter than the effective range on a Shotgun. It's also, unlike previous builds, the same on ALL suits (unless they changed it in 1.2, but when I checked right before 1.2, it was still stupidly low). You also have LoS scann...
- by Garrett Blacknova - at 2013.07.14 14:30:00
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