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741. voice chat DEFAULT ON, push to talk DEFAULT OFF, team chat DEFAULT - in General Discussions [original thread]
Bubba Brown wrote: voice chat DEFAULT ON, push to talk DEFAULT OFF, team chat DEFAULT Why are new threads like this created every thirdday? The answer is still the same: NO! (Hint: Search for the 473 other threads on the EXACT same subject...
- by G Torq - at 2013.02.14 21:25:00
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742. Little Help on Drop Ships - in General Discussions [original thread]
There are a few threads over in the Training Grounds (regarding dropship fittings, and a few have made suggestions, but generally when someone finds a killer layout they are likely to keep it to themselves A generally good thread is this one ...
- by G Torq - at 2013.02.14 13:29:00
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743. So when do we get rivers and lakes and stuff? - in General Discussions [original thread]
CCP Eterne wrote: In all honesty, rivers and other water features are a rather difficult thing to manage from a gameplay perspective, because they add additional complexity to the engine and how it's handled, unless we go with a rather straight...
- by G Torq - at 2013.02.14 10:54:00
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744. Tanks - in General Discussions [original thread]
I suggest looking in the Training Forum. Example thread that should be of interest: https://forums.dust514.com/default.aspx?g=posts&t=56649
- by G Torq - at 2013.02.14 06:55:00
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745. I really gave Skirmish a proper try today and it's still utter rubbish. - in General Discussions [original thread]
Talruum Tezztarozza wrote: I have to humbly disagree with you here King. Sure, Skirmish can end prematurely and leave you 10 minutes of staring boringly at null canon shooting at MCC But that is hardly a game mode fault. It's more about match m...
- by G Torq - at 2013.02.14 06:13:00
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746. x - in General Discussions [original thread]
Aqil Aegivan wrote: G Torq wrote: Heps, I would expect that larger teams also results in slightly larger maps, optionally more objectives. On whether dedicating 6 persons to a single objective is excessive, then no - but at least consider...
- by G Torq - at 2013.02.13 17:08:00
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747. x - in General Discussions [original thread]
Aqil Aegivan wrote: G Torq wrote: Orin the Freak wrote: This thread is now about group sizes being too small. CCP, you said we would be seeing 6 person groups, and bigger games "Very soon" I believe were the words. The sooner the better....
- by G Torq - at 2013.02.13 16:02:00
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748. x - in General Discussions [original thread]
Orin the Freak wrote: This thread is now about group sizes being too small. CCP, you said we would be seeing 6 person groups, and bigger games "Very soon" I believe were the words. The sooner the better. 4 person groups suck, TBQH. Go read t...
- by G Torq - at 2013.02.13 15:01:00
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749. So when will the game be worth playing? - in General Discussions [original thread]
Saj T wrote: most friends I talk with have no idea that the game either exists or that it's been released. Plausibly because it isnt released. Beta != Release
- by G Torq - at 2013.02.13 14:52:00
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750. Playing inertia dampener chicken - in General Discussions [original thread]
CCP Eterne wrote: I don't need to deploy it, because the ground has to deploy its Inertia Dampener to keep from crashing into me. ...and I thought I needed to loose weight! /me ducks and hides...
- by G Torq - at 2013.02.13 09:58:00
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751. Who keeps the tank? - in General Discussions [original thread]
dabest2evadoit7 wrote: In a match, enemy drives his tank up to null cannon and jumps out to hack it. He get killed in the process. I hacked the tank and got in the driver's seat kept it untouched through out the match. I checked my vehicle fitt...
- by G Torq - at 2013.02.12 18:18:00
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752. Rewarded for helping the other team - in General Discussions [original thread]
Rasputin La'Gar wrote: I find it weird that you're not rewarded at least +50 for protecting a null from a hack. I've seen people (and I've been guilty of it myself) literally just wait until the enemy hack is complete before going at it. You sh...
- by G Torq - at 2013.02.12 17:59:00
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753. I waste more money on RDV's - in General Discussions [original thread]
Rusty Shallows wrote: Last week while in the ground base deployment zone I watched someone's called Jeep be delivered right on top of another guys head. Comically tragic, but so very Dust/Eve. That might have been my LAV - I broke down laugh...
- by G Torq - at 2013.02.12 16:35:00
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754. what skills should i get for the assault class - in Rookie Training Grounds [original thread]
noname warrior wrote: 0 Try Harder wrote: type-II assault suit, complex shield extenders, weaponry lvl 3 or 4 and a GEK. Dummass 4 day old noob question [...] Let's just say my kills to death ratio is... not good. Your Kills-to-Death-...
- by G Torq - at 2013.02.12 16:11:00
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755. what is a better build armor or shields?? - in Rookie Training Grounds [original thread]
Jump Up wrote: i do pretty good with my armor tanked class. but not being able to halo jump over objects did catch up to me recently. also the slower moment speed makes me an easier target. HALO means "High Altitude, Low Opening" - just how...
- by G Torq - at 2013.02.12 14:20:00
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756. Heavy Assault Vehicles - Owners Manual (Guide to HAVs) - in Rookie Training Grounds [original thread]
Excellent post! Will take it into consideration next time I spec a HAV (don't have the ISK flow it just now) Dropped a link, and partial copy, on the G+ forum: https://plus.google.com/106639317314065291577/posts/Yv3PZnjhku1
- by G Torq - at 2013.02.12 14:14:00
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757. Assault Type II suit - balance/design flaw - in Feedback/Requests [original thread]
From memory, aren't the higher tier shield-based Assault suit(s) limited in Equipment-slots?
- by G Torq - at 2013.02.10 18:08:00
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758. Using real money - in General Discussions [original thread]
N1ck Comeau wrote: Ok so heres the thing, i know a lot of people spent money on this game and i will soon as well (Mercenary pack) But i'm just gonna say u dont have too spend ur money. I do just fine without spending money to play this game us...
- by G Torq - at 2013.02.10 17:55:00
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759. Passive SP - in General Discussions [original thread]
crazy space 1 wrote: why not if something unbalanced is pissing you off, take a break, when you see they fixed it BAM you can jump right back in, the game is free, you leveling up without playing huzzah. Have tried - so far 3rd time I've lef...
- by G Torq - at 2013.02.09 12:10:00
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760. Assault, skilled for complex shields & advanced AR, get dunked on by starter... - in General Discussions [original thread]
TiberiusB Nero wrote: As for low power modules I-Śm running armor plating Possibly the lower movement speed is making it easier for your opponent to hit you ... Try replacing the armor plating with Kinetic thingy that increases your speed -...
- by G Torq - at 2013.02.09 12:03:00
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