Pages: 1 2 3 4 [5] 6 7 8 9 10 20 30 40 |
81. DUST514® Market Data - Spending ISK - in General Discussions [original thread]
Klubba Dkc2 wrote: I would like to know the data of 1.8 about all the thing related to E-war. From dropsuits gal logi and cal/gal scouts to the scan related modules (amps, precision, dampening) and active scanners. I feel that passive scan &g...
- by G Torq - at 2014.04.14 09:18:00
|
82. Into what should I skill my main next? - in General Discussions [original thread]
The Eristic wrote: ~3M unallocated. Wat do? Already have Amarr Assault V, thinking of either going into Gal or Amarr scout since I have Armor, Reps and Biotics maxed and it would be nice to have something more mobile and stealthy for certain ...
- by G Torq - at 2014.04.14 07:50:00
|
83. "just fit precision mods" - in General Discussions [original thread]
This might be of general interest: Scanning equipment and suits (incl cloaks) https://docs.google.com/spreadsheets/d/11ouz89DQ0j4dK8K0yUVEDSAysZvELwS9YNN-wBUUO-U/edit?usp=sharing
- by G Torq - at 2014.04.14 07:17:00
|
84. DUST514® Market Data - Spending ISK - in General Discussions [original thread]
Takahiro Kashuken wrote: So BPOs are not ruining the economy then? Great more BPOs CCP Just to be sure: At no point am I look at Blueprints' impact on the economy in this article; there are too many data-points missing from The Earnings ...
- by G Torq - at 2014.04.14 06:40:00
|
85. Sp gaining & Active boosters - in General Discussions [original thread]
If you played 25 hours in 2 days, i.e. 12.5 hours per day, you're the exception, and should probably stick to 3-day boosters, or 2x 1-day boosters. Note: You should probably also find something else to do, than spend 25 hours over 2 days playing a...
- by G Torq - at 2014.04.13 14:10:00
|
86. Need help on not dying so much - in General Discussions [original thread]
0: Get a squad going, e.g. by looking ingame in the LFSquad channel DUST's matchmaking is such that it favours squads, often putting 2 or 3 of them against 16 randoms playing solo, so whatever your do, make sure you're in one of those squads.
- by G Torq - at 2014.04.13 12:32:00
|
87. DUST514® Market Data - Spending ISK - in General Discussions [original thread]
Thank you to Chribba, Heinz Doofenshertz/Rucdoc and Fuzzysteve for providing insights into EVE-specific topics Also a thank-you to Musta Tornious and Fuzzysteve for providing assistance with proofreading/sanity-checking.
- by G Torq - at 2014.04.13 12:13:00
|
88. DUST514® Market Data - Spending ISK - in General Discussions [original thread]
GÇ£ A travel/T2 Titan costs in the range of 105-115 billion ISK GÇ¥ - Chribba Veldspar/Chribbax. Having looked at Weapons and Hitpoints , i.e. the items we spend the majority of our ISK on, let us now take a look at just how much ISK we actual...
- by G Torq - at 2014.04.13 12:11:00
|
89. DUST514® Market Data - Spending ISK - in General Discussions [original thread]
A different, and oft requested source of ISK is EVE Online-« , and notably direct transfers between the games. At the time of writing, at least 1 ISK-trader is offering a 12:1 rate when transferring ISK from EVE Online-« to DUST514-« , while h...
- by G Torq - at 2014.04.13 12:11:00
|
90. AR vs CR - in General Discussions [original thread]
Arkena Wyrnspire wrote: G Torq wrote: Arkena Wyrnspire wrote: G Torq wrote: April 6th: 97.894 Combat Rifles 125.329 Assault Rifles Not saying either is better, but the players in general are so far preferring the Assault Rifle 1.28:1 ...
- by G Torq - at 2014.04.12 14:43:00
|
91. Minmitar sucks. - in General Discussions [original thread]
Sir Dukey wrote: Because .2 m/s faster than than the other suits of its kind is not worth the loss of .20% Hp If the loss is .20%, it barely comes to 1HP ...
- by G Torq - at 2014.04.12 14:33:00
|
92. What if there was an ISK leaderboards - in General Discussions [original thread]
ISK Efficiency in the end-of-match-screen was one of Team True Grit's oft-mentioned ideas/goals. Outside of that, no.
- by G Torq - at 2014.04.12 14:30:00
|
93. It's not CCP's fault - in General Discussions [original thread]
I tried to read it, but now blood is coming out of my ears. On the right-hand side of your keyboard you can find an oddly shaped key, called Return (or Carriage Return). It usually has a bent arrow on it. Please use it . Besides that, proper app...
- by G Torq - at 2014.04.12 11:24:00
|
94. dns generates 1 billion 936 million isk per day - in General Discussions [original thread]
Rhydra L Wong wrote: If you are in DNS why not start attacking your allies. It will shake things up and make the game a little more fun Because that would require proverbial huevos, which DNS member-corps and players appear to be lacking.
- by G Torq - at 2014.04.12 11:00:00
|
95. 5 Reasons Why Dust 514 Is The Best FPS Out There - in General Discussions [original thread]
In a non-prioritized manner: It is on my PS3 and free - no need to buy something
It has a real concept of advancement and specialization - even if CCP is fscking that up with constant SP events
It has a deep background story, influenced...
- by G Torq - at 2014.04.12 10:34:00
|
96. No. - in DUST 514 Technology Lab [original thread]
Aeon Amadi wrote: You know when the developers have lost their **** it's all going down hill. So you're saying that, in CCP FoxFour's case, things have been going down hill for years?
- by G Torq - at 2014.04.12 08:12:00
|
97. [Feature] Damage-Resist modules for Infantry - in Feedback/Requests [original thread]
(In the following IGÇÖm largely ignoring how things work in EVE) Proposal : Infantry modules giving passive resistance. Rationale : Recent Dropsuit changes has introduced the concept of Damage Type specific resistance to infantry, via the Se...
- by G Torq - at 2014.04.10 13:31:00
|
98. Disconnects on Corporation Search - in Technical Support/Bugs [original thread]
Confirmed, occurred "morning" (sic) than once for me too.
- by G Torq - at 2014.04.10 13:19:00
|
99. DUST 514 APP - in Feedback/Requests [original thread]
Support the calls for CREST and SSO, and perhaps we can build the App(s) ourselves?
- by G Torq - at 2014.04.10 13:18:00
|
100. AR vs CR - in General Discussions [original thread]
Izlare Lenix wrote: G Torq wrote: April 6th: 97.894 Combat Rifles 125.329 Assault Rifles Not saying either is better, but the players in general are so far preferring the Assault Rifle 1.28:1 What is this, kills per weapon? Also, where d...
- by G Torq - at 2014.04.10 05:59:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |