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521. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
If, as some say, snipers are meaningless and irrelevant, we should petition for a buff to snipers....
- by Foo Fighting - at 2013.11.10 20:54:00
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522. I see AFKing is back with 1.6 - in General Discussions [original thread]
Is Europe the Oceana of 1.6?
- by Foo Fighting - at 2013.11.10 10:29:00
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523. 40mil ISK raffle - in General Discussions [original thread]
+1
- by Foo Fighting - at 2013.10.28 12:21:00
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524. So long and thanks for all the fish... - in General Discussions [original thread]
Remember to defrag once you're done
- by Foo Fighting - at 2013.10.28 12:17:00
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525. Everyone complains about pubstomping... - in General Discussions [original thread]
New game modes would help - squad only and solo only. Solo only modes would allow matchmaking to function beter regardless of the chosen segregation method. I just can't see matchmaking ever working with squads as a squad can have players from al...
- by Foo Fighting - at 2013.10.25 18:48:00
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526. Supplemental ISK Income - in General Discussions [original thread]
Perhaps they could introduce modules and suits that we could buy with real money that didn't get consumed - that way we would have a way to use the proto gear we have worked for months to get........
- by Foo Fighting - at 2013.10.25 18:29:00
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527. JUMPING FROM MOVING VEHICLES - in General Discussions [original thread]
After a few unplanned suicides from moving lavs I did some testing and worked out that you exit front left every time, if you steer right as you jump you greatly reduce the chance of doing a Brian Harvey.
- by Foo Fighting - at 2013.10.25 14:12:00
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528. So close to deleting DUST - in General Discussions [original thread]
Remember to defrag once you're done.
- by Foo Fighting - at 2013.10.24 22:18:00
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529. Unofficial Public Vote - BPOs: To Lock or Not To Lock [Vote In Progress] - in General Discussions [original thread]
I did but just fancied a rant while my headset charges :-P
- by Foo Fighting - at 2013.10.21 20:59:00
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530. Unofficial Public Vote - BPOs: To Lock or Not To Lock [Vote In Progress] - in General Discussions [original thread]
All BPOs need to be either: - fully tradeable - refunded for CASH, not AUR not ISK but cash It's one thing with the suits from bundles or prizes but the modules we own were bought with cash. Having a promotional campaign on BPOs 1 week before al...
- by Foo Fighting - at 2013.10.21 20:50:00
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531. [Question] Passive Scan and Dampeners - in Rookie Training Grounds [original thread]
Takron Nistrom wrote: Do dampeners help with hiding on the mini map or just if someone hits you with a scanner? I.E. Should snipers use them to hide in the hills better? They help with both. No not necessary if more than 100m away or 150 ...
- by Foo Fighting - at 2013.10.17 16:34:00
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532. Sniper questions - in General Discussions [original thread]
Ditch the profile dampener - you will mostly be out of range of scanners and the slot is better off with an armour plate as your highs will be full of damage mods and you need a little tank to prevent OHK from militia sniper rifles. Keep low and o...
- by Foo Fighting - at 2013.10.17 16:01:00
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533. HTFU about ps4. - in General Discussions [original thread]
Can't help thinking that the best time for a f2p game to be taken up is after someone has just dropped -ú350 on a new console and is looking to play without spending more money on games. I think this is an opportunity missed from CCP.
- by Foo Fighting - at 2013.10.13 15:59:00
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534. Feedback: Active Scanner (Don't hate me) "Sweep" - in Feedback/Requests [original thread]
It's not possible to do a 360 with most scanners (certainly with DS3). Each scanner has it's own stats for scan duration and it's this plus turn speed that dictates the possible angle. Only the proximity scanner will allow 360 scans at the cost o...
- by Foo Fighting - at 2013.09.20 10:14:00
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535. Sniper ADS/Movement sway - in Feedback/Requests [original thread]
+1 Improving initial dynamics would improve things for all classes - sniping becomes more versatile as move & shoot becomes an option. This would encourage more tactical sniping and less redline/mountaintop camping. Infantry would benefit as ...
- by Foo Fighting - at 2013.09.19 21:06:00
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536. Wondering if other snipers have their own twisted ways of killing poor clones... - in General Discussions [original thread]
Gotta love taking out 80-90% of a red dots shields and finishing them off with a shot in the foot after they hide behind an installation for cover.
- by Foo Fighting - at 2013.09.02 10:59:00
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537. The removal of tiers - in General Discussions [original thread]
Reducing the EHP gap would bring some balance as suggested and help newer players compete, agreed. However the gap would not be so disheartening to new players if the SP requirement for suits was lower (like in chrome), i.e. the EHP gap could be ...
- by Foo Fighting - at 2013.07.25 20:47:00
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538. Headshot sound - in General Discussions [original thread]
Non lethal head-shots are a quieter version but one shot kills are far too loud and have reverb - sounds more like a piano has fallen from the sky
- by Foo Fighting - at 2013.07.03 14:30:00
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539. Marksman, Taking Sniper to the next level - in Rookie Training Grounds [original thread]
I created a scout sniper last night, gave him some novas, some kin cats, nades and nanohive and called him "Assassin".
- by Foo Fighting - at 2013.05.23 18:52:00
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540. Request - please don't invert the mouse too when I invert the stick - in Feedback/Requests [original thread]
I use the invert x axis option when using DS3 (as I'm sure many do) - why would this carry over to the mouse? Is anyone happy using a mouse in this way, surely not. I like to play DS3 for running around and a mouse for sniping but have to hide to...
- by Foo Fighting - at 2013.05.11 15:41:00
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