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641. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
Cat Merc wrote: Fizzer XCIV wrote: The Breach is OP, but it doesn't need any drastic changes. I've been abusing the living **** out of it since my Scrambler was nerfed, and I can say the thing is overperforming. Just an increase in recoil w...
- by Fizzer XCIV - at 2014.10.25 16:13:00
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642. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
Breakin Stuff wrote: Fizzer XCIV wrote: The Breach is OP, but it doesn't need any drastic changes. I've been abusing the living **** out of it since my Scrambler was nerfed, and I can say the thing is overperforming. Just an increase in rec...
- by Fizzer XCIV - at 2014.10.25 15:47:00
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643. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Fizzer XCIV wrote: This is the biggest Gallente circle jerk I've ever seen. Kirk suggested giving the TacAR more range than the ScR. When you guys are left unchecked, you just want GallenteOPness.
- by Fizzer XCIV - at 2014.10.25 15:42:00
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644. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
The Breach is OP, but it doesn't need any drastic changes. I've been abusing the living **** out of it since my Scrambler was nerfed, and I can say the thing is overperforming. Just an increase in recoil when aiming. Not even as much as the RR th...
- by Fizzer XCIV - at 2014.10.25 15:39:00
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645. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
This is the biggest Gallente circle jerk I've ever seen, and I watched you guys furiously jerk eachother on Skype.
- by Fizzer XCIV - at 2014.10.25 15:28:00
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646. doors. super simple stuff. - in Feedback/Requests [original thread]
Can we get destroyable/hackable/lockable doors someday.
- by Fizzer XCIV - at 2014.10.24 21:38:00
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647. What Ever Happened to the Deployable Bubble Shield? - in Feedback/Requests [original thread]
Its just going to be another Caldari equipment. Do not want for that reason alone.
- by Fizzer XCIV - at 2014.10.24 17:41:00
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648. [Suggestion] Return the Sniper rifles range. (At least somewhat) - in Feedback/Requests [original thread]
Reduced damage depending on distance into redline/away from battle zone. 35m into redline? 10% reduction. 80m? 55% reduction. 100m? 75%. And so on...
- by Fizzer XCIV - at 2014.10.24 11:05:00
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649. Time has come for high slot Codebreakers - in Feedback/Requests [original thread]
Horizon Limit wrote: Heat sink is good for tanks, useless for anything not amarr. Myofibrils stuff sound good. HMGs and Ion Pistols would be able to make use of Heat Sinks as well. That is -+ of the races. Heat buildup isn't only an Amarr t...
- by Fizzer XCIV - at 2014.10.23 22:49:00
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650. Time has come for high slot Codebreakers - in Feedback/Requests [original thread]
Heat sinks. Make Myofibrils increase reload speed too. Nudge Nudge Wink Wink
- by Fizzer XCIV - at 2014.10.23 21:42:00
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651. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
Commander Noctus wrote: Whoa, no way that those numbers are ok. Amarr, as you stated yourself Rattati, are supposed to be the Armor-Brick Kings. How is a 30hp boost to HP over 2 of the other races in any way a display of damage tanking prowess?...
- by Fizzer XCIV - at 2014.10.23 18:36:00
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652. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
Give it the headshot bonus. 375% headshot damage. Do it. I've been noticing a lot of anti-scrambler crowd think it has it anyway, and they claim it is balanced. If even the anti-scrambler crowd is fine with it, just do it.
- by Fizzer XCIV - at 2014.10.23 16:42:00
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653. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Ripley Riley wrote: John Demonsbane wrote: Fizzer XCIV wrote: Ripley Riley wrote: Gallente should trump all other race's innate repair rates by a wide margin. No. Not a wide margin. If this is the case, the base Armor of the Amarr su...
- by Fizzer XCIV - at 2014.10.22 17:56:00
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654. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Ripley Riley wrote: Gallente should trump all other race's innate repair rates by a wide margin. No. Not a wide margin. If this is the case, the base Armor of the Amarr suits should trump the Gallente by a wide margin. Or the base speed of ...
- by Fizzer XCIV - at 2014.10.22 16:47:00
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655. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
True Adamance wrote: I'm confused as to why armour suits need this at all. There is no reason to have natural passive armour reps as well. ITT True whines some more about how Dust is not an exact copy of EVE. Seriously dude. Stop. The futur...
- by Fizzer XCIV - at 2014.10.22 09:22:00
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656. [request] reduce cpu req on flux grenades. - in Feedback/Requests [original thread]
ITT OP is complaining that they are 4 CPU short of fitting full Proto gear on their suit.
- by Fizzer XCIV - at 2014.10.21 23:57:00
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657. New module idea: ammo capacity - in Feedback/Requests [original thread]
Llast 326 wrote: Ripley Riley wrote: UPDATED OP WITH THIS... I have also considered the idea of making this module fit into the sidearm slot: instead of carrying a sidearm, you are opting for even more ammo for your light/heavy weapon. Woul...
- by Fizzer XCIV - at 2014.10.20 21:27:00
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658. New module idea: ammo capacity - in Feedback/Requests [original thread]
Ripley Riley wrote: -snip- Looks much better! That looks like a module I would consider swapping a shield extender for.
- by Fizzer XCIV - at 2014.10.20 20:58:00
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659. New module idea: ammo capacity - in Feedback/Requests [original thread]
Better Hybrid-Blaster Basic - 75% more Ammo/ 1PG/ 4CPU Enhan. - 115% more Ammo/ 3PG/ 11CPU Comp. - 150% more Ammo/ 5PG/ 18 CPU Hybrid-Rail Basic - 75% more Ammo/ 1PG/ 4CPU Enhan. - 115% more Ammo/ 1PG/ 19CPU Comp. - 150% more Ammo/ 3PG/ ...
- by Fizzer XCIV - at 2014.10.20 20:39:00
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660. New module idea: ammo capacity - in Feedback/Requests [original thread]
Way too weak, but good idea. I wouldn't use an entire module slot for an extra magazine, especially when it uses that much resources. Needs to be A LOT more powerful, so that Nanohives don't make them useless. At least 75% for Basic Tier. A Compac...
- by Fizzer XCIV - at 2014.10.20 20:22:00
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