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Cat Merc
Onslaught Inc RISE of LEGION
12795
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Posted - 2014.10.25 15:59:00 -
[31] - Quote
Fizzer XCIV wrote:The Breach is OP, but it doesn't need any drastic changes. I've been abusing the living **** out of it since my Scrambler was nerfed, and I can say the thing is overperforming. Just an increase in recoil when aiming. Not even as much as the RR though. Reinforce the "CQC" role these Gallente keep going on about. It has a great hipfire anyway. The BAR is doing exactly what it's supposed to do. If you are winning the majority of fights within 40-50 meters or so, then congrats, that's what this thing is designed to do.
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
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Sgt Kirk
Fatal Absolution
8112
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Posted - 2014.10.25 16:05:00 -
[32] - Quote
Fizzer XCIV wrote:Arkena Wyrnspire wrote:Fizzer XCIV wrote:This is the biggest Gallente circle jerk I've ever seen. Kirk suggested giving the TacAR more range than the ScR. When you guys are left unchecked, you just want GallenteOPness. Check yourself before you start to **** me off Fizzer.
The last thing I want is for the Plasma Rifle to get be OP and as far as the TAC AR goes, it has much more recoil than either one of those so good luck keeping tabs on your target. You can't spam it from range with no feedback from your aim going everywhere like you can the scrambler rifle and rail rifle.
Get your head out of your ass because if you did you'd see that our weapons have been **** for the longest of times up until very, very recently. I want to male damn sure that the Duvolle Tactical doesnt become god mode again because we damn sure we don't need that nor the Breach rifle to god mode where it was, which I fought against both avidly on the forums.
Get your personal biases of your Amarr bullshit out of the way, Incubus doesnt get its bonus, there's no Methana II, and most Plasma Rifles suck for the most part all those problems just happen to be Gallente but I'm all for a buff to The ARR as proposed in another thread. You dont see us asking for buffs to the madrugar, nor anymore buffs to the plasma cannon because that would obviously be greedy.
CCP holds the Caldari's hand so this doesn't happen again.
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1267
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Posted - 2014.10.25 16:06:00 -
[33] - Quote
Breakin Stuff wrote:Gallente default weapon should always have been the breach.
Caldari default profile should always have been the assault.
The idiotic balancing problems we have with the AR and RR would clear up quick.
This is pretty key from a design concept standpoint. I would offer that you probably need to look a little more across the board.
I agree that Breach profile works much better for the Gal (other than the extended range). I thought a while a go that the tactical profile worked better for Caldari, Breach for Amarr... ether way I think its pretty clear that the profiles need to better match the favored play style for a given race.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
652
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Posted - 2014.10.25 16:13:00 -
[34] - Quote
Cat Merc wrote:Fizzer XCIV wrote:The Breach is OP, but it doesn't need any drastic changes. I've been abusing the living **** out of it since my Scrambler was nerfed, and I can say the thing is overperforming. Just an increase in recoil when aiming. Not even as much as the RR though. Reinforce the "CQC" role these Gallente keep going on about. It has a great hipfire anyway. The BAR is doing exactly what it's supposed to do. If you are winning the majority of fights within 40-50 meters or so, then congrats, that's what this thing is designed to do. It isn't just the majority though. Its the vast majority. Like 90% of the fights I come across, against any other weapon. This thing is a win button at any range under 40m.
It just shoudnt be this... easy... to do this well, on a toon with only 3m SP, with a standard BrAR on an Amarr Assault. I'm practically right out of the academy still, and I'm topping the leaderboards against anything that comes against me.
Sorry to say it, but the BrAR is overperforming in CQC. I know you would like to say that that is impossible Cat, but you're about as biased as they come.
I even bought the Quafe G-1 just so that I could make better use of the thing eventually. I just need to skill into it now(my next SP goes there).
Thing needs a Nerf.
Swag-suit4lyfe!
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hfderrtgvcd
986
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Posted - 2014.10.25 16:13:00 -
[35] - Quote
Sgt Kirk wrote:Fizzer XCIV wrote:Arkena Wyrnspire wrote:Fizzer XCIV wrote:This is the biggest Gallente circle jerk I've ever seen. Kirk suggested giving the TacAR more range than the ScR. When you guys are left unchecked, you just want GallenteOPness. Check yourself before you start to **** me off Fizzer. The last thing I want is for the Plasma Rifle to get be OP and as far as the TAC AR goes, it has much more recoil than either one of those so good luck keeping tabs on your target. You can't spam it from range with no feedback from your aim going everywhere like you can the scrambler rifle and rail rifle. Get your head out of your ass because if you did you'd see that our weapons have been **** for the longest of times up until very, very recently. I want to male damn sure that the Duvolle Tactical doesnt become god mode again because we damn sure we don't need that nor the Breach rifle to god mode where it was, which I fought against both avidly on the forums. Get your personal biases of your Amarr bullshit out of the way, Incubus doesnt get its bonus, there's no Methana II, and most Plasma Rifles suck for the most part all those problems just happen to be Gallente but I'm all for a buff to The ARR as proposed in another thread. You dont see us asking for buffs to the madrugar, nor anymore buffs to the plasma cannon because that would obviously be greedy. don't make me laugh. This game has been Ar 514 from closed beta until 1.7.
You can't fight in here! This is the war room.
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Arkena Wyrnspire
Fatal Absolution
18447
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Posted - 2014.10.25 16:15:00 -
[36] - Quote
hfderrtgvcd wrote: don't make me laugh. This game has been Ar 514 from closed beta until 1.7.
The AR was also the only rifle for the majority of that time.
You have long since made your choice. What you make now is a mistake.
GM Scotsman is my hero.
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Sgt Kirk
Fatal Absolution
8113
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Posted - 2014.10.25 16:25:00 -
[37] - Quote
hfderrtgvcd wrote: don't make me laugh. This game has been Ar 514 from closed beta until 1.7.
You want to hear something even more funny? The fact that you think you know what you're talking about. Gtfo
Plasma Rifle was the only general purpose rifle we had for the longest of time, and after several balance issues like I previously stated with the Breach and Tactical things were somewhat stable for the most part. Sharpshooter skill was excessive for everything and that's why that was canned.
Everybody bitched and moaned about the amount of plasma rifles on the field, yet no one asked why. 1 people were already skilled into it and BPO were available for them everywhere and it was on all suits that CCP gave to you outside of the sniper and Anti vehicle fit so no **** there were a whole lot more on the field. People cried for a Nerf because it was too frequent on the field, the the last Nerf that people cried for never happened (thank ******* god) but the other rifles were introduced. Suddenly after these obviously OP rifles were introduced no one said **** about the Plasma rifle but even better, people said the Combat Rifle was balanced and some even said the RR was balanced at the time.
You want something to laugh about? The poor half-assed thought processes of this community is something to laugh about and it's hilarious.
CCP holds the Caldari's hand so this doesn't happen again.
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hfderrtgvcd
986
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Posted - 2014.10.25 16:27:00 -
[38] - Quote
Sgt Kirk wrote:hfderrtgvcd wrote: don't make me laugh. This game has been Ar 514 from closed beta until 1.7.
You want to hear something even more funny? The fact that you think you know what you're talking about. Gtfo Plasma Rifle was the only general purpose rifle we had for the longest of time, and after several balance issues like I previously stated with the Breach and Tactical things were somewhat stable for the most part. Sharpshooter skill was excessive for everything and that's why that was canned. Everybody bitched and moaned about the amount of plasma rifles on the field, yet no one asked why. 1 people were already skilled into it and BPO were available for them everywhere and it was on all suits that CCP gave to you outside of the sniper and Anti vehicle fit so no **** there were a whole lot more on the field. People cried for a Nerf because it was too frequent on the field, the the last Nerf that people cried for never happened (thank ******* god) but the other rifles were introduced. Suddenly after these obviously OP rifles were introduced no one said **** about the Plasma rifle but even better, people said the Combat Rifle was balanced and some even said the RR was balanced at the time.
You want something to laugh about? The poor half-assed thought processes of this community is something to laugh about and it's hilarious. kind of like how you guys are saying the ar needs a buff
You can't fight in here! This is the war room.
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Sgt Kirk
Fatal Absolution
8113
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Posted - 2014.10.25 16:32:00 -
[39] - Quote
Fizzer XCIV wrote: It isn't just the majority though. Its the vast majority. Like 90% of the fights I come across, against any other weapon. This thing is a win button at any range under 40m.
It just shoudnt be this... easy... to do this well, on a toon with only 3m SP, with a standard BrAR on an Amarr Assault. I'm practically right out of the academy still, and I'm topping the leaderboards against anything that comes against me.
Sorry to say it, but the BrAR is overperforming in CQC. I know you would like to say that that is impossible Cat, but you're about as biased as they come.
I even bought the Quafe G-1 just so that I could make better use of the thing eventually. I just need to skill into it now(my next SP goes there).
Thing needs a Nerf.
Lets see. Experienced player, goes back into academy to stomp new players. Is surprised that he's on the top of the leader boards.
I did the same thing with Ion Pistol just to test hit detection and I was out of Academy in 5 matches.
anecdotal evidence is yummy.
CCP holds the Caldari's hand so this doesn't happen again.
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
652
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Posted - 2014.10.25 16:35:00 -
[40] - Quote
Sgt Kirk wrote:Fizzer XCIV wrote: It isn't just the majority though. Its the vast majority. Like 90% of the fights I come across, against any other weapon. This thing is a win button at any range under 40m.
It just shoudnt be this... easy... to do this well, on a toon with only 3m SP, with a standard BrAR on an Amarr Assault. I'm practically right out of the academy still, and I'm topping the leaderboards against anything that comes against me.
Sorry to say it, but the BrAR is overperforming in CQC. I know you would like to say that that is impossible Cat, but you're about as biased as they come.
I even bought the Quafe G-1 just so that I could make better use of the thing eventually. I just need to skill into it now(my next SP goes there).
Thing needs a Nerf.
Lets see. Experienced player, goes back into academy to stomp new players. Is surprised that he's on the top of the leader boards. I did the same thing with Ion Pistol just to test hit detection and I was out of Academy in 5 matches. anecdotal evidence is yummy. So apparently full squads of FA are "new players"? I'm not in the academy anymore, I'm playing normal pubs.
I'll admit, my experience is a factor, but I'm doing better with this BrAR than I was doing with my Assault Ak.0 and Viziam before I biomassed.
Swag-suit4lyfe!
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Sgt Kirk
Fatal Absolution
8113
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Posted - 2014.10.25 16:38:00 -
[41] - Quote
hfderrtgvcd wrote: kind of like how you guys are saying the ar needs a buff
Depends on which AR which youre not explaining.
No one is advising a buff to the breach here, in fact the OP was talking about a mag reduction for it. I said in my first post here before the scuba came in that balancing the Basic Plasma rifle had to be careful because its so close to perfect now (if anything the Gallente assault bonus would be the answer to that problem to stay away from touching the gun itself)
Tactical Assault rifle and Burst assault rifle are underperforming which is what I'm talking about and Rattati even said it himself.
there's a more in debt answer to your overgeneralized question.
CCP holds the Caldari's hand so this doesn't happen again.
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1146
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Posted - 2014.10.25 16:39:00 -
[42] - Quote
No i don't want Breach AR to be nerfed. It's like a RR in cqc
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Alena Ventrallis
Vengeance Unbound
2025
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Posted - 2014.10.25 16:43:00 -
[43] - Quote
Personally I feel the breach PR should get a range increase and DPS decrease. Breach weapons are based off of the RR, which is low DPS high range. The Breach AR should mimic that.
Mercs whine about the rail rifle but refuse to shield tank to counter it.
But that's none of my business.
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Sgt Kirk
Fatal Absolution
8113
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Posted - 2014.10.25 16:43:00 -
[44] - Quote
Fizzer XCIV wrote:Sgt Kirk wrote:Fizzer XCIV wrote: It isn't just the majority though. Its the vast majority. Like 90% of the fights I come across, against any other weapon. This thing is a win button at any range under 40m.
It just shoudnt be this... easy... to do this well, on a toon with only 3m SP, with a standard BrAR on an Amarr Assault. I'm practically right out of the academy still, and I'm topping the leaderboards against anything that comes against me.
Sorry to say it, but the BrAR is overperforming in CQC. I know you would like to say that that is impossible Cat, but you're about as biased as they come.
I even bought the Quafe G-1 just so that I could make better use of the thing eventually. I just need to skill into it now(my next SP goes there).
Thing needs a Nerf.
Lets see. Experienced player, goes back into academy to stomp new players. Is surprised that he's on the top of the leader boards. I did the same thing with Ion Pistol just to test hit detection and I was out of Academy in 5 matches. anecdotal evidence is yummy. So apparently full squads of FA are "new players"? I'm not in the academy anymore, I'm playing normal pubs. I'll admit, my experience is a factor, but I'm doing better with this BrAR than I was doing with my Assault Ak.0 and Viziam before I biomassed.
I'll admit that some of our new members are terrible. But that's not the point.
I dont know what engagements your fighting in and I dont know what engagements you fought with the scrambler in. If you fought CQC with the Scarmbler like you would the Breach then there's the obvious answer. If you did it vice versa...well you couldn't.
If the issue the Assault Scrambler sucking (which it kinda does) then that's not another weapons fault.
CCP holds the Caldari's hand so this doesn't happen again.
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1146
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Posted - 2014.10.25 16:47:00 -
[45] - Quote
Alena Ventrallis wrote:Personally I feel the breach PR should get a range increase and DPS decrease. Breach weapons are based off of the RR, which is low DPS high range. The Breach AR should mimic that. ^ You and i have the same thoughts
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Arkena Wyrnspire
Fatal Absolution
18447
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Posted - 2014.10.25 16:55:00 -
[46] - Quote
Alena Ventrallis wrote:Personally I feel the breach PR should get a range increase and DPS decrease. Breach weapons are based off of the RR, which is low DPS high range. The Breach AR should mimic that.
Also a decent suggestion.
You have long since made your choice. What you make now is a mistake.
GM Scotsman is my hero.
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Sgt Kirk
Fatal Absolution
8113
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Posted - 2014.10.25 16:58:00 -
[47] - Quote
Zindorak wrote:Alena Ventrallis wrote:Personally I feel the breach PR should get a range increase and DPS decrease. Breach weapons are based off of the RR, which is low DPS high range. The Breach AR should mimic that. ^ You and i have the same thoughts I've wondered that myself.
At first I assumes the Tactical was supposed to be the rail rifle equivalent and Breach the Scrambler until the Devs stated otherwise.
Still a bit confused by that but I can get behind this.
CCP holds the Caldari's hand so this doesn't happen again.
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Cavani1EE7
Murphys-Law General Tso's Alliance
348
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Posted - 2014.10.25 17:04:00 -
[48] - Quote
Sgt Kirk wrote:[quote=hfderrtgvcd] Tactical Assault rifle and Burst assault rifle are underperforming which is what I'm talking about and Rattati even said it himself.
there's a more in debt answer to your overgeneralized question. I agree on the TAR, but why the burst? It isn't inferior on any aspects to the standard one.
Take a bow
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1146
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Posted - 2014.10.25 17:06:00 -
[49] - Quote
Cavani1EE7 wrote:Sgt Kirk wrote:[quote=hfderrtgvcd] Tactical Assault rifle and Burst assault rifle are underperforming which is what I'm talking about and Rattati even said it himself.
there's a more in debt answer to your overgeneralized question. I agree on the TAR, but why the burst? It isn't inferior on any aspects to the standard one. Burst is kinda bad. Tried it on my Gal scout breach is way better
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Sgt Kirk
Fatal Absolution
8113
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Posted - 2014.10.25 17:24:00 -
[50] - Quote
Zindorak wrote:Cavani1EE7 wrote:Sgt Kirk wrote:[quote=hfderrtgvcd] Tactical Assault rifle and Burst assault rifle are underperforming which is what I'm talking about and Rattati even said it himself.
there's a more in debt answer to your overgeneralized question. I agree on the TAR, but why the burst? It isn't inferior on any aspects to the standard one. Burst is kinda bad. Tried it on my Gal scout breach is way better I can't put my finger on the Burst. If it had more RoF it would be better, but that's getting into Minmatars area too much. More damage might make it OP if overdone. The Burst PR is a odd one, at least to me.
CCP holds the Caldari's hand so this doesn't happen again.
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1148
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Posted - 2014.10.25 17:39:00 -
[51] - Quote
Sgt Kirk wrote:Zindorak wrote:Cavani1EE7 wrote:Sgt Kirk wrote:[quote=hfderrtgvcd] Tactical Assault rifle and Burst assault rifle are underperforming which is what I'm talking about and Rattati even said it himself.
there's a more in debt answer to your overgeneralized question. I agree on the TAR, but why the burst? It isn't inferior on any aspects to the standard one. Burst is kinda bad. Tried it on my Gal scout breach is way better I can't put my finger on the Burst. If it had more RoF it would be better, but that's getting into Minmatars area too much. More damage might make it OP if overdone. The Burst PR is a odd one, at least to me. It can't burst cancel like the CR
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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hfderrtgvcd
986
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Posted - 2014.10.25 17:40:00 -
[52] - Quote
This is probably a stupid question but what do you mean by burst canceling?
You can't fight in here! This is the war room.
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1148
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Posted - 2014.10.25 17:47:00 -
[53] - Quote
hfderrtgvcd wrote:This is probably a stupid question but what do you mean by burst canceling? Like if you spam the trigger on CR it will go brrr brrr brrrrbrrrbrrrr brrr brrr but on the AR brr brr brr brr brr brr brr Sorry im not very good at explaining. but Burst AR kindof has a fixed burst rate but on CR some of the bursts will go together into like a 6 round burst
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Alena Ventrallis
Vengeance Unbound
2025
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Posted - 2014.10.25 17:53:00 -
[54] - Quote
Sgt Kirk wrote:Zindorak wrote:Alena Ventrallis wrote:Personally I feel the breach PR should get a range increase and DPS decrease. Breach weapons are based off of the RR, which is low DPS high range. The Breach AR should mimic that. ^ You and i have the same thoughts I've wondered that myself. At first I assumed the Tactical was supposed to be the rail rifle equivalent and Breach the Scrambler until the Devs stated otherwise. Still a bit confused by that but I can get behind this.... But then is it a breach weapon anymore? Definitions confuse me, breach implies that its an aggressive hugh alpha weapon to storm a building with...but maybe breaching is different for different races. Since Gallente are already good at CQC maybe breach implies allowing to enter that CQC range with long (medium) range support from said breach weapon To be honest, I feel like the tactical rifles should have the longest range, meaning the RR should be base tactical, and scrambler the base breach.
Mercs whine about the rail rifle but refuse to shield tank to counter it.
But that's none of my business.
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Derpty Derp
Dead Man's Game RUST415
578
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Posted - 2014.10.25 18:18:00 -
[55] - Quote
CCP Rattati wrote:Even the TAR isn't that great, but that one is actually picking up but not really competitive.
Making the TacAR into another spray and pray weapon like the combat rifle makes it pointless to chose over other weapons designed to be sprayed.
Higher damage lower RoF would be preferable, I've been using it as my main weapon since somewhere during Charlie and frankly it was more entertaining before Delta, even though you had to work that much harder for your kills (at least aiming for the head was worth it, since you mostly had to.)
Now you can just spray someone and pick up headshots without aiming... Just like everything else. |
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2679
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Posted - 2014.10.25 18:22:00 -
[56] - Quote
TBH the breach needs a slight nerf to damage output.
The real problem with the AR is that shields simply aren't viable except in the hands of a skilled few, in comparison to armor.
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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Stupid Blueberry
Wirykomi Wolf Pack
523
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Posted - 2014.10.25 18:37:00 -
[57] - Quote
CCP Rattati wrote:The Breach is the only one in the Gallente family that is close to the rest of the Rail/Combat and Scramblers. Even the burst AR, which I think is incredible, I use it a lot now, is just not picking up stats wise on the battleground. Even the TAR isn't that great, but that one is actually picking up but not really competitive.
Don't let the numbers for you. The AR variants are in my experience ( all rifle skills maxed ) are outperforming their racial counterpart. ESPECIALLY the TAR. The burst is great fun as well, I feel it's much more accurate than the CR, and you can get a nice metal rhythym going with the right burst timing
Chillin, waitin on Legion.
Ishukone loyalist, Caldari Scout enthusiast!
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THUNDERGROOVE
Fatal Absolution
1145
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Posted - 2014.10.25 18:52:00 -
[58] - Quote
Arkena Wyrnspire wrote:
Burst AR is amazing and I <3 it a lot. I started using it after you sang its praises on the forums as well.
So... Really? The breach remains superior to the base assault variant, even if the class as a whole is underperforming. If all plasma rifles are a concern, what if the assault had an increased clip size or something to give it an advantage over the breach?
It's a freaking scary weapon and I armor tank. I played some Cal FW against Arkena. Any time I saw them I just ran. Got Grease a couple times though, and they were running the CreoDron as well and had more armor.
Arkena is just scary to begin with
Amarrica!
It's Not Safe to Swim.
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Arkena Wyrnspire
Fatal Absolution
18448
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Posted - 2014.10.25 19:00:00 -
[59] - Quote
THUNDERGROOVE wrote:Arkena Wyrnspire wrote:
Burst AR is amazing and I <3 it a lot. I started using it after you sang its praises on the forums as well.
So... Really? The breach remains superior to the base assault variant, even if the class as a whole is underperforming. If all plasma rifles are a concern, what if the assault had an increased clip size or something to give it an advantage over the breach?
It's a freaking scary weapon and I armor tank. I played some Cal FW against Arkena. Any time I saw them I just ran. Got Grease a couple times though, and they were running the CreoDron as well and had more armor. Arkena is just scary to begin with
I remember that match. Funnily enough, it was a breach AR that killed me the most then.
You have long since made your choice. What you make now is a mistake.
GM Scotsman is my hero.
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DeathwindRising
ROGUE RELICS VP Gaming Alliance
616
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Posted - 2014.10.25 21:30:00 -
[60] - Quote
CCP Rattati wrote:The Breach is the only one in the Gallente family that is close to the rest of the Rail/Combat and Scramblers. Even the burst AR, which I think is incredible, I use it a lot now, is just not picking up stats wise on the battleground. Even the TAR isn't that great, but that one is actually picking up but not really competitive.
More alpha damage is needed. Increase damage per shot... Again. Disregard DPS:Range balance.
Basically the proto AR feels great on a gal commando.
Try an experiment... Put the AR back to it's old damage values. I think proto was around 37 or 38 damage per shot. Keep the current ROF. |
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