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401. [Requestatti] Heat Sinks. - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I haven't run into a TAC yet. But I do see people all the time with SCRs that fire faster than would be expected possible with pinpoint aim. Its been 2 days since their buff. Give it time. I personally don't actually th...
- by Fizzer XCIV - at 2014.12.18 21:53:00
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402. [Requestatti] Heat Sinks. - in Feedback/Requests [original thread]
General12912 wrote: Fizzer XCIV wrote: Thor Odinson42 wrote: Could you imagine that with a modded controller? I'd be convinced whomever gave that idea the go ahead had interest in a modded controller manufacturer. A Triple Damage Modd...
- by Fizzer XCIV - at 2014.12.18 21:40:00
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403. [Requestatti] Heat Sinks. - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Could you imagine that with a modded controller? I'd be convinced whomever gave that idea the go ahead had interest in a modded controller manufacturer. A Triple Damage Modded Duvolle TacAR would make a better candidat...
- by Fizzer XCIV - at 2014.12.18 21:29:00
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404. [Requestatti] Heat Sinks. - in Feedback/Requests [original thread]
[Basic Heat Sink] Heat Buildup: -8% Feedback Damage: +10% CPU: 19 PG: 4 Slot: High [Enhanced Heat Sink] Heat Buildup: -10% Feedback Damage: +15% CPU: 41 PG: 6 Slot: High [Complex Heat Sink] Heat Buildup: -12% Feedback Damage: +20% CP...
- by Fizzer XCIV - at 2014.12.18 20:51:00
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405. [Request]How Swarms should work - in Feedback/Requests [original thread]
Hector Carson wrote: Atiim wrote: The fun part about idiotic ideas is that I don't need to argue against them, as they won't be implemented. Only true assholes like this person would stifle a decent idea even if no one else sees it, then a...
- by Fizzer XCIV - at 2014.12.18 20:22:00
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406. Tweak the amarr assaul - in Feedback/Requests [original thread]
Pokey Dravon wrote: EDIT: Random thought, would increased cooldown rate be of value? Not as much as you might think. You see, cooldown speed is pretty much irrelevant. There is the regular cooldown speed that would take effect if you were ...
- by Fizzer XCIV - at 2014.12.18 20:20:00
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407. Tweak the amarr assaul - in Feedback/Requests [original thread]
Pokey Dravon wrote: Fizzer XCIV wrote: Pokey Dravon wrote: Yeah that's not bad, though I'm curious if that would make the Amarr assault OP by having even better heat reduction on top of its Racial Bonus? With the recently reduced ScR ma...
- by Fizzer XCIV - at 2014.12.18 19:37:00
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408. [Request]How Swarms should work - in Feedback/Requests [original thread]
Its not a bad idea. It just that this shouldn't really be the sudden new standard for swarms. Maybe the Assault Swarms could be changed to work in this manner?
- by Fizzer XCIV - at 2014.12.18 19:30:00
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409. Tweak the amarr assaul - in Feedback/Requests [original thread]
Pokey Dravon wrote: Yeah that's not bad, though I'm curious if that would make the Amarr assault OP by having even better heat reduction on top of its Racial Bonus? With the recently reduced ScR mag? I doubt it. The reduced mag actually makes...
- by Fizzer XCIV - at 2014.12.18 19:18:00
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410. Tweak the amarr assaul - in Feedback/Requests [original thread]
Pokey Dravon wrote: Boot Booter wrote: I do agree with the latter part of what Fizzer said. They are very similar. Unfortunately there's no good high slot modules for armor tankers other than damage mods. In a perfect world I would create a ...
- by Fizzer XCIV - at 2014.12.18 19:04:00
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411. TacAR>ScR - in Feedback/Requests [original thread]
CUSE WarLord wrote: Banjo Robertson wrote: Fizzer XCIV wrote: Banjo Robertson wrote: Boo Frickin Hoo I'm glad to see you've found the new FotM as well. Its going to be nice padding my KRD for a few days before it catches on... I us...
- by Fizzer XCIV - at 2014.12.18 18:56:00
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412. Tweak the amarr assaul - in Feedback/Requests [original thread]
Pokey Dravon wrote: All Gucci wrote: Pokey Dravon wrote: All Gucci wrote: Sure lets talk around my points hahah I merely stated the supposed "Strengths" of the Amarr and how they are outclassed or under emphasized . are you really tel...
- by Fizzer XCIV - at 2014.12.18 18:39:00
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413. TacAR>ScR - in Feedback/Requests [original thread]
You know, I really don't give a single **** about the magazine reduction on the ScR. It has ZERO effect on how powerful the weapon is, and doesn't change the way I use the weapon in any way at all. I always reload before I run a mag dry. Always. I...
- by Fizzer XCIV - at 2014.12.18 17:57:00
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414. TacAR>ScR - in Feedback/Requests [original thread]
Cavani1EE7 wrote: All Gucci wrote: Now the AmarrAss are just a slower ,barely higher ehp GallAss lol Great job CCP Yup my felloww ez-modder, Gal OP amarr UP. TAR got a +6 clip size buff? OMFG OP NERF IT NAO. My heat-built up ScRub got ...
- by Fizzer XCIV - at 2014.12.18 16:58:00
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415. TacAR>ScR - in Feedback/Requests [original thread]
An ScR without overheat is just asking to become FotM. Its happened before, and its happening again. With the same weapon. Or were you not here during the reign of the TacAR in 1.0-1.1? They were the only rifle anyone used. The current TacAR has ...
- by Fizzer XCIV - at 2014.12.18 16:56:00
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416. Rattati, Breach Plasma Cannons? plz. - in Feedback/Requests [original thread]
Breakin Stuff wrote: This proposal is putting more damage than a breach forge gun with less drawback. Anyone else see a problem here? How is there less drawbacks than a Breach Forgegun? The Breach FG has a multiple round magazine. The Brea...
- by Fizzer XCIV - at 2014.12.18 12:54:00
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417. [Idea] Show weapon damage when buffed by damage mod - in Feedback/Requests [original thread]
Never! You MUST go out of your way to find the stacking penalty sheet, then do the math for each and every damage module you equip. There is no other way! The game must be convoluted and artificially difficult!
- by Fizzer XCIV - at 2014.12.18 10:45:00
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418. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
CCP Rattati wrote: voidfaction wrote: Aeon Amadi wrote: I'll be honest... I've played since June 2012 and I'm still not entirely clear as to what Accuracy Rating is. It's the hit detection rating, lol And now you know the other reason ...
- by Fizzer XCIV - at 2014.12.18 09:42:00
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419. Rattati, Breach Plasma Cannons? plz. - in Feedback/Requests [original thread]
Its also literally impossible to kill a Caldari Sentinel with a mass driver before running out of ammo. If something is specifically designed to counter something else, then yes, it should be god mod. Do you have any idea how fast rep-fit Madrugar...
- by Fizzer XCIV - at 2014.12.18 06:06:00
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420. TacAR>ScR - in Feedback/Requests [original thread]
Aeon Amadi wrote: Fizzer XCIV wrote: Banjo Robertson wrote: Boo Frickin Hoo I'm glad to see you've found the new FotM as well. Its going to be nice padding my KRD for a few days before it catches on... Calling FotM less than 24 hours...
- by Fizzer XCIV - at 2014.12.18 06:00:00
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