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281. Player established market - in Feedback/Requests [original thread]
Even with the massive influx of them, black eagles are easily worth 400-500k a pop.
- by Fizzer XCIV - at 2015.01.04 18:52:00
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282. DualTankAmarr2015 - in Feedback/Requests [original thread]
Just ******* stop. Its getting annoying seeing the same thread in 9001 place all by the same person. The fact that they keep falling from the front pages should be a good indicator to you that people dont want this. Stop trying to make this happe...
- by Fizzer XCIV - at 2015.01.04 18:42:00
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283. Everyone I have found the right solution !!!! - in Feedback/Requests [original thread]
All Gucci wrote: Pokey Dravon wrote: All Gucci wrote: After reading through the FotM threads I have found a proper fix to the Min dilemma ,A dual tank counter to the Min would make dust really interesting, It would make more sense to just...
- by Fizzer XCIV - at 2015.01.04 18:35:00
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284. Mass Drivers & Ammunition - in Feedback/Requests [original thread]
I honestly dont see an issue. There are more weapons that can only reasonably get 5-6 kills with all their ammo. The Laser Rifle comes to mind...
- by Fizzer XCIV - at 2015.01.04 18:30:00
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285. Hey Ratatti, Can we get more Combat and Scrambler Rifles, please? - in Feedback/Requests [original thread]
Bump.
- by Fizzer XCIV - at 2015.01.04 18:12:00
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286. Why armor seems to be more prevalent on the battlefield.. - in Feedback/Requests [original thread]
Dude. The Amarr are armor tankers... Their very name is a play on the word "armor". Stop trying to make dual tanked Amarr happen. It won't. Ever.
- by Fizzer XCIV - at 2015.01.03 19:12:00
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287. Why isn't there a prone position in dust? - in Feedback/Requests [original thread]
Not any good reasons really. Its been one of those things that I think the game should have had all along.
- by Fizzer XCIV - at 2015.01.03 19:10:00
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288. Salvage to key ratio - in Feedback/Requests [original thread]
500ish boxes. 2 keys.
- by Fizzer XCIV - at 2015.01.03 09:10:00
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289. Making All Suits Useful - in Feedback/Requests [original thread]
Teiricide solves this issue as well...
- by Fizzer XCIV - at 2015.01.03 05:43:00
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290. Meta Level lockout needs to be a high priority feature. - in Feedback/Requests [original thread]
Duke Noobiam wrote: Fizzer XCIV wrote: I have issues with Metal Level balancing. 1.) The Meta Levels aren't balanced. At all. As good as an Officer Weapon is, it isnt 10x better than a Standard Weapon. Not even close. Maybe 1.5x better, but...
- by Fizzer XCIV - at 2015.01.02 17:05:00
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291. Problem with Amarr Scout HP. - in Feedback/Requests [original thread]
Cavani1EE7 wrote: Atiim wrote: Amarr Scout: 60/170 (235 eHP) Gallente Scout: 70/130 (200 eHP) So, it gains an extra 17.5% eHP at the cost of only 4% speed? You're right, that is imbalanced. I say we reduce the Amarr Scout's Armor to 135, th...
- by Fizzer XCIV - at 2015.01.02 16:35:00
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292. Meta Level lockout needs to be a high priority feature. - in Feedback/Requests [original thread]
If a better NPE and more balanced battles are the goal, there are FAR better ways to do it.
- by Fizzer XCIV - at 2015.01.02 16:18:00
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293. Meta Level lockout needs to be a high priority feature. - in Feedback/Requests [original thread]
I have issues with Metal Level balancing. 1.) The Meta Levels aren't balanced. At all. As good as an Officer Weapon is, it isnt 10x better than a Standard Weapon. Not even close. Maybe 1.5x better, but not 10x. 2.) Variants are higher meta, desp...
- by Fizzer XCIV - at 2015.01.02 16:13:00
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294. black eagles parity - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Fizzer XCIV wrote: Amscout with Laser Rifle Primary and ScR Sidearm. 'Kameiras' Scout A-1 Their colors would be brown with black tiger stripes and red-orange lights. They are proud of their Minmatar heritage, hence...
- by Fizzer XCIV - at 2015.01.02 12:49:00
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295. black eagles parity - in Feedback/Requests [original thread]
MINA Longstrike wrote: Fizzer XCIV wrote: Amscout with Laser Rifle Primary and ScR Sidearm. 'Kameiras' Scout A-1 Their colors would be brown with black tiger stripes and red-orange lights. They are proud of their Minmatar heritage, hence t...
- by Fizzer XCIV - at 2015.01.02 12:24:00
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296. How To Make The Amarr Scout Even Better - in Feedback/Requests [original thread]
Atiim wrote: You could have the entire forums on your side and it wouldn't matter. You and I both know that you are flat out lying here. The forums are the ultimate meta game.
- by Fizzer XCIV - at 2015.01.02 07:25:00
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297. black eagles parity - in Feedback/Requests [original thread]
Sgt Kirk wrote: Why do they have to be scouts? Minmatar specialist Assault suit with one Light and two Sidearms Amarr Specialist Commando with a grenade (lol at the irony) Caldari Specialist Logistics with an extra equipment slot. Amar...
- by Fizzer XCIV - at 2015.01.02 07:18:00
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298. [Ideas/Discussion] LR Variants - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: CELESTA AUNGM wrote: All of your posts are very thoughtful and in keeping with the other racial weapon concepts in Dust. But (even though I am not an Amarr weapon user), I like the fact that Amarr technology ...
- by Fizzer XCIV - at 2015.01.02 07:06:00
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299. black eagles parity - in Feedback/Requests [original thread]
Amscout with Laser Rifle Primary and ScR Sidearm. 'Kameiras' Scout A-1 Calscout with with Sniper Rifle Primary and RR Sidearm. 'Templis Dragonaurs' Scout C-1 Minscout with Mass Driver Primary and CR Sidearm. 'Special Operations' Scout M-1
- by Fizzer XCIV - at 2015.01.02 05:46:00
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300. Problem with Amarr Scout HP. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: It has a crap ton of stamina though which means it almost never has to walk; it can sprint everywhere. Removing the speed penalty would be insane. The Minassault had its HP penalty removed because it wasn't performing...
- by Fizzer XCIV - at 2015.01.02 02:44:00
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