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301. CCP will ignore you if... - in General Discussions [original thread]
Crm234 wrote: well said but, nonsense. Your not trying to help CCP develop this beta your trying to get likes and you know by doing this type of threads if gets you likes. Yesterday`s event could of been avoided and handled a lot better than ...
- by Firestorm Zulu - at 2012.12.08 22:02:00
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302. [REQUEST]Better Sounds - in Feedback/Requests [original thread]
I'm content with sounds in the warbarge areas but find FPS sounds lacking. The current sounds sound like midi. Could we have a little more detail in sound much more like the 2009 trailer?
- by Firestorm Zulu - at 2012.11.29 02:37:00
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303. [Request/Feedback][PlayStation® Move] - in Feedback/Requests [original thread]
Bump
- by Firestorm Zulu - at 2012.11.28 18:29:00
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304. CCP finally working on core gameplay. - in General Discussions [original thread]
I'm curious
- by Firestorm Zulu - at 2012.11.28 18:25:00
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305. Giving something back to DUST 514 and EVE Online - in General Discussions [original thread]
The Black Jackal wrote: How do you define the qualifications to represent the 'Console' FPS community comparative to the PC FPS Community, or the Console MMO Community, or the EVE / DUST Community? My 'qualifications' are that 1) I'm here, I'm...
- by Firestorm Zulu - at 2012.11.28 12:18:00
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306. [feedback] GAMEPLAY: gunplay, movement, and ADS - in Feedback/Requests [original thread]
THCFORME wrote: Many of us said this when dust first came out and got nothing but flamed by fanboys. Best of luck getting it through the thick skulls here, we definitely had no luck. QFT
- by Firestorm Zulu - at 2012.11.27 12:15:00
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307. CCP finally working on core gameplay. - in General Discussions [original thread]
Tony Calif wrote: Quote: [FEEDBACK] Gameplay: gunplay, movement, and ADS Update: In our next update there are a number of improvements to the controls in and out of ADS including new sensitivity tuning options. We will be doing more work on...
- by Firestorm Zulu - at 2012.11.27 12:05:00
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308. Giving something back to DUST 514 and EVE Online - in General Discussions [original thread]
What qualifications do you have to represent the console FPS community?
- by Firestorm Zulu - at 2012.11.27 09:16:00
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309. ironsights for AR are coming - in General Discussions [original thread]
Mavado V Noriega wrote: Paran Tadec wrote: How about we just get a nice stable build at launch? Iron sights and everything else are fine, I just want the game to run smooth and play great. stable build is a must obv sadly that alone wont...
- by Firestorm Zulu - at 2012.11.26 13:02:00
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310. ironsights for AR are coming - in General Discussions [original thread]
Adding full blown weapon customization should be the goal. I like iron sights not only bc some people prefer them but also bc it is the basis for a progression of customizability. In other words, to have a choice of sights you must first have no s...
- by Firestorm Zulu - at 2012.11.24 15:23:00
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311. So where is the MMO in this so called MMOFPS? - in The Locker Room [original thread]
TREY Trey wrote: coming from Planetside 2, Dust really not feeling like a MMO at all. When will the MMO gameplay show in this "MMOFPS"? Because right now it feel smaller than MAG, and thats not even a MMO. Likewise, also where is the FPS as...
- by Firestorm Zulu - at 2012.11.24 14:16:00
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312. Giving something back to DUST 514 and EVE Online - in General Discussions [original thread]
I don't want an eve player representing me in an FPS. I want someone who has experience in console FPS to represent my voice.
- by Firestorm Zulu - at 2012.11.23 20:02:00
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313. DUST 1.03 - in General Discussions [original thread]
The fact that RBS is even a talking point saddens me, we told CCP about this fail of a feature almost a yeAr ago and they just keep adding it back in
- by Firestorm Zulu - at 2012.11.23 04:14:00
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314. Have many of the good players left? - in General Discussions [original thread]
I logged in after the new patch 2 months ago and saw the game didnt improve. Ill figure ill log in for each patch but other than that I give this game a 1:5 chance of actually being good and 1:10 that ppl play it
- by Firestorm Zulu - at 2012.11.23 02:30:00
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315. So, does this game get any better? - in General Discussions [original thread]
Hopefully they don't run out of memory available when they add the 16th version of the same gun or module. Maybe devoting that memory to something that makes the game fun, challenging, and engaging on a momen to moment basis.
- by Firestorm Zulu - at 2012.11.23 01:51:00
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316. [Feedback]PlayStation®Move Improvement Thread - in Feedback/Requests [original thread]
Bump
- by Firestorm Zulu - at 2012.11.20 17:02:00
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317. [Request/Feedback][PlayStation® Move] - in Feedback/Requests [original thread]
Modal turn mode, yes please! Last time I had a chance to play with the sharpshooter, the sensitivities had to be confirmed by pushing x but it doesn't tell you you have to press x to confirm the change in sensitivity . All in all I give move/SS ...
- by Firestorm Zulu - at 2012.11.20 12:10:00
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318. [Request] Gun Customization - in Feedback/Requests [original thread]
Would it be possible to add new gun attachments? I really don't care about modules for boosting CPU but if I could get a Reflex scope, HOLO, or 4x for a GEK, that would be awesome.
- by Firestorm Zulu - at 2012.11.18 18:21:00
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319. This game is releasing in 2013....right? - in General Discussions [original thread]
Brahma El Indio wrote: Regis Mark V wrote: tribal wyvern wrote: Brahma El Indio wrote: Aijul wrote: The most basic parts which compose the game. Including: Movement Shooting other players Communicating with other players They all h...
- by Firestorm Zulu - at 2012.11.18 15:46:00
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320. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I think it would really add to the game if there were types of modules for dropsuits that had to be activated (like vehicle armor repairers, and vehicle shield boosters). They could be used for temporary effects. ...
- by Firestorm Zulu - at 2012.11.17 15:26:00
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