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Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.11.27 12:02:00 -
[1] - Quote
Quote: [FEEDBACK] Gameplay: gunplay, movement, and ADS Update: In our next update there are a number of improvements to the controls in and out of ADS including new sensitivity tuning options. We will be doing more work on this and making improvements to the aim assist system in future updates.
Finally, we're seeing CCP sort things out. Missile Nerf & this in 1 week? Good news :D |
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Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
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Posted - 2012.11.27 12:05:00 -
[2] - Quote
Tony Calif wrote:Quote: [FEEDBACK] Gameplay: gunplay, movement, and ADS Update: In our next update there are a number of improvements to the controls in and out of ADS including new sensitivity tuning options. We will be doing more work on this and making improvements to the aim assist system in future updates.
Finally, we're seeing CCP sort things out. Missile Nerf & this in 1 week? Good news :D
'Bout fricken time. |
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Bendtner92
Imperfects Negative-Feedback
369
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Posted - 2012.11.27 12:09:00 -
[3] - Quote
Well I won't get my hopes up too much. They might finally deliver, but I'm not confident that they will. |
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GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2012.11.27 12:29:00 -
[4] - Quote
They said for Codex that "we'd like it a lot" ...
Wondering.. |
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HERCULEZE
Neanderthal Nation
8
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Posted - 2012.11.27 12:52:00 -
[5] - Quote
Adjustable dead zones? |
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Cyn Bruin
Imperfects Negative-Feedback
651
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Posted - 2012.11.27 14:06:00 -
[6] - Quote
It's another step in the right direction and at least they are trying to get it right. But to paraphrase Bendtner92, seeing is believing. They have rolled out "fixes" which have resulted in connectivity issues or game changing in game items to name a couple.
I love the fact they put their best into it, but still waiting to see that "home run" patch that has no issues. |
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Maximus Stryker
Villore Sec Ops Gallente Federation
393
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Posted - 2012.11.27 14:33:00 -
[7] - Quote
per-+se-+ver-+ance [pur-suh-veer-uhGÇëns] noun 1. steady persistence in a course of action, a purpose, a state, etc., especially in spite of difficulties, obstacles, or discouragement. |
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Ludwig Van Beatdropin
Royal Uhlans Amarr Empire
195
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Posted - 2012.11.27 15:31:00 -
[8] - Quote
Tony Calif wrote:Quote: [FEEDBACK] Gameplay: gunplay, movement, and ADS Update: In our next update there are a number of improvements to the controls in and out of ADS including new sensitivity tuning options. We will be doing more work on this and making improvements to the aim assist system in future updates.
Finally, we're seeing CCP sort things out. Missile Nerf & this in 1 week? Good news :D
At what point did they say 1 week until update?
|
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ReGnUM PERFECTION DEI
402
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Posted - 2012.11.27 15:36:00 -
[9] - Quote
Ludwig Van Beatdropin wrote:Tony Calif wrote:Quote: [FEEDBACK] Gameplay: gunplay, movement, and ADS Update: In our next update there are a number of improvements to the controls in and out of ADS including new sensitivity tuning options. We will be doing more work on this and making improvements to the aim assist system in future updates.
Finally, we're seeing CCP sort things out. Missile Nerf & this in 1 week? Good news :D At what point did they say 1 week until update?
Van be nice... TONY is special |
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Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.11.27 16:37:00 -
[10] - Quote
As long as they don't screw up kbm again. |
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Ludwig Van Beatdropin
Royal Uhlans Amarr Empire
195
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Posted - 2012.11.28 16:28:00 -
[11] - Quote
ReGnUM PERFECTION DEI wrote:Ludwig Van Beatdropin wrote:Tony Calif wrote:Quote: [FEEDBACK] Gameplay: gunplay, movement, and ADS Update: In our next update there are a number of improvements to the controls in and out of ADS including new sensitivity tuning options. We will be doing more work on this and making improvements to the aim assist system in future updates.
Finally, we're seeing CCP sort things out. Missile Nerf & this in 1 week? Good news :D At what point did they say 1 week until update? Van be nice... TONY is special
Grrrrr. |
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Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
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Posted - 2012.11.28 18:25:00 -
[12] - Quote
I'm curious |
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Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.11.28 18:38:00 -
[13] - Quote
Just make the gameplay more faster. Sprint modules should also affect movement speed as well. Or, there should be a skill or module for movement. |
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Reimus Klinsman
BetaMax.
319
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Posted - 2012.11.28 18:51:00 -
[14] - Quote
Ydubbs81 RND wrote:more faster |
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J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
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Posted - 2012.11.28 20:03:00 -
[15] - Quote
Codex was an improvement in hit detection IMO. I have confidence that even if it isn't perfect it will improve. |
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EriktheHeartless
Royal Uhlans Amarr Empire
168
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Posted - 2012.11.28 20:09:00 -
[16] - Quote
make it mo betta |
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Captain-Awesome
Internal Error. Negative-Feedback
349
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Posted - 2012.11.28 20:12:00 -
[17] - Quote
erm mouse sensitivity setting has been changed for a while now (no x y sensitivity).... Hope they don't just mean that because as a heavy I am able to turn 5 times with 1 small swipe at level 30 setting. |
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