Pages: 1 2 3 4 [5] 6 7 8 9 10 |
81. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
J Lav wrote: This is pretty much a bump. I've dug into the progress of this game a little, since the concept explained in the videos from CCP was enough to get me on board. Several years of development, and yet the game I play when I log on th...
- by Firestorm Zulu - at 2013.02.18 00:49:00
|
82. Bullets fired =/= Rounds in clip - in General Discussions [original thread]
Swufy wrote: Anyone else notice this? It's super obvious with a Burst AR. Listen to it and count the bullet holes in the wall. but the look at your clip counter. Burst fires what, 6 rounds that you see/hear? Clip says you shot 9. HMG, just ta...
- by Firestorm Zulu - at 2013.02.18 00:40:00
|
83. different weapon scopes - in Feedback/Requests [original thread]
Renegade Asura wrote: I am not a fan of the iron sight, I would like to see options to upgrade or customize a weapon by adding different types of scopes. like Red dot, crosshairs, and have different looks so you can get the scope that is most c...
- by Firestorm Zulu - at 2013.02.18 00:30:00
|
84. [Request] REMOVE SP CAP - in Feedback/Requests [original thread]
Seifer Lion Heart wrote: I am a casual player and I hit the cap in only 3 days, thats like 10 hours of gameplay, I usually hit the cap around friday and then I have to wait untill wenesday for reset. Just remove the cap, the game is about skill...
- by Firestorm Zulu - at 2013.02.18 00:27:00
|
85. A warning to CCP from a shooter veteran - in Feedback/Requests [original thread]
Arrant Leet wrote: So I joined my first Corp last night, and I decided to build a squad. I don't know how other corps find squads but in ours I guess you just type into the corp chat channel that you're available for play. Now I figured that I ...
- by Firestorm Zulu - at 2013.02.17 14:55:00
|
86. So when do we get rivers and lakes and stuff? - in General Discussions [original thread]
CCP Eterne wrote: In all honesty, rivers and other water features are a rather difficult thing to manage from a gameplay perspective, because they add additional complexity to the engine and how it's handled, unless we go with a rather straight...
- by Firestorm Zulu - at 2013.02.15 18:21:00
|
87. AFK SP losers! - in General Discussions [original thread]
The only thing that makes this game playable is upgrading a suit. Farming sp is the only way to make grinding bearable for a poorly programmed, clunky, bad map design, low content, bug ridden game. Well maybe CBs are worth it so you can show off s...
- by Firestorm Zulu - at 2013.02.15 17:59:00
|
88. SO WHATS NEXT FOR THE GAME NOW?!?!?!?!?!?!?! - in General Discussions [original thread]
Yesterday I saw the same players over and over again in skirmish. I think the numbers are in the thousands now. No more than 10k based on my experience with players counts in other games of the same nature.
- by Firestorm Zulu - at 2013.02.15 14:38:00
|
89. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
Chill out dude, it's just a beta.
- by Firestorm Zulu - at 2013.02.14 18:55:00
|
90. OPERATION: FLAME of HOPE - in General Discussions [original thread]
Nerd
- by Firestorm Zulu - at 2013.02.14 18:48:00
|
91. The player/forum burnout is a good thing. - in General Discussions [original thread]
Nah it just means you and a handful of the obsessed are willing to stick to it and keep playing this crap game
- by Firestorm Zulu - at 2013.02.14 18:47:00
|
92. CCPs Move/sharpshooter Team - in Feedback/Requests [original thread]
I imagine is some sort of helper monkey they have put a hat on that says "lead designer" I don't think in my entire time of playing the beta of 10 months that I've ever seen one dev comment on a thread about the move.
- by Firestorm Zulu - at 2013.02.14 18:41:00
|
93. So when do we get rivers and lakes and stuff? - in General Discussions [original thread]
CCP Falcon wrote: When it rains You must have a quota for number of forum posts so the poor beta testers think you are listening. That comment is not funny.
- by Firestorm Zulu - at 2013.02.14 04:35:00
|
94. So when will the game be worth playing? - in General Discussions [original thread]
I feel your pain man, the only people I know that play this game are the ones that have followed it for years. I can't get any of my RL friends to play or even get my old corp clan mates to even consider playing more than 30 minutes
- by Firestorm Zulu - at 2013.02.13 13:50:00
|
95. Terrain feedback - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: Here is my feedback on Dust 514 so far; the terrain on all of the maps needs to be smoothed out a bit more, there are still too many areas where its a pain in the ass to maneuver your player or vehicles up so...
- by Firestorm Zulu - at 2013.02.12 19:37:00
|
96. [Feedback and Suggestion] Controls & Customization - in Feedback/Requests [original thread]
Tapping R2 is actually the quick swap. It's just terribly slow and clunky Vehicle controls are awful right now. An lav should control direction with analog stick and a bumper for breaks and acceleration. Current control are like like if you took...
- by Firestorm Zulu - at 2013.02.12 18:34:00
|
97. 101 Bullets Chromosome Edition. Update 13/2, @230 bullets collected - in Feedback/Requests [original thread]
Excellent list. The only problem I have us every once in a while a bullet is your opinion on how to make it better for you. I don't agree sometimes and it makes me hesitant to like it.
- by Firestorm Zulu - at 2013.02.12 15:08:00
|
98. thoughts on imperfect's haters - in General Discussions [original thread]
Oh give it a rest, can't these forums go back to complaining about how clunky this game is and how it plays like a playstation 2 game circa 2005
- by Firestorm Zulu - at 2013.02.12 12:07:00
|
99. Disregard SP, Aquire Isk. - in General Discussions [original thread]
SP is king in dust. Sorry to burst your bubble and all the melodramatic ranting. ISK comes and goes, SP is forever
- by Firestorm Zulu - at 2013.02.11 16:43:00
|
100. The Horrible Hit detection Hall of Shame! (Link your own!) - in Technical Support/Bugs [original thread]
Its something with these deployed/moveable structures likes CRUs, Supply Depots, and Hack Points that absorb all bullets shot in a 1m radius of them
- by Firestorm Zulu - at 2013.02.11 09:24:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 |
First page | Previous page | Next page | Last page |