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101. [Request] Immersion: part 2 (out of battle, movement, lighting, etc.) - in Feedback/Requests [original thread]
The only thing that really keeps me playing at this point is the SP system. I don't think I ever really log on and say "Oh yeah! Lets troubleshoot getting stuck inside a hill!!!" This is a good thread, even though devs ask to not make lists. Thre...
- by Firestorm Zulu - at 2013.02.11 09:18:00
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102. [Request] More AUR Things to Buy - in Feedback/Requests [original thread]
I refuse to buy disposable weapons with actual cash/aur. I prefer to spend my money on things that won't dissapear and are long lasting. I request more market additions like colors, BPO items, and other creative ways to spend my AUR without it fee...
- by Firestorm Zulu - at 2013.02.11 02:20:00
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103. [Request] Remove the Skill Cap - in Feedback/Requests [original thread]
Moejoe Omnipotent wrote: Players who start in 2014 will permanently be a full year behind players who started during the beta in terms of SP with no chance of ever catching up, forever to be inferior to the vets. Is this fair? They would be ...
- by Firestorm Zulu - at 2013.02.10 16:54:00
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104. How long - in General Discussions [original thread]
I love the new sp system. 1k is the perfect reward because I'm still rewarded for grinding and I can make up for lost time if I can't play for a day.
- by Firestorm Zulu - at 2013.02.10 16:41:00
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105. Assault, skilled for complex shields & advanced AR, get dunked on by starter... - in General Discussions [original thread]
I'm enjoying how they have balanced that armor/modules/weapons right now. A militia gun can kill me if I'm stupid or if they hit me in the flank while I'm engaged in combat. The advantage from modules is enough to counter the weapon mods if you ...
- by Firestorm Zulu - at 2013.02.09 16:20:00
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106. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
trollsroyce wrote: TLDR: topic KDR statistics and leaderboard needs to go. The only thing these statistics encourage people to, is not to die. Avoiding deaths leads to chicken kitten gameplay. The correct replacement is a statistics that lea...
- by Firestorm Zulu - at 2013.02.09 16:16:00
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107. climbing ladders - in Feedback/Requests [original thread]
Prangstar RND wrote: Its a hassle and should be way smoother. Like it is now, you have to perfectly align to the ladder and then press circle, wait a half second before you start climbing. It would be better if the angle at which the climb com...
- by Firestorm Zulu - at 2013.02.09 16:15:00
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108. Nanohives and their problems - in Technical Support/Bugs [original thread]
-they seem to dissapear the most on hills , something to do with the terrain. -sometimes the bubble doesn't appear but you can still recieve ammo -enemy nanohives don't reveal themselves until you are within 2 feet , then they magically show up.
- by Firestorm Zulu - at 2013.02.09 16:11:00
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109. BREAKING NEWS FROM THE BATTLEFIELD - in The Locker Room [original thread]
ImperfectFan514 wrote: Imperfects decimate PFBHz in corp battle. http://i48.tinypic.com/2rrmddt.jpg http://i48.tinypic.com/286s6rd.jpg *INB4DUSTERSBLOGSTORY* How come you can't see both teams on the same screenshot. Also, how come ...
- by Firestorm Zulu - at 2013.02.09 16:05:00
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110. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
crazy space 1 wrote: Firestorm Zulu wrote: Beast Beastlington wrote: You'd better take that up with CCP then hadn't you? Or does the "it's a beta" line not apply when it's something that pisses you off about the game? Lol. Bazing...
- by Firestorm Zulu - at 2013.02.07 04:25:00
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111. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
Beast Beastlington wrote: You'd better take that up with CCP then hadn't you? Or does the "it's a beta" line not apply when it's something that pisses you off about the game? Lol. Bazing!!! Outed an obvious fanboy and proves certain pe...
- by Firestorm Zulu - at 2013.02.06 23:14:00
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112. SP cap was reset?! - in General Discussions [original thread]
Gunner Nightingale wrote: Firestorm Zulu wrote: I get the impression that people that didnt have a problem with this aren't really competitive. Excuse me if I think the no lifers do not deserve a better suit than me one week in advance. ...
- by Firestorm Zulu - at 2013.02.06 23:07:00
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113. SP cap was reset?! - in General Discussions [original thread]
I get the impression that people that didnt have a problem with this aren't really competitive. Excuse me if I think the no lifers do not deserve a better suit than me one week in advance.
- by Firestorm Zulu - at 2013.02.06 18:27:00
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114. SP cap was reset?! - in General Discussions [original thread]
DJINN leukoplast wrote: Yup, after DT today, the weekly SP resets, meaning 24/7 players can get an additional 285,000 SP in ~10 hours. And with 1,500 SP per match (at most, with booster), they will be 100% max skill and proto in a few short wee...
- by Firestorm Zulu - at 2013.02.06 12:53:00
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115. SP cap was reset?! - in General Discussions [original thread]
I'm assuming today's downtime will reset the sp as per vlads post, does that mean the no lifer grinders that made all of the WEEKLY SP all yesterday will now get to do it again ? In effect giving them a (dependent how much an average joe plays) ad...
- by Firestorm Zulu - at 2013.02.06 12:05:00
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116. *UPDATE FOR DEV'S* Sound Glitches (What causes them) - in Technical Support/Bugs [original thread]
My sound worked really well in the skirmish match I just played. The fix worked well for me
- by Firestorm Zulu - at 2013.02.05 02:40:00
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117. [Suggestion] Roll back the Patch. - in Feedback/Requests [original thread]
I would rather them troubleshoot and fix and step forward then rolling it back. I'm sure the problems manifested in our clients and not in the developer builds. We need to do our job as testers even if the games breaks a little. That is the nature...
- by Firestorm Zulu - at 2013.02.01 15:52:00
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118. [Request] Recoil, Spread, Range - in Feedback/Requests [original thread]
I agree your opinion of the hard limit on range. I do not enjoy disappearing bullets. I think recoil should be the go to mechanic for this. Rbs should be severely limited since it removes skill out of the equation and replaces it with an algorithm...
- by Firestorm Zulu - at 2013.01.31 14:13:00
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119. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
Skirmish sounds amazing!!! The explosions of the mcc missels add an awesome feel to the war one. Nice bass
- by Firestorm Zulu - at 2013.01.31 05:28:00
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120. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: I have to agree the new bugs introduced or reintroduced was... well expected and a big downer for happening. However good job on live streaming an update this large with the new noises and slight change in handeling overa...
- by Firestorm Zulu - at 2013.01.31 03:24:00
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