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141. The dominance of long-range weapons. - in General Discussions [original thread]
Bones McGavins wrote: I don't get the need this forum had for every gun to be balanced. It's ok for guns to be niche. Its OK for guns to be different and more effective than others for certain roles. It is NOT ok when guns are better than ...
- by Fiddlestaxp - at 2014.02.04 04:58:00
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142. The dominance of long-range weapons. - in General Discussions [original thread]
Autoaim, hit detection, and strafe speed nerf broke every weapon that isn't a rifle in the game. Time to kill is way too low in general and sneaking isn't a possibility with your handheld orbital VSAT scanners all over the field. Scans should be ...
- by Fiddlestaxp - at 2014.02.04 04:50:00
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143. The most overpowered thing in this game is a grenade - in General Discussions [original thread]
ZDub 303 wrote: I honestly think the only fix we really need is for nades to no longer restock from nanos. They can be OP as long as they aren't spamable. No longer restock is a hard nerf. I feel they should just cost a LOT more nanite clus...
- by Fiddlestaxp - at 2013.08.19 05:24:00
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144. Using a MD as a Shotgun pt. 2 - in General Discussions [original thread]
It is effective, but actually fairly difficult. Been doing it since uprising dropped... you own miltia and basic gear pretty hard... But takes some finesse against well tanked proto suits.
- by Fiddlestaxp - at 2013.08.16 03:13:00
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145. I thought the Mass Driver was okay until... - in General Discussions [original thread]
Protocake JR wrote: Fiddlestaxp wrote: danny12343331 wrote: Protocake JR wrote: danny12343331 wrote: MD are OP we need that nerf back in uprising 1.0. Do you mind elaborating? Sorry let me explain how it was not really a nerf...
- by Fiddlestaxp - at 2013.08.11 00:52:00
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146. I thought the Mass Driver was okay until... - in General Discussions [original thread]
danny12343331 wrote: Protocake JR wrote: danny12343331 wrote: MD are OP we need that nerf back in uprising 1.0. Do you mind elaborating? Sorry let me explain how it was not really a nerf , but more like a weapon that actually takes...
- by Fiddlestaxp - at 2013.08.10 21:47:00
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147. I thought the Mass Driver was okay until... - in General Discussions [original thread]
danny12343331 wrote: MD are OP we need that nerf back in uprising 1.0. So we can go back to 5 guys in all of PC using it? No thank you. It was underpowered before...
- by Fiddlestaxp - at 2013.08.10 20:38:00
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148. I thought the Mass Driver was okay until... - in General Discussions [original thread]
Protocake JR wrote: Fiddlestaxp wrote: Protocake JR wrote: I played a PC match yesterday. And wow, I got destroyed the second match. I'm willing to be that the majority of you, who think the Mass driver is in a good place right now, proba...
- by Fiddlestaxp - at 2013.08.10 20:08:00
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149. I thought the Mass Driver was okay until... - in General Discussions [original thread]
Protocake JR wrote: I played a PC match yesterday. And wow, I got destroyed the second match. I'm willing to be that the majority of you, who think the Mass driver is in a good place right now, probably play Instant battle 99% of the time, like...
- by Fiddlestaxp - at 2013.08.10 19:55:00
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150. im using the scrubdriver! - in General Discussions [original thread]
Exmaple Core wrote: Fiddlestaxp wrote: I think the popularity is fueled by the flux/md combo. Decreasing max grenade count to 2(from 3) on flux and locust and increasing their resupply nanite cluster cost should be enough to combat this. It ...
- by Fiddlestaxp - at 2013.08.10 07:49:00
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151. im using the scrubdriver! - in General Discussions [original thread]
I think the popularity is fueled by the flux/md combo. Decreasing max grenade count to 2(from 3) on flux and locust and increasing their resupply nanite cluster cost should be enough to combat this. It would also help limit "Splash stack" which th...
- by Fiddlestaxp - at 2013.08.10 06:03:00
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152. im using the scrubdriver! - in General Discussions [original thread]
Exmaple Core wrote: Fiddlestaxp wrote: Exmaple Core wrote: Fiddlestaxp wrote: [quote=Exmaple Core] If you eat a nade, you are probably going to lose the engagement regardless of the weapon the guy is using. MD just is the naturally co...
- by Fiddlestaxp - at 2013.08.10 05:43:00
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153. Sticky:What's going on with the Battle Academy? - in General Discussions [original thread]
CCP Greyscale wrote: All this experimentation is in service of building a better understanding of how new players actually behave, which we can then lean on in future to build a better overall new player experience. We're very aware of the need...
- by Fiddlestaxp - at 2013.08.10 05:33:00
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154. Laser rifle pre-uprising sound - in General Discussions [original thread]
Bring back sizzling bacon. Laser rifle really puts the current MD topics into perspective. Flaylock too, honestly. Both were MUCH more powerful relatively than the MD is.
- by Fiddlestaxp - at 2013.08.10 05:24:00
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155. im using the scrubdriver! - in General Discussions [original thread]
Exmaple Core wrote: Fiddlestaxp wrote: [quote=Exmaple Core] If you eat a nade, you are probably going to lose the engagement regardless of the weapon the guy is using. MD just is the naturally compliment to flux grenades. Once again; the pr...
- by Fiddlestaxp - at 2013.08.10 05:18:00
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156. im using the scrubdriver! - in General Discussions [original thread]
Exmaple Core wrote: Fiddlestaxp wrote: Exmaple Core wrote: Fiddlestaxp wrote: Exmaple Core wrote: yess grenades should be treated abit more rough so they become less of a primary weapon, grenades and explosive weapons have always ...
- by Fiddlestaxp - at 2013.08.10 04:59:00
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157. im using the scrubdriver! - in General Discussions [original thread]
Exmaple Core wrote: Fiddlestaxp wrote: Exmaple Core wrote: yess grenades should be treated abit more rough so they become less of a primary weapon, grenades and explosive weapons have always been crazy effective in dust and it takes awa...
- by Fiddlestaxp - at 2013.08.10 04:32:00
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158. im using the scrubdriver! - in General Discussions [original thread]
Exmaple Core wrote: yess grenades should be treated abit more rough so they become less of a primary weapon, grenades and explosive weapons have always been crazy effective in dust and it takes away from the fun of the game. We picked up the ...
- by Fiddlestaxp - at 2013.08.10 04:01:00
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159. Solution to Explosion Damage (**Graphic Included**) - in General Discussions [original thread]
That flux grenade drop off was what was killing people and turrets from my understanding. After 3.3 meters it was changing from Shield-exclusive damage to Shield-bonus damage. Chaos was rampant. I agree with the damage falloff. However the MD wou...
- by Fiddlestaxp - at 2013.08.10 03:55:00
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160. im using the scrubdriver! - in General Discussions [original thread]
Exmaple Core wrote: Fiddlestaxp wrote: Exmaple Core wrote: Fiddlestaxp wrote: It is very easy to kill yourself and your teammates at the ranges you speak of. Most of the shots in that range have to be very precise, so as to only damage...
- by Fiddlestaxp - at 2013.08.10 03:42:00
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