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Zatara Rought
TeamPlayers EoN.
716
|
Posted - 2013.08.10 02:38:00 -
[31] - Quote
Exmaple Core wrote:Fiddlestaxp wrote:Logi+ MD is a hard counter for scout + shotty. I think that is working as intended. The gun naturally lends itself to the idea... Medium splash/medium damage weapon vs a fast moving weakly shielded target... If you are going to make an argument for nerfing MD it shouldn't include any reference to the scout suit...
For the +10 Troll Points: Nerf Rock! Scissors is fine. i agree that is should be wooping up on scout shottys but this is becoming the choice weapon of new eden bcuz it kills literally everything and everyone. If it was jus my scout shotty i wouldent be drawing attention to this BS weapon cuz it would be okay for it to counter just me. But its countering everything
Like 3 people used it in the matches tonight and I managed a couple good nades and was just fine.
It's a little OP I think just not sure why, but yeah when we played tonight I managed just fine vs the 2-3 you guys brought. |
Scheneighnay McBob
Bojo's School of the Trades
2880
|
Posted - 2013.08.10 02:43:00 -
[32] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=1161065 |
KING CHECKMATE
Bragian Order Amarr Empire
472
|
Posted - 2013.08.10 02:43:00 -
[33] - Quote
Exmaple Core wrote:Heimdallr69 wrote:Chunky Munkey wrote:Exmaple Core wrote:Scout shotty jus doesent work anymore cuz everyones favorite noob nades and pistols got nerfed so ppl went scrub driver instead. Sl ima try it on a little scout suit, about to have my first game lets see how scubby i can be The skill in using the MD is not in "gun game" but in getting yourself in the right place at the right time. Of course it's easy when you can approach an opponent at his most vulnerable moments/locations. That's how the game should be. The reason so many people don't like the mass driver, is because if someone using it has got the drop on you, you've probably already lost, and you don't get to rely on your l33t Kb/m skillz to land 10 headshots on them. Too bad for you. Now HTFU. Its easy mode no matter where you are unless they above you which would be your own fault..the only people that don't think its easy are people who can't use it Ill be amazed to find anyone bad at the mass driver. Srly pc or pubs
Im pretty bad with Mass drivers TBQH.
I hate weapons with an arc .... |
Heimdallr69
Imperfects Negative-Feedback
483
|
Posted - 2013.08.10 02:47:00 -
[34] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:Heimdallr69 wrote:Chunky Munkey wrote:Exmaple Core wrote:Scout shotty jus doesent work anymore cuz everyones favorite noob nades and pistols got nerfed so ppl went scrub driver instead. Sl ima try it on a little scout suit, about to have my first game lets see how scubby i can be The skill in using the MD is not in "gun game" but in getting yourself in the right place at the right time. Of course it's easy when you can approach an opponent at his most vulnerable moments/locations. That's how the game should be. The reason so many people don't like the mass driver, is because if someone using it has got the drop on you, you've probably already lost, and you don't get to rely on your l33t Kb/m skillz to land 10 headshots on them. Too bad for you. Now HTFU. Its easy mode no matter where you are unless they above you which would be your own fault..the only people that don't think its easy are people who can't use it Ill be amazed to find anyone bad at the mass driver. Srly pc or pubs Im pretty bad with Mass drivers TBQH. I hate weapons with an arc .... (Still go 15-3 ish every game thou....with a basic one....so point made. : / ) I'm good with it I just can't stand using it |
Exmaple Core
Ancient Exiles Negative-Feedback
780
|
Posted - 2013.08.10 02:48:00 -
[35] - Quote
Fiddlestaxp wrote:Exmaple Core wrote:Fiddlestaxp wrote:Logi+ MD is a hard counter for scout + shotty. I think that is working as intended. The gun naturally lends itself to the idea... Medium splash/medium damage weapon vs a fast moving weakly shielded target... If you are going to make an argument for nerfing MD it shouldn't include any reference to the scout suit...
For the +10 Troll Points: Nerf Rock! Scissors is fine. i agree that is should be wooping up on scout shottys but this is becoming the choice weapon of new eden bcuz it kills literally everything and everyone. If it was jus my scout shotty i wouldent be drawing attention to this BS weapon cuz it would be okay for it to counter just me. But its countering everything It isn't countering everything. If anything, grenades are countering everything... And there are a lot of shots that are in fact difficult. Sure, there are some easy ones too, but I disagree about not seeing any "Bad mass driver users"... There sure are some. And there are good ones too. Favorite examples are Alldin last patch and Kaughst this. Guys are clearly more capable with the weapon than most. If people can be clearly better then there must be a skill element to it. People are clearly worse too.
Yes there is a certain skill to it like there is in everything, and although you do not need skill to use it yes, those who are good at dust will be even more effective with the mass driver. But even then, a solid majority of the firefights in dust are at short to point blank were this monster destroys ppl with no effort or gun game required. In fact, you can have excellent footwork and try to run away with any weapon of choosing, AR, HMG, scramblers or anything and the MD user will win because it is no skill weapon. You can be great at using them, but its still no skill. Its BS, you cant do anything against them |
Zatara Rought
TeamPlayers EoN.
716
|
Posted - 2013.08.10 02:55:00 -
[36] - Quote
Exmaple Core wrote:Fiddlestaxp wrote:Exmaple Core wrote:Fiddlestaxp wrote:Logi+ MD is a hard counter for scout + shotty. I think that is working as intended. The gun naturally lends itself to the idea... Medium splash/medium damage weapon vs a fast moving weakly shielded target... If you are going to make an argument for nerfing MD it shouldn't include any reference to the scout suit...
For the +10 Troll Points: Nerf Rock! Scissors is fine. i agree that is should be wooping up on scout shottys but this is becoming the choice weapon of new eden bcuz it kills literally everything and everyone. If it was jus my scout shotty i wouldent be drawing attention to this BS weapon cuz it would be okay for it to counter just me. But its countering everything It isn't countering everything. If anything, grenades are countering everything... And there are a lot of shots that are in fact difficult. Sure, there are some easy ones too, but I disagree about not seeing any "Bad mass driver users"... There sure are some. And there are good ones too. Favorite examples are Alldin last patch and Kaughst this. Guys are clearly more capable with the weapon than most. If people can be clearly better then there must be a skill element to it. People are clearly worse too. Yes there is a certain skill to it like there is in everything, and although you do not need skill to use it yes, those who are good at dust will be even more effective with the mass driver. But even then, a solid majority of the firefights in dust are at short to point blank were this monster destroys ppl with no effort or gun game required. In fact, you can have excellent footwork and try to run away with any weapon of choosing, AR, HMG, scramblers or anything and the MD user will win because it is no skill weapon. You can be great at using them, but its still no skill. Its BS, you cant do anything against them
armor tanking after a flux gives me 3 shots before I die to toss the nade. If they are at range in open ground I can kill them just fine. |
Fiddlestaxp
TeamPlayers EoN.
310
|
Posted - 2013.08.10 02:55:00 -
[37] - Quote
It is very easy to kill yourself and your teammates at the ranges you speak of. Most of the shots in that range have to be very precise, so as to only damage the intended target. |
Cobra CLUTCH79
OVERLORDS OF THE ONI SERPENT
27
|
Posted - 2013.08.10 02:58:00 -
[38] - Quote
Exmaple Core wrote:Chunky Munkey wrote:Exmaple Core wrote:Scout shotty jus doesent work anymore cuz everyones favorite noob nades and pistols got nerfed so ppl went scrub driver instead. Sl ima try it on a little scout suit, about to have my first game lets see how scubby i can be The skill in using the MD is not in "gun game" but in getting yourself in the right place at the right time. Of course it's easy when you can approach an opponent at his most vulnerable moments/locations. That's how the game should be. The reason so many people don't like the mass driver, is because if someone using it has got the drop on you, you've probably already lost, and you don't get to rely on your l33t Kb/m skillz to land 10 headshots on them. Too bad for you. Now HTFU. But thats the thing, it is a guarentee win weapon if your properly positioned. Now thats cool, ppl can get behind that, if anything there needs to be more weapons in the game that have a weakness but are good at a certain situation. But the massdriver not only wins at its proper position, it wins at AR range bcuz it does not require "gun game". in fact, it is the counter to gungame and if you have one you dont need 10 head shots to win, not 1 or even a direct hit at all! Bcuz the Scrub Driver is a dirty weapon that you simply can not counter. Now its flooding dust and its sucking away the skill shots of dust. Dust is starting to become less challenge. Its becoming pointless, jus getting blown up all the time no matter what you do. Its sad, this shouldent exsist its running the fun of the game snipe |
Exmaple Core
Ancient Exiles Negative-Feedback
782
|
Posted - 2013.08.10 03:03:00 -
[39] - Quote
Fiddlestaxp wrote:It is very easy to kill yourself and your teammates at the ranges you speak of. Most of the shots in that range have to be very precise, so as to only damage the intended target.
At point blank to short range? That is were you should have most controle of your weapon, you shouldent be hitting many team mates there, were it is easy to be spot on and you dont have to be ethire, it has a blast. Most of the time, there is more than enough space to avoid hitting your allies anyways in PC. NOt all the time of course but a good majority of the time. Its very simple to blast ppl away |
Zatara Rought
TeamPlayers EoN.
716
|
Posted - 2013.08.10 03:04:00 -
[40] - Quote
i get killed by murder taxi's and kamehameha guns (forge's) than m/d's. And they **** me more. |
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Exmaple Core
Ancient Exiles Negative-Feedback
783
|
Posted - 2013.08.10 03:13:00 -
[41] - Quote
Zatara Rought wrote:i get killed by murder taxi's and kamehameha guns (forge's) than m/d's. And they **** me more.
lolol theres one dude who used to be in pink fluffu named Super Sayin and i think he should use the kamehameha forge :) |
Fiddlestaxp
TeamPlayers EoN.
310
|
Posted - 2013.08.10 03:16:00 -
[42] - Quote
Exmaple Core wrote:Fiddlestaxp wrote:It is very easy to kill yourself and your teammates at the ranges you speak of. Most of the shots in that range have to be very precise, so as to only damage the intended target. At point blank to short range? That is were you should have most controle of your weapon, you shouldent be hitting many team mates there, were it is easy to be spot on and you dont have to be ethire, it has a blast. Most of the time, there is more than enough space to avoid hitting your allies anyways in PC. NOt all the time of course but a good majority of the time. Its very simple to blast ppl away
Sure you have control over it, but there are tons of shots that you just can't take because of the limitations of the weapon. There have been countless times that I have had to hold up on a shot that I could take with any other gun because I would kill either myself or my teammate with the shots. Sometimes I go for a shot with a very narrow window in which I can only hurt my intended target , and the target shifts into a direct impact, killing me and the target and potentially damaging allies. Friendly drop uplinks are sometimes casualties of positioning and a careless MD shot can detonate friendly REs. A 1% angle shift can mean the difference between life and death. |
DeadlyAztec11
Max-Pain-inc Dark Taboo
1819
|
Posted - 2013.08.10 03:18:00 -
[43] - Quote
Exmaple Core wrote:Scout shotty jus doesent work anymore cuz everyones favorite noob nades and pistols got nerfed so ppl went scrub driver instead. Sl ima try it on a little scout suit, about to have my first game lets see how scubby i can be Your the SOB that sent me mail calling me a ***! Plus you made fun of my Corp.
What the hell was that about? You never even told me why you were such a jerk. |
Rusty Shallows
Black Jackals
239
|
Posted - 2013.08.10 03:27:00 -
[44] - Quote
With posts like this there is no question why the Devs refuse to take us seriously. |
Exmaple Core
Ancient Exiles Negative-Feedback
784
|
Posted - 2013.08.10 03:30:00 -
[45] - Quote
DeadlyAztec11 wrote:Exmaple Core wrote:Scout shotty jus doesent work anymore cuz everyones favorite noob nades and pistols got nerfed so ppl went scrub driver instead. Sl ima try it on a little scout suit, about to have my first game lets see how scubby i can be Your the SOB that sent me mail calling me a ***! Plus you made fun of my Corp. What the hell was that about? You never even told me why you were such a jerk.
hahah i was just trollen, saw your corp name so why not :) that was funny |
Exmaple Core
Ancient Exiles Negative-Feedback
784
|
Posted - 2013.08.10 03:34:00 -
[46] - Quote
Fiddlestaxp wrote:Exmaple Core wrote:Fiddlestaxp wrote:It is very easy to kill yourself and your teammates at the ranges you speak of. Most of the shots in that range have to be very precise, so as to only damage the intended target. At point blank to short range? That is were you should have most controle of your weapon, you shouldent be hitting many team mates there, were it is easy to be spot on and you dont have to be ethire, it has a blast. Most of the time, there is more than enough space to avoid hitting your allies anyways in PC. NOt all the time of course but a good majority of the time. Its very simple to blast ppl away Sure you have control over it, but there are tons of shots that you just can't take because of the limitations of the weapon. There have been countless times that I have had to hold up on a shot that I could take with any other gun because I would kill either myself or my teammate with the shots. Sometimes I go for a shot with a very narrow window in which I can only hurt my intended target , and the target shifts into a direct impact, killing me and the target and potentially damaging allies. Friendly drop uplinks are sometimes casualties of positioning and a careless MD shot can detonate friendly REs. A 1% angle shift can mean the difference between life and death.
yeah theres alittle risk to it and these situations has happened countless times but those situations are dwarfed by the sheer amount of times this weapon has swept the battlefeild, if this weapon is so dangerious to yourselfs and allies, if its THAT uncrontoleable then it wouldent be used to the great effect it is now in PCs and especially in pubs. This weapon is spammed byt he best players in PC and by everyone in pubs bcuz its so effective, and in PC ppl are good enough not to harm their team very often at all. Its easy mode |
Fiddlestaxp
TeamPlayers EoN.
310
|
Posted - 2013.08.10 03:42:00 -
[47] - Quote
Exmaple Core wrote:Fiddlestaxp wrote:Exmaple Core wrote:Fiddlestaxp wrote:It is very easy to kill yourself and your teammates at the ranges you speak of. Most of the shots in that range have to be very precise, so as to only damage the intended target. At point blank to short range? That is were you should have most controle of your weapon, you shouldent be hitting many team mates there, were it is easy to be spot on and you dont have to be ethire, it has a blast. Most of the time, there is more than enough space to avoid hitting your allies anyways in PC. NOt all the time of course but a good majority of the time. Its very simple to blast ppl away Sure you have control over it, but there are tons of shots that you just can't take because of the limitations of the weapon. There have been countless times that I have had to hold up on a shot that I could take with any other gun because I would kill either myself or my teammate with the shots. Sometimes I go for a shot with a very narrow window in which I can only hurt my intended target , and the target shifts into a direct impact, killing me and the target and potentially damaging allies. Friendly drop uplinks are sometimes casualties of positioning and a careless MD shot can detonate friendly REs. A 1% angle shift can mean the difference between life and death. yeah theres alittle risk to it and these situations has happened countless times but those situations are dwarfed by the sheer amount of times this weapon has swept the battlefeild, if this weapon is so dangerious to yourselfs and allies, if its THAT uncrontoleable then it wouldent be used to the great effect it is now in PCs and especially in pubs. This weapon is spammed byt he best players in PC and by everyone in pubs bcuz its so effective, and in PC ppl are good enough not to harm their team very often at all. Its easy mode.Double easy mode with the flux nade!
So it is sweeping the battlefield as the best players use it and are good with it and it is easy mode. But there is some risk involved. But it is easy mode. I haven't seen "all the best" players run to the mass driver in any case. Most still use AR or HMG or Shotty. The players that I have seen using the MD since chromosome are still the ones that seem to be doing the best. In my corp, we usually only bring one MD, on rare occasion two MDs. A few of your guys have picked It up (No issue!), but they only use it part time. Most MDs I have seen was by Pro Hic and it was mostly used as a defensive weapon to suppress pushes. Regular Trooper is really good with his fluxes and did the best on his team most of the time. Another player that has been using the gun for many months now...
Agree 100% about flux grenades. All grenades except contact should have 2 max ammo and grenades should use up more nanite clusters. |
Exmaple Core
Ancient Exiles Negative-Feedback
784
|
Posted - 2013.08.10 03:55:00 -
[48] - Quote
Fiddlestaxp wrote:Exmaple Core wrote:Fiddlestaxp wrote:Exmaple Core wrote:Fiddlestaxp wrote:It is very easy to kill yourself and your teammates at the ranges you speak of. Most of the shots in that range have to be very precise, so as to only damage the intended target. At point blank to short range? That is were you should have most controle of your weapon, you shouldent be hitting many team mates there, were it is easy to be spot on and you dont have to be ethire, it has a blast. Most of the time, there is more than enough space to avoid hitting your allies anyways in PC. NOt all the time of course but a good majority of the time. Its very simple to blast ppl away Sure you have control over it, but there are tons of shots that you just can't take because of the limitations of the weapon. There have been countless times that I have had to hold up on a shot that I could take with any other gun because I would kill either myself or my teammate with the shots. Sometimes I go for a shot with a very narrow window in which I can only hurt my intended target , and the target shifts into a direct impact, killing me and the target and potentially damaging allies. Friendly drop uplinks are sometimes casualties of positioning and a careless MD shot can detonate friendly REs. A 1% angle shift can mean the difference between life and death. yeah theres alittle risk to it and these situations has happened countless times but those situations are dwarfed by the sheer amount of times this weapon has swept the battlefeild, if this weapon is so dangerious to yourselfs and allies, if its THAT uncrontoleable then it wouldent be used to the great effect it is now in PCs and especially in pubs. This weapon is spammed byt he best players in PC and by everyone in pubs bcuz its so effective, and in PC ppl are good enough not to harm their team very often at all. Its easy mode.Double easy mode with the flux nade! So it is sweeping the battlefield as the best players use it and are good with it and it is easy mode. But there is some risk involved. But it is easy mode. I haven't seen "all the best" players run to the mass driver in any case. Most still use AR or HMG or Shotty. The players that I have seen using the MD since chromosome are still the ones that seem to be doing the best. In my corp, we usually only bring one MD, on rare occasion two MDs. A few of your guys have picked It up (No issue!), but they only use it part time. Most MDs I have seen was by Pro Hic and it was mostly used as a defensive weapon to suppress pushes. Regular Trooper is really good with his fluxes and did the best on his team most of the time. Another player that has been using the gun for many months now... Agree 100% about flux grenades. All grenades except contact should have 2 max ammo and grenades should use up more nanite clusters.
yess grenades should be treated abit more rough so they become less of a primary weapon, grenades and explosive weapons have always been crazy effective in dust and it takes away from the fun of the game. We picked up the MD tonight in cuz you guys had a couple, more than 1, tho i dont expect you to know what everyone on your team is using. Personally i think the MD is almost balanced, does too much damage for a clip of 8, its almost fair if it wasent for its insaine damage output, the easy mode part is fine thats simply the nature of the weapon and is cool about it, but its simply too effective like the grenades it fires and everyone is cadering to it |
Fiddlestaxp
TeamPlayers EoN.
310
|
Posted - 2013.08.10 04:01:00 -
[49] - Quote
Exmaple Core wrote:
yess grenades should be treated abit more rough so they become less of a primary weapon, grenades and explosive weapons have always been crazy effective in dust and it takes away from the fun of the game. We picked up the MD tonight in cuz you guys had a couple, more than 1, tho i dont expect you to know what everyone on your team is using. Personally i think the MD is almost balanced, does too much damage for a clip of 8, its almost fair if it wasent for its insaine damage output, the easy mode part is fine thats simply the nature of the weapon and is cool about it, but its simply too effective like the grenades it fires and everyone is cadering to it
I am well aware of my team makeup in most matches. Tonight we had a gentleman from synergy helping us out that did part time MD and part time shotgun. This is uncommon and is usually not the case. Sometimes we have Mcfurious using MD as well. Like I said, at most two... but usually just me. I certainly don't see that as "the best players in the game"... not by a long shot.
MD clip is 6 BTW. The situations you are talking about are AWFUL for an assault mass driver. The Freedom MD is the one that you should be using in any argument regarding short range balance of the MD and it's Direct-Impact-Everytime DPS is still much lower than that of the AR or HMG. Reloads are long and frequent.
Grenades are an issue. The MD is not. Any perceived problems with the MD would be quickly addressed by a grenade-equip nerf. |
Exmaple Core
Ancient Exiles Negative-Feedback
785
|
Posted - 2013.08.10 04:19:00 -
[50] - Quote
Fiddlestaxp wrote:Exmaple Core wrote:
yess grenades should be treated abit more rough so they become less of a primary weapon, grenades and explosive weapons have always been crazy effective in dust and it takes away from the fun of the game. We picked up the MD tonight in cuz you guys had a couple, more than 1, tho i dont expect you to know what everyone on your team is using. Personally i think the MD is almost balanced, does too much damage for a clip of 8, its almost fair if it wasent for its insaine damage output, the easy mode part is fine thats simply the nature of the weapon and is cool about it, but its simply too effective like the grenades it fires and everyone is cadering to it
I am well aware of my team makeup in most matches. Tonight we had a gentleman from synergy helping us out that did part time MD and part time shotgun. This is uncommon and is usually not the case. Sometimes we have Mcfurious using MD as well. Like I said, at most two... but usually just me. I certainly don't see that as "the best players in the game"... not by a long shot. MD clip is 6 BTW. The situations you are talking about are AWFUL for an assault mass driver. The Freedom MD is the one that you should be using in any argument regarding short range balance of the MD and it's Direct-Impact-Everytime DPS is still much lower than that of the AR or HMG. Reloads are long and frequent. Grenades are an issue. The MD is not. Any perceived problems with the MD would be quickly addressed by a grenade-equip nerf.
like i said before you dont have to be the best players in the game to use these weapons, and like you said their easy mode and simple to use. DPS is a weak argument because no full auto weapon ever actually does its full dps, ppl strafe and run away to avoid fire, but you cant avoid explosions, 6 or 8 rounds their all hitting you and your dead, most of the time in one or two because your hit by the flux nade first. Besides, a direct hit can do something close to 450 damage with no damage mods and theres 6 to 8 shots. Point blank may be "awful" for MDs but they usally come out on top in practise, we all know it |
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Zatara Rought
TeamPlayers EoN.
718
|
Posted - 2013.08.10 04:29:00 -
[51] - Quote
Fiddlestaxp wrote:Exmaple Core wrote:
yess grenades should be treated abit more rough so they become less of a primary weapon, grenades and explosive weapons have always been crazy effective in dust and it takes away from the fun of the game. We picked up the MD tonight in cuz you guys had a couple, more than 1, tho i dont expect you to know what everyone on your team is using. Personally i think the MD is almost balanced, does too much damage for a clip of 8, its almost fair if it wasent for its insaine damage output, the easy mode part is fine thats simply the nature of the weapon and is cool about it, but its simply too effective like the grenades it fires and everyone is cadering to it
I am well aware of my team makeup in most matches. Tonight we had a gentleman from synergy helping us out that did part time MD and part time shotgun. This is uncommon and is usually not the case. Sometimes we have Mcfurious using MD as well. Like I said, at most two... but usually just me. I certainly don't see that as "the best players in the game"... not by a long shot. MD clip is 6 BTW. The situations you are talking about are AWFUL for an assault mass driver. The Freedom MD is the one that you should be using in any argument regarding short range balance of the MD and it's Direct-Impact-Everytime DPS is still much lower than that of the AR or HMG. Reloads are long and frequent. Grenades are an issue. The MD is not. Any perceived problems with the MD would be quickly addressed by a grenade-equip nerf.
I still get 3-4 shot from splash by a md. and less if they use damage mods. Yes maple is wrong about the clip.
But i think the MD is a little OP because 6 shots of splash while aggravating the ability of your opponent to see clearly and aim without incident is rare. |
Fiddlestaxp
TeamPlayers EoN.
310
|
Posted - 2013.08.10 04:32:00 -
[52] - Quote
Exmaple Core wrote:Fiddlestaxp wrote:Exmaple Core wrote:
yess grenades should be treated abit more rough so they become less of a primary weapon, grenades and explosive weapons have always been crazy effective in dust and it takes away from the fun of the game. We picked up the MD tonight in cuz you guys had a couple, more than 1, tho i dont expect you to know what everyone on your team is using. Personally i think the MD is almost balanced, does too much damage for a clip of 8, its almost fair if it wasent for its insaine damage output, the easy mode part is fine thats simply the nature of the weapon and is cool about it, but its simply too effective like the grenades it fires and everyone is cadering to it
I am well aware of my team makeup in most matches. Tonight we had a gentleman from synergy helping us out that did part time MD and part time shotgun. This is uncommon and is usually not the case. Sometimes we have Mcfurious using MD as well. Like I said, at most two... but usually just me. I certainly don't see that as "the best players in the game"... not by a long shot. MD clip is 6 BTW. The situations you are talking about are AWFUL for an assault mass driver. The Freedom MD is the one that you should be using in any argument regarding short range balance of the MD and it's Direct-Impact-Everytime DPS is still much lower than that of the AR or HMG. Reloads are long and frequent. Grenades are an issue. The MD is not. Any perceived problems with the MD would be quickly addressed by a grenade-equip nerf. like i said before you dont have to be the best players in the game to use these weapons, and like you said their easy mode and simple to use. DPS is a weak argument because no full auto weapon ever actually does its full dps, ppl strafe and run away to avoid fire, but you cant avoid explosions, 6 or 8 rounds their all hitting you and your dead, most of the time in one or two because your hit by the flux nade first. Besides, a direct hit can do something close to 450 damage with no damage mods and theres 6 to 8 shots. Point blank may be "awful" for MDs but they usally come out on top in practise, we all know it
I am sorry that tone doesn't translate well through the internet. I was being a bit sarcastic when I was saying it was easy mode. Was trying to reorganize your text to point out how that statement was dubious. I failed in that regard.
If you get direct impacted by a MD while in armor you are probably going to die... and should. If you get hit by 6 rounds from a prototype MD you should also die... That is SIX WHOLE SECONDS that you could have killed the guy in. AR could do it in 3..
Didn't say that Point Blank was awful for MDs... I said they were awful for assault MDs (A subclass) and that you shouldn't be basing any arguments concerning CQC MD balance on them. |
Exmaple Core
Ancient Exiles Negative-Feedback
786
|
Posted - 2013.08.10 04:54:00 -
[53] - Quote
Fiddlestaxp wrote:Exmaple Core wrote:Fiddlestaxp wrote:Exmaple Core wrote:
yess grenades should be treated abit more rough so they become less of a primary weapon, grenades and explosive weapons have always been crazy effective in dust and it takes away from the fun of the game. We picked up the MD tonight in cuz you guys had a couple, more than 1, tho i dont expect you to know what everyone on your team is using. Personally i think the MD is almost balanced, does too much damage for a clip of 8, its almost fair if it wasent for its insaine damage output, the easy mode part is fine thats simply the nature of the weapon and is cool about it, but its simply too effective like the grenades it fires and everyone is cadering to it
I am well aware of my team makeup in most matches. Tonight we had a gentleman from synergy helping us out that did part time MD and part time shotgun. This is uncommon and is usually not the case. Sometimes we have Mcfurious using MD as well. Like I said, at most two... but usually just me. I certainly don't see that as "the best players in the game"... not by a long shot. MD clip is 6 BTW. The situations you are talking about are AWFUL for an assault mass driver. The Freedom MD is the one that you should be using in any argument regarding short range balance of the MD and it's Direct-Impact-Everytime DPS is still much lower than that of the AR or HMG. Reloads are long and frequent. Grenades are an issue. The MD is not. Any perceived problems with the MD would be quickly addressed by a grenade-equip nerf. like i said before you dont have to be the best players in the game to use these weapons, and like you said their easy mode and simple to use. DPS is a weak argument because no full auto weapon ever actually does its full dps, ppl strafe and run away to avoid fire, but you cant avoid explosions, 6 or 8 rounds their all hitting you and your dead, most of the time in one or two because your hit by the flux nade first. Besides, a direct hit can do something close to 450 damage with no damage mods and theres 6 to 8 shots. Point blank may be "awful" for MDs but they usally come out on top in practise, we all know it I am sorry that tone doesn't translate well through the internet. I was being a bit sarcastic when I was saying it was easy mode. Was trying to reorganize your text to point out how that statement was dubious. I failed in that regard. If you get direct impacted by a MD while in armor you are probably going to die... and should. If you get hit by 6 rounds from a prototype MD you should also die... That is SIX WHOLE SECONDS that you could have killed the guy in. AR could do it in 3.. Didn't say that Point Blank was awful for MDs... I said they were awful for assault MDs (A subclass) and that you shouldn't be basing any arguments concerning CQC MD balance on them.
lol it happens. I it should kill someone in 6 shots but it never takes that many to kill someone, it takes 5 to kill a proto my standard no skilled or damage mod md never mind proto with no bonuses! assualt MDs can totally qcq, maby not as well as you say and i belive you but their deffenetly capable and doing well at short range. I also agree that you should be killed by a mass driver if your armor tanked, it does more damage to armor so it well, should, direct hit or not. But its facerolling shield users as well and they cant do anything with or without the flux nade that comes their way before anything happens. Because its easy mode, does tons of damage, can have alot of shots and you cant avoid it. But you can avoid all the enemy fire and pwn them np... unless your up against mass drivers |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
623
|
Posted - 2013.08.10 04:57:00 -
[54] - Quote
I got 2 exos on a commando. too fun |
Exmaple Core
Ancient Exiles Negative-Feedback
786
|
Posted - 2013.08.10 04:58:00 -
[55] - Quote
Darken-Sol wrote:I got 2 exos on a commando. too fun .... lol. your a terroable person |
Zatara Rought
TeamPlayers EoN.
719
|
Posted - 2013.08.10 04:59:00 -
[56] - Quote
Exmaple Core wrote:Fiddlestaxp wrote:Exmaple Core wrote:Fiddlestaxp wrote:Exmaple Core wrote:
yess grenades should be treated abit more rough so they become less of a primary weapon, grenades and explosive weapons have always been crazy effective in dust and it takes away from the fun of the game. We picked up the MD tonight in cuz you guys had a couple, more than 1, tho i dont expect you to know what everyone on your team is using. Personally i think the MD is almost balanced, does too much damage for a clip of 8, its almost fair if it wasent for its insaine damage output, the easy mode part is fine thats simply the nature of the weapon and is cool about it, but its simply too effective like the grenades it fires and everyone is cadering to it
I am well aware of my team makeup in most matches. Tonight we had a gentleman from synergy helping us out that did part time MD and part time shotgun. This is uncommon and is usually not the case. Sometimes we have Mcfurious using MD as well. Like I said, at most two... but usually just me. I certainly don't see that as "the best players in the game"... not by a long shot. MD clip is 6 BTW. The situations you are talking about are AWFUL for an assault mass driver. The Freedom MD is the one that you should be using in any argument regarding short range balance of the MD and it's Direct-Impact-Everytime DPS is still much lower than that of the AR or HMG. Reloads are long and frequent. Grenades are an issue. The MD is not. Any perceived problems with the MD would be quickly addressed by a grenade-equip nerf. like i said before you dont have to be the best players in the game to use these weapons, and like you said their easy mode and simple to use. DPS is a weak argument because no full auto weapon ever actually does its full dps, ppl strafe and run away to avoid fire, but you cant avoid explosions, 6 or 8 rounds their all hitting you and your dead, most of the time in one or two because your hit by the flux nade first. Besides, a direct hit can do something close to 450 damage with no damage mods and theres 6 to 8 shots. Point blank may be "awful" for MDs but they usally come out on top in practise, we all know it I am sorry that tone doesn't translate well through the internet. I was being a bit sarcastic when I was saying it was easy mode. Was trying to reorganize your text to point out how that statement was dubious. I failed in that regard. If you get direct impacted by a MD while in armor you are probably going to die... and should. If you get hit by 6 rounds from a prototype MD you should also die... That is SIX WHOLE SECONDS that you could have killed the guy in. AR could do it in 3.. Didn't say that Point Blank was awful for MDs... I said they were awful for assault MDs (A subclass) and that you shouldn't be basing any arguments concerning CQC MD balance on them. lol it happens. I it should kill someone in 6 shots but it never takes that many to kill someone, it takes 5 to kill a proto my standard no skilled or damage mod md never mind proto with no bonuses! assualt MDs can totally qcq, maby not as well as you say and i belive you but their deffenetly capable and doing well at short range. I also agree that you should be killed by a mass driver if your armor tanked, it does more damage to armor so it well, should, direct hit or not. But its facerolling shield users as well and they cant do anything with or without the flux nade that comes their way before anything happens. Because its easy mode, does tons of damage, can have alot of shots and you cant avoid it. But you can avoid all the enemy fire and pwn them np... unless your up against mass drivers
but you're not mad when you are out on open ground for 2 seconds and get 1-2 shotted by a forge and one shotted by a thales/proto sniper or hit by a taxi? See all those would be more difficult to hit on a shotty scout, so you have an advantage their. I stick out like a ******* christmas tree and can't avoid them cause I'm slow as **** if I want more than 450 EHP.
|
Fiddlestaxp
TeamPlayers EoN.
310
|
Posted - 2013.08.10 04:59:00 -
[57] - Quote
Exmaple Core wrote:Fiddlestaxp wrote:Exmaple Core wrote:Fiddlestaxp wrote:Exmaple Core wrote:
yess grenades should be treated abit more rough so they become less of a primary weapon, grenades and explosive weapons have always been crazy effective in dust and it takes away from the fun of the game. We picked up the MD tonight in cuz you guys had a couple, more than 1, tho i dont expect you to know what everyone on your team is using. Personally i think the MD is almost balanced, does too much damage for a clip of 8, its almost fair if it wasent for its insaine damage output, the easy mode part is fine thats simply the nature of the weapon and is cool about it, but its simply too effective like the grenades it fires and everyone is cadering to it
I am well aware of my team makeup in most matches. Tonight we had a gentleman from synergy helping us out that did part time MD and part time shotgun. This is uncommon and is usually not the case. Sometimes we have Mcfurious using MD as well. Like I said, at most two... but usually just me. I certainly don't see that as "the best players in the game"... not by a long shot. MD clip is 6 BTW. The situations you are talking about are AWFUL for an assault mass driver. The Freedom MD is the one that you should be using in any argument regarding short range balance of the MD and it's Direct-Impact-Everytime DPS is still much lower than that of the AR or HMG. Reloads are long and frequent. Grenades are an issue. The MD is not. Any perceived problems with the MD would be quickly addressed by a grenade-equip nerf. like i said before you dont have to be the best players in the game to use these weapons, and like you said their easy mode and simple to use. DPS is a weak argument because no full auto weapon ever actually does its full dps, ppl strafe and run away to avoid fire, but you cant avoid explosions, 6 or 8 rounds their all hitting you and your dead, most of the time in one or two because your hit by the flux nade first. Besides, a direct hit can do something close to 450 damage with no damage mods and theres 6 to 8 shots. Point blank may be "awful" for MDs but they usally come out on top in practise, we all know it I am sorry that tone doesn't translate well through the internet. I was being a bit sarcastic when I was saying it was easy mode. Was trying to reorganize your text to point out how that statement was dubious. I failed in that regard. If you get direct impacted by a MD while in armor you are probably going to die... and should. If you get hit by 6 rounds from a prototype MD you should also die... That is SIX WHOLE SECONDS that you could have killed the guy in. AR could do it in 3.. Didn't say that Point Blank was awful for MDs... I said they were awful for assault MDs (A subclass) and that you shouldn't be basing any arguments concerning CQC MD balance on them. lol it happens. I it should kill someone in 6 shots but it never takes that many to kill someone, it takes 5 to kill a proto my standard no skilled or damage mod md never mind proto with no bonuses! assualt MDs can totally qcq, maby not as well as you say and i belive you but their deffenetly capable and doing well at short range. I also agree that you should be killed by a mass driver if your armor tanked, it does more damage to armor so it well, should, direct hit or not. But its facerolling shield users as well and they cant do anything with or without the flux nade that comes their way before anything happens. Because its easy mode, does tons of damage, can have alot of shots and you cant avoid it. But you can avoid all the enemy fire and pwn them np... unless your up against mass drivers
If you eat a nade, you are probably going to lose the engagement regardless of the weapon the guy is using. MD just is the naturally compliment to flux grenades. Once again; the problem is with grenades, not the mass driver.
Assualt MD do less overall DPS, offer little advantage in % of hits, and have a higher suicide-dead zone than the standard variants. They also have higher ISK and equip costs. They are inferior in PC CQC and you should be cleaning them up with your scout shotgun. |
Exmaple Core
Ancient Exiles Negative-Feedback
786
|
Posted - 2013.08.10 05:06:00 -
[58] - Quote
Zatara Rought wrote:[quote=Exmaple Core] but you're not mad when you are out on open ground for 2 seconds and get 1-2 shotted by a forge and one shotted by a thales/proto sniper or hit by a taxi? See all those would be more difficult to hit on a shotty scout, so you have an advantage their. I stick out like a ******* christmas tree and can't avoid them cause I'm slow as **** if I want more than 450 EHP.
youd be surprised about the forge, their as deadly and unavoidable to me as they are you guys. Admitively only durring PC, funny how that works. Cars are abit easier for me tho. But its not much of an advantage because the promblem is reversed for my class, i jus barely break 400 EHP x) |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
623
|
Posted - 2013.08.10 05:09:00 -
[59] - Quote
Exmaple Core wrote:Darken-Sol wrote:I got 2 exos on a commando. too fun .... lol. your a terroable person yeah i am. im a great wolf tho. well, i pee on stuff |
Exmaple Core
Ancient Exiles Negative-Feedback
791
|
Posted - 2013.08.10 05:11:00 -
[60] - Quote
Fiddlestaxp wrote:[quote=Exmaple Core]
If you eat a nade, you are probably going to lose the engagement regardless of the weapon the guy is using. MD just is the naturally compliment to flux grenades. Once again; the problem is with grenades, not the mass driver.
Assualt MD do less overall DPS, offer little advantage in % of hits, and have a higher suicide-dead zone than the standard variants. They also have higher ISK and equip costs. They are inferior in PC CQC and you should be cleaning them up with your scout shotgun.
i would really like to think the same but between the awful PC hit dietection for projectiles and mass drivers doing so much damage, plus the fluxes i quiet often loose against MDs. true for pubs as well. Personally i agree with the earlier statement in that the mass driver is a counter the scout shotty. Sadly right now its a counter to pretty much everything.
And yeah, its true about the grenade, your prolly screwed no matter what weapon is the follow up. But everyone with a mass driver uses it and everyone is switching to mass drivers. Its getting rediculas to play anymore something needs to be done |
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