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121. Question regarding balance. - in General Discussions [original thread]
Darken-Soul wrote: There is always going to be weapons and gear that completely outperforms everything else. I may be giving CCP to much credit for introducing FoTM. Perhaps they are just incompetent. Either way, get used to it. They won't fix ...
- by Fiddlestaxp - at 2014.02.22 03:01:00
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122. Question regarding balance. - in General Discussions [original thread]
echo47 wrote: What ever methods are used will make it more difficult or impossible until all items are in the game. You mention the LR and TAC AR would these two really be that OP compared to the CR and RR right now? Im not sure. I think the...
- by Fiddlestaxp - at 2014.02.22 02:50:00
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123. Question regarding balance. - in General Discussions [original thread]
Like I said, there is obviously a problem in their method and a little transparency and tweaking would go a long way in helping this game return to playability. I would say that Flaylocks and contact gernades were preferable to this long range mad...
- by Fiddlestaxp - at 2014.02.22 02:29:00
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124. Question regarding balance. - in General Discussions [original thread]
Rogue Saint wrote: Forum QQ, logs on usage, CPM (lol).... Problem with Forum QQ is that half of it is meta (As by design WELCOME TO NEW EDEN HTFU etc.) Problem with usage figure is that what is popular isn't necessarily good. Mass Driver bei...
- by Fiddlestaxp - at 2014.02.22 02:26:00
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125. Question regarding balance. - in General Discussions [original thread]
Does anyone know what methods CCP uses to ensure game balance? I know at one point they said they were rebalancing the mass driver based on an "internal play test" (which was a bit insulting at the time) I want to know, because I have a hunch tha...
- by Fiddlestaxp - at 2014.02.22 02:15:00
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126. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Make railguns behave like the mass driver(of old?). Have the projectile disappear after a certain duration. Make this distance ONLY so short as to make the railguns all but useless on anything but their home point from the red line. Nothing sho...
- by Fiddlestaxp - at 2014.02.07 07:50:00
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127. Regarding Mass Drivers - in General Discussions [original thread]
Bojo The Mighty wrote: Fiddlestaxp wrote: Bojo The Mighty wrote: It's still a great weapon. I only have prof 1 in it and boy it wrecks people It wrecks standard and advanced suits. It destroys the great unallocated masses. But try to ki...
- by Fiddlestaxp - at 2014.02.07 04:04:00
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128. EVE-DUST Link. How important is it to you? - in General Discussions [original thread]
The eve>> dust connection is STRONG. OBs win matches. Period. The dust>> eve connection is.... I guess the chats are linked.
- by Fiddlestaxp - at 2014.02.06 05:57:00
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129. Stop complaining about Aim Assist - in General Discussions [original thread]
Removing AA isn't the right solution and anyone calling for it is ignoring the fact that the unreal engine blows. Toning down the damage on all weapons associated with it is the correct solution. They really need to be doing at LEAST 10-15% less...
- by Fiddlestaxp - at 2014.02.05 20:36:00
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130. Regarding Mass Drivers - in General Discussions [original thread]
Justin Tymes wrote: Jebus McKing wrote: IMO when everyone and their mothers will be switching to scout suits in 1.8 we will see a revival of Mass Drivers. With Heavies with immune to it, and Assaults and Commandos resistant to it, I dou...
- by Fiddlestaxp - at 2014.02.05 07:57:00
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131. Regarding Mass Drivers - in General Discussions [original thread]
McFurious wrote: I've been using it since closed beta and I still use it but if you haven't already spent a lot of SP on it, don't bother. This build is all about combat rifles, rail rifles, and tanks. Even with proficiency 4 I still struggle t...
- by Fiddlestaxp - at 2014.02.05 07:52:00
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132. Regarding Mass Drivers - in General Discussions [original thread]
Bojo The Mighty wrote: It's still a great weapon. I only have prof 1 in it and boy it wrecks people It wrecks standard and advanced suits. It destroys the great unallocated masses. But try to kill a suit that isn't LOLSPEEDTANKED and you will...
- by Fiddlestaxp - at 2014.02.05 07:50:00
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133. Regarding Mass Drivers - in General Discussions [original thread]
Aziagarth Haus wrote: With the RR and CR running around, is it still a reasonable idea to begin running down the mass driver skill tree? Situationally I always find myself above the enemy and able to easily shoot down upon them. With a forge g...
- by Fiddlestaxp - at 2014.02.05 07:37:00
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134. Honestly... - in General Discussions [original thread]
Justin Tymes wrote: Taeryn Frost wrote: I don't miss any of the explosion FOTMs. I can deal with projectiles to some extent, but being bombarded and killed without the enemy even having line of sight is pretty annoying. I do find the RR and...
- by Fiddlestaxp - at 2014.02.05 06:35:00
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135. Honestly... - in General Discussions [original thread]
Bayeth Mal wrote: Justin Tymes wrote: Taeryn Frost wrote: I don't miss any of the explosion FOTMs. I can deal with projectiles to some extent, but being bombarded and killed without the enemy even having line of sight is pretty annoying. ...
- by Fiddlestaxp - at 2014.02.05 06:33:00
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136. Honestly... - in General Discussions [original thread]
zibathy numbertwo wrote: This is the worst FotM in Dust history. Never have I been so hopelessly stomped by OP weapons. RR and CR are literally two different reincarnations of H I T L E R himself. This is the first time I have quit playing Dust...
- by Fiddlestaxp - at 2014.02.05 06:31:00
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137. Question for Speed Tankers on 1.8 - in General Discussions [original thread]
Best fix would be to lower HMG and AR/CR/SCR/RR damage. Would bring them more into line with other weapons AND help bring back previously viable play styles.
- by Fiddlestaxp - at 2014.02.04 17:20:00
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138. Fit of the Month - in General Discussions [original thread]
Patrick57 wrote: Do you not remember the horrible era of Mass Drivers? You must be talking about pre-auto aim, because post-auto aim the gun is ****. Pro Hic was the only team that I saw that ran a lot of mass drivers. I think you are conf...
- by Fiddlestaxp - at 2014.02.04 17:12:00
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139. Suicide statstics? - in General Discussions [original thread]
I'd like to see he statistics on suicides. I think I have the most in the game. Between redline diving, close range mass driver, and getting killed by your own dropship, I think I have a formidable amount built up. Any way we can get suicide kill...
- by Fiddlestaxp - at 2014.02.04 16:58:00
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140. Question for Speed Tankers on 1.8 - in General Discussions [original thread]
Speed tanking is indeed dead. If they make it any worse, it will still be dead. Time to kill is too low for it to be effective and scanners have made it so that sneaking around is virtually impossible unless you load up on damps.... which you cant...
- by Fiddlestaxp - at 2014.02.04 05:06:00
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