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CCP Mintchip
C C P C C P Alliance
320
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Posted - 2013.06.19 13:05:00 -
[1] - Quote
There are a lot of changes coming up in Uprising 1.2. To introduce the first group of these changes, CCP Foxfour has this new dev blog to discuss everything Team True Grit has developed.
You can use this thread to discuss this dev blog!
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep
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CCP FoxFour
C C P C C P Alliance
24007
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Posted - 2013.06.19 13:20:00 -
[2] - Quote
:D Fun times! Team True Grit should be hanging around the thread to answer questions. |
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CCP Frame
C C P C C P Alliance
1109
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Posted - 2013.06.19 13:23:00 -
[3] - Quote
SECOND!
Joking aside, looking forward to the ISK transfers and PC changes myself. |
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2100 Angels
The Southern Legion RISE of LEGION
136
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Posted - 2013.06.19 13:26:00 -
[4] - Quote
Huzzah! |
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Parson Atreides
Ahrendee Mercenaries Omega Commission
397
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Posted - 2013.06.19 13:29:00 -
[5] - Quote
Is this a complete list of 1.2 features from TrueGrit or can we expect more (like a reason to play Faction Warfare, for example)? |
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CCP FoxFour
C C P C C P Alliance
24013
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Posted - 2013.06.19 13:30:00 -
[6] - Quote
Parson Atreides wrote:Is this a complete list of 1.2 features from TrueGrit or can we expect more (like a reason to play Faction Warfare, for example)?
This is a complete list for Uprising 1.2 from Team True Grit. Other teams have things they worked on coming as well, but nothing relating to factional warfare.
Edit: Not counting defect fixes. :) |
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CCP Nullarbor
C C P C C P Alliance
1474
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Posted - 2013.06.19 13:32:00 -
[7] - Quote
1.2 was a fairly short release cycle, we have a lot of other things on the stove right now and we will be rolling that out when it's ready. |
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BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
163
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Posted - 2013.06.19 13:36:00 -
[8] - Quote
The kick feature is an excellent start. I'm still not positive I want to marge all the new guys from the alt-corp until there is proper roles, but this should take a lot of the stress out of the process. |
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MR Hexal
FullMetal Brotherhood
21
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Posted - 2013.06.19 13:37:00 -
[9] - Quote
commando suit? new armor plates? new weapons? are they in in 1.2? |
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SuperKing BigNuts
Contract Hunters
159
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Posted - 2013.06.19 13:37:00 -
[10] - Quote
Quote:This is just another step toward getting the DUST 514 economy where it needs to be. We also have designs in the works for direct player-to-player item trading, corporate hangars, EVE-to-DUST ISK transfers, and more. No timeframe on when you will see those, but they'll hopefully be on the roadmap soon.
its nice to see that were finally getting some future vision with out player owned crystal balls |
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Parson Atreides
Ahrendee Mercenaries Omega Commission
397
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Posted - 2013.06.19 13:37:00 -
[11] - Quote
Can you explain a little more about what exactly "Monitor Starmap Security" does in relation to Dust? Right now security status doesn't really affect us, as far as I know.
Is this going to be relevant when PvE comes out? |
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Shadow heat
Seykal Expeditionary Group Minmatar Republic
44
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Posted - 2013.06.19 13:40:00 -
[12] - Quote
When the Blogs for the other Departments are coming ? Don't get me wrong, all that looks very cool But what is going on with the other things in the update ? Game Mechanics, graphics, MMO content, fixes, and so on. |
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ChromeBreaker
SVER True Blood Public Disorder.
577
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Posted - 2013.06.19 13:42:00 -
[13] - Quote
All very usefull and apreciated! Many hugs for Gridlock.  |
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Sponglyboy Squaredoo
Not Guilty EoN.
160
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Posted - 2013.06.19 13:43:00 -
[14] - Quote
CCP Frame wrote:SECOND!
Joking aside, looking forward to the ISK transfers and PC changes myself. I don't really understand what the PC change does but as far as ISK transfers go, harray :D |
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CCP FoxFour
C C P C C P Alliance
24015
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Posted - 2013.06.19 13:43:00 -
[15] - Quote
Parson Atreides wrote:Can you explain a little more about what exactly "Monitor Starmap Security" does in relation to Dust? Right now security status doesn't really affect us, as far as I know.
Is this going to be relevant when PvE comes out?
For planetary conquest it determines a few things. Can you conquer planets in that system? Is the system included in the calculation for attrition and cost for moving clones? |
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Sponglyboy Squaredoo
Not Guilty EoN.
160
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Posted - 2013.06.19 13:44:00 -
[16] - Quote
CCP Nullarbor wrote:1.2 was a fairly short release cycle, we have a lot of other things on the stove right now and we will be rolling that out when it's ready. Like Gramma Cookies! |
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CCP FoxFour
C C P C C P Alliance
24015
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Posted - 2013.06.19 13:44:00 -
[17] - Quote
ChromeBreaker wrote:All very usefull and apreciated! Many hugs for Gridlock. 
Gridlock is an EVE team, I think Veritas is back on it. I will pass your hugs along though! :P |
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iceyburnz
Crux Special Tasks Group Gallente Federation
810
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Posted - 2013.06.19 13:45:00 -
[18] - Quote
Horay! Progress! |
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iceyburnz
Crux Special Tasks Group Gallente Federation
810
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Posted - 2013.06.19 13:46:00 -
[19] - Quote
MR Hexal wrote:commando suit? new armor plates? new weapons? are they in in 1.2?
I think that could be another team |
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RECON BY FIRE
Internal Error. Negative-Feedback
196
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Posted - 2013.06.19 13:51:00 -
[20] - Quote
Direct ISK transfers is one of the most important and best changes to come in months. Unfortunately it just doesn't matter if the core of the game isn't right and yall apparently cant get any of that fixed until 1.3 or after. It sounds like theres some really good changes coming, but it really just does not matter if the actual game isn't enjoyable to play. |
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HowDidThatTaste
Imperfects Negative-Feedback
2867
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Posted - 2013.06.19 13:57:00 -
[21] - Quote
Any chance we could increase the payout or loot from PC to encourage people to play it?
Dial up officer weapon drops, and triple isk rewards. |
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Marston VC
SVER True Blood Public Disorder.
293
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Posted - 2013.06.19 13:58:00 -
[22] - Quote
CCP Nullarbor wrote:1.2 was a fairly short release cycle, we have a lot of other things on the stove right now and we will be rolling that out when it's ready.
Weather theres a lot of content in it or not im more then happy with the above mentioned fixes to PC and the introduction of Isk transfers (finally.....). This is an update im looking forward to seeing, and I think you guys did a good job this time. You did more then I would have suspected in only 1 month of coding, and I honestly didn't think stuff like this would come in the monthly releases. I actually wasn't expecting anything like this coming until the next major build so this was a pleasant surprise. |
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DeeJay One
BetaMax. CRONOS.
38
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Posted - 2013.06.19 14:03:00 -
[23] - Quote
Do the delayed chat channels have any effect on game performance? If so some metrics for that point of the blog would be great ;) |
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Fenix Alexarr
BurgezzE.T.F
10
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Posted - 2013.06.19 14:03:00 -
[24] - Quote
HowDidThatTaste wrote:Any chance we could increase the payout or loot from PC to encourage people to play it?
Dial up officer weapon drops, and triple isk rewards.
This makes for a possibly difficult situation where those who are entrenched in a position would have an even stronger advantage when fending off attackers by getting an even fatter wallet after each battle. Also, once the door is open between economies, isk rewards will generally fall by the wayside in favor of eve sponsors. |
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Fenix Alexarr
BurgezzE.T.F
10
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Posted - 2013.06.19 14:05:00 -
[25] - Quote
DeeJay One wrote:Do the delayed chat channels have any effect on game performance? If so some metrics for that point of the blog would be great ;)
This honestly. I was DC'ed 3 times inside of an hour the other night. Performance in PC battles is still intolerable compared to other game modes. Can we get some dev blogs about improvements made in that department? |
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Fenix Alexarr
BurgezzE.T.F
10
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Posted - 2013.06.19 14:08:00 -
[26] - Quote
The isk transfers are a welcome change, but without a market place to trade, I fear some channels will become like trade fairs where there's nothing but spam for offers on officer gear for sale. Not that I totally disapprove! It's just that it could become very messy when there's already a functioning market place (or contracts) for such things.
Let's keep chat channels for chatting instead of "WTS [officer mod], WTB [officer mod]" |
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CCP FoxFour
C C P C C P Alliance
24046
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Posted - 2013.06.19 14:10:00 -
[27] - Quote
DeeJay One wrote:Do the delayed chat channels have any effect on game performance? If so some metrics for that point of the blog would be great ;)
They should improve performance, we don't have any graphs to show you because it is really hard for us to simulate real world usage. So anything we show would not really be accurate to what you can expect to experience. Possibly once we ship this we can dig some stuff up, not sure. |
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Fenix Alexarr
BurgezzE.T.F
10
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Posted - 2013.06.19 14:11:00 -
[28] - Quote
Removing the ability to kick players mid battle really neuters the feature. Sometimes you don't know an AWOX'er until you're all in the fight. It's better than the current situation, but even with more corporate roles, this is a must have ability for something as important to dusties as territory control. |
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HowDidThatTaste
Imperfects Negative-Feedback
2867
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Posted - 2013.06.19 14:13:00 -
[29] - Quote
Fenix Alexarr wrote:HowDidThatTaste wrote:Any chance we could increase the payout or loot from PC to encourage people to play it?
Dial up officer weapon drops, and triple isk rewards. This makes for a possibly difficult situation where those who are entrenched in a position would have an even stronger advantage when fending off attackers by getting an even fatter wallet after each battle. Also, once the door is open between economies, isk rewards will generally fall by the wayside in favor of eve sponsors.
The payment should increase for the individual mercs not the corp.
Not sure how this would effect those entrenched? What I would like to do is encourage corps to play right now several large corps have basically pulled out and are not interested in playing PC I'm hoping we can entice these corps back until other larger fixes can be implemented. |
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Gold Zapa
Not Guilty EoN.
5
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Posted - 2013.06.19 14:15:00 -
[30] - Quote
CCP Mintchip wrote:There are a lot of changes coming up in Uprising 1.2. To introduce the first group of these changes, CCP Foxfour has this new dev blog to discuss everything Team True Grit has developed. You can use this thread to discuss this dev blog! CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep The only change I want is my skill points.I need my respec like everyone else who has been waiting for a month now. There are many other people who are also waiting for their respec as well and i'm sure thEY DESERVE IT!!WE WANT OUR RESPEC!!! AND WE WANT IT NOW!!!!
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