Pages: 1 2 3 4 5 6 7 8 9 10 [20] 30 |
381. Clarification for the carnage event - in General Discussions [original thread]
On the events page on the dust website, it says you will only get rewarded for using the same type of weapon. Does this mean I can't use the duvoile, then use that imperial without restarting my total kills for the quafe event? Poor CCP, always ...
- by Evolution-7 - at 2013.11.25 15:53:00
|
382. New gamemodes... When? Guesses anyone? - in General Discussions [original thread]
DJINN Marauder wrote: Iron Wolf Saber wrote: I wouldn't mind seeing more traditional game modes in but they have to be separated by and governed by war and sports still. What do you mean? War as in PC and because we are mercs for big ...
- by Evolution-7 - at 2013.11.24 11:34:00
|
383. 'Reads Pilot Suit description' - in General Discussions [original thread]
Roger Cordill wrote: Message from Godin: "This provides unprecedented control over every aspect of a vehicleGÇÖs weapon, navigation, propulsion, and electronic subsystems." ..... so faster cooldown/longer active times, better handling, and AI...
- by Evolution-7 - at 2013.11.21 22:13:00
|
384. THIS.............. - in General Discussions [original thread]
dazlb72 wrote: made me laugh Clear your disgustingly racist signature bro.
- by Evolution-7 - at 2013.11.21 19:50:00
|
385. let's talk dust: Oh damn moments. - in General Discussions [original thread]
Sinboto Simmons wrote: You ever had that moment where you know you're done, that nothing will save you, it's the end of this clone, and the only thing you can think to say at that moment is : oh ****. Well time to share and compare my fellow i...
- by Evolution-7 - at 2013.11.21 19:43:00
|
386. Dude..where's my patch notes? - in General Discussions [original thread]
Iron Wolf Saber wrote: Dude still waiting on a few more dev blogs >< Oh my god! A few more, imo means more than two, seems like a lot is coming that needs these dev blogs
- by Evolution-7 - at 2013.11.21 19:42:00
|
387. here's an explosive question for all... - in General Discussions [original thread]
Zatara Rought wrote: This my friend...is why you don't see proxy mines being put on suits. Imo proxy mines should be buffed. Let the tankers be wary of not paying attention to the warning sounds! If only the UI warned us of such things thr...
- by Evolution-7 - at 2013.11.21 19:28:00
|
388. Why all the Hate - in General Discussions [original thread]
Telling us to put shield extenders just makes your job easier (laser -> shield) see what I mean?
- by Evolution-7 - at 2013.11.21 19:25:00
|
389. My map idea = CCP's map idea - in Map Ideas [original thread]
http://www.wallpaperez.org/games/zoom/Dust-514-2487.html If... if this map becomes reality... dust will be in my memories for ever. Imagining me fly over this massive terrain with my fighter jet. But unfortunately this was probably only possi...
- by Evolution-7 - at 2013.11.21 17:48:00
|
390. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
Funkmaster Whale wrote: I'm wondering what people would think about toning back the aim assist back to what it was before (before magnetism and adhesion) and simply keep aim friction. People have been complaining about low TTK since 1.6 hit. ...
- by Evolution-7 - at 2013.11.21 16:15:00
|
391. 1.7 = tiericide of vehicles? - in General Discussions [original thread]
Spectral Clone wrote: It seems like vehicles did get no adv or proto tiers. What we have seen is that we will get specialized vehicles branching out from the basic skill that unlock all basic variants. Will CCP ever release adv or proto vehicl...
- by Evolution-7 - at 2013.11.21 16:12:00
|
392. To DEVS, To any pilot that gives a damn. INCLUDES CCP'S PROTOTYPE GUNSHIP! - in General Discussions [original thread]
Updated. Will look into adding a bomber design.
- by Evolution-7 - at 2013.11.20 20:24:00
|
393. [Feedback) Supply depots positions for vehicles in 1.7 - in Feedback/Requests [original thread]
Cosgar wrote: Vell0cet wrote: I'd like to see a new class of nanohives (make them a separate skill) that can resupply vehicle ammo with big price tags and hefty fitting requirements. I also like the idea of orbitally deployed supply depots. ...
- by Evolution-7 - at 2013.11.20 20:18:00
|
394. [Feedback) Supply depots positions for vehicles in 1.7 - in Feedback/Requests [original thread]
Vell0cet wrote: I'd like to see a new class of nanohives (make them a separate skill) that can resupply vehicle ammo with big price tags and hefty fitting requirements. I also like the idea of orbitally deployed supply depots. I would rathe...
- by Evolution-7 - at 2013.11.20 20:03:00
|
395. LOL, about those supply depots in 1.7 - in General Discussions [original thread]
Marston VC wrote: Do you guys think infantry will destroy the supply depots just to troll tank drivers in 1.7? Kind of like how they do that to us these days? I think it would be some sort of karma if we did. Oh waitttttttt they can just recal...
- by Evolution-7 - at 2013.11.20 19:57:00
|
396. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
Great work CCP, keeping the assault dropship in-game for 1.7 just cost you time and effort to keep wasting electricity on fixing the assault dropship camera.
- by Evolution-7 - at 2013.11.20 18:04:00
|
397. [Feedback) Supply depots positions for vehicles in 1.7 - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: 1.7 brings a need for vehicles to resupply. But many of the maps have the supply points in inaccessible spots. In fracture road for example the MCC supply depot is inside a building. I can just about get my dropship to...
- by Evolution-7 - at 2013.11.20 18:01:00
|
398. Vehicle respec only? - in General Discussions [original thread]
Jungian wrote: i recently went online to donate some money, but while at it i maxxed out my AR pg skill. Didnt notice anything from 3 to 5. gg ccp, keep those expensive skills in the tree that really doesnt do anything for the character. only a...
- by Evolution-7 - at 2013.11.20 17:57:00
|
399. Announcement:Announcing Uprising 1.7 Vehiche Respec - in Announcement and Events [original thread]
Thanatus Sleep wrote: I have 3x Eryx, 100x Falchion, 25x Prometheus, 100x HT Linear Flux Stabilizer, 100x 80GJ Stabilized Neutron Blaster, and 5x Charybdis on my Item assignment screen when you log in to a character. So what happen If I don't...
- by Evolution-7 - at 2013.11.20 17:55:00
|
400. Please make vehicle turrets shoot what I am aiming at when the vehicle is moving... - in Feedback/Requests [original thread]
Roger Cordill wrote: Message from Godin: I have perfect aim (I play not just Dust, I play Arma and BF games as well as several others that has door and back gunners, as well as tank gunners), and can aim just fine in those. But when I come to d...
- by Evolution-7 - at 2013.11.19 21:35:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 [20] 30 |
First page | Previous page | Next page | Last page |