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381. Can melee & fire while weapon is overheating - in Technical Support/Bugs [original thread]
I was using the CRW-04 Scarmbler Rifle in CQC when taking an objective. Not sure if it's replicatable but I was able to melee and shoot while the weapon was cooling down from overheating. I think what caused it was me meleeing at the same instant...
- by Ecshon Autorez - at 2013.05.22 21:00:00
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382. Make Sniper Damage a % of Suit hit and not a flat number - in General Discussions [original thread]
>.> Either my internet connection is REALLY bad right now, or you have two threads on the front page with the same topic, discussing the same thing. Isn't there some rule about not doing that? *hits silent alarm alerting the GMs*
- by Ecshon Autorez - at 2013.05.22 02:37:00
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383. SO......NO TROPHIES? O.O - in Feedback/Requests [original thread]
Rachoi wrote: nope, no trophies, no point in trophies, none in EVE, so why add them in DUST? also.. why force the devs to work on something that is rather... pointless NOT SO! Trophies in some games where they have the ridiculus ones (Kill a...
- by Ecshon Autorez - at 2013.05.22 02:30:00
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384. Sorry CCP Earworm, more problems with SR audio - in Technical Support/Bugs [original thread]
When using the Scrambler Rifle if you start to charge a shot IMMEDIATLY after firing of an uncharged one, then you don't get the charging sound. The main reason I'm sorry is cus I can't replicate it. The few times it did happen it was on the map ...
- by Ecshon Autorez - at 2013.05.22 02:14:00
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385. SO......NO TROPHIES? O.O - in Feedback/Requests [original thread]
Skipper Jones wrote: I, Skipper Jones, award P-A-R-A-D-O-X with a trophy for the most dashes in a single name. *trophy sounds* You must play Xbox, I've never heard a sound when I get a trophy and I'm level 13. Although it could just be my vol...
- by Ecshon Autorez - at 2013.05.22 01:39:00
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386. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Zeylon Rho wrote: I'd prefer heat, as that's stuck as an Amarr-specific trait at the moment, which seems limiting. I'd prefer a separate sharpshooter skill for dispersion. I agree on seperate skill for dispersion and kick. I can't decide whi...
- by Ecshon Autorez - at 2013.05.22 01:36:00
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387. I miss how equipment restocking used to work. - in Feedback/Requests [original thread]
Delirium Inferno wrote: I also wouldn't be opposed to an option to designate a certain quantity of the same item to a specific fit. When you start getting multiple fits that have some overlap restocking can be a bit of a pain. I made a thr...
- by Ecshon Autorez - at 2013.05.21 22:07:00
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388. Scrambler Rifle +range = -damage - in Feedback/Requests [original thread]
Just thought I might want to point out, I'm not requesting that its damage increases as range does. I'm requesting that it be given a good amount of damage and that it stays at that amount no matter the range . A damage increase as range incr...
- by Ecshon Autorez - at 2013.05.21 22:01:00
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389. AV melee-range equipment - in Feedback/Requests [original thread]
Nova Knife wrote: If you have enough time to 'hack' a vehicle... You should be running in a fit that has remote explosives, and AV grenades. But this wouldn't need to reload, just recharge like the active scanner, meaning that the player woul...
- by Ecshon Autorez - at 2013.05.21 19:09:00
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390. NULL Cannons & Remote Explosives - in Technical Support/Bugs [original thread]
Not everyone has enough PG/CPU to fit grenades, I remember in Chromosome my Infiltrator kit couldn't fit grenades cus it was the Valor suit with a bunch of modules for hack speed, profile dampening, shield extenders, and a drop uplink.
- by Ecshon Autorez - at 2013.05.21 03:49:00
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391. AV melee-range equipment - in Feedback/Requests [original thread]
An equipment that you equip (obviously), aproach an enemy vehicle, and "fire" it will take time similar to hacking an objective or structure, but upon completion will "Cause the generator inside the vehicle to overload." or something similar, depe...
- by Ecshon Autorez - at 2013.05.21 02:50:00
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392. NULL Cannons & Remote Explosives - in Technical Support/Bugs [original thread]
On NULL Cannons that are on their own (as in, the console is not part of any structure other than the NULL Cannon). You can place remote explosives inside the four barriers around the Cannon. One of them is directly across from the console, allowi...
- by Ecshon Autorez - at 2013.05.20 21:43:00
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393. Potato massacre - in General Discussions [original thread]
I take my potatoes mashed, cheese melted on the inside, and also inside are tiny pieces of chopped up....... BACON !!!
- by Ecshon Autorez - at 2013.05.20 21:33:00
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394. Stopping Bunnyhopping - Stamina Bar Effects Player Actions. - in Feedback/Requests [original thread]
xxMemphis wrote: Scouts sprinting and bunny hopping is a huge issue. Yes it takes stamina and most people can only jump 1-2 times before its gone....but scouts can jump several times and still sprint away (or at least 30m to where they are out ...
- by Ecshon Autorez - at 2013.05.20 21:29:00
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395. Stopping Bunnyhopping - Stamina Bar Effects Player Actions. - in Feedback/Requests [original thread]
Lurchasaurus wrote: bunnyhopping isnt an issue....jump twice and stamina is gone. Not according to the scout suits I've seen. >.>
- by Ecshon Autorez - at 2013.05.20 21:17:00
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396. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
First post was TL;DR and I'm not going to bother reading through 9 pages when I can't be bothered to read the first post. This post will be in response to what I think this is about: Assault players using Logistics suits for their increased slot c...
- by Ecshon Autorez - at 2013.05.20 21:10:00
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397. Requesting Shotgun Pistol - in Feedback/Requests [original thread]
If it ends up being a multi barreled weapon I think a triple barrel pistol shotty like the one from KZ3 would work well. Keep in mind we will most likely see a multi barreled shotgun type weapon in the future anyway, no reason for it be a sidearm.
- by Ecshon Autorez - at 2013.05.20 20:45:00
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398. There should be a default corporation recruitment chat channel in the game - in The Council's Chamber [original thread]
Not sure where the thread you quoted from is, so I'll reply here. NO, not unless you have the option to disable it, turn it off, or it simply disappears once your in a corp if you're not in a position that allows you to accept applications. Th...
- by Ecshon Autorez - at 2013.05.20 03:21:00
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399. Repair tool improvements - in Feedback/Requests [original thread]
When repairing someone their information stay in the bottom left and recives life updates instead of freezing on whatever the stats were when you started.
- by Ecshon Autorez - at 2013.05.20 03:03:00
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400. [Request] less tint on the Scrambler Rilfe sight - in Feedback/Requests [original thread]
bump
- by Ecshon Autorez - at 2013.05.20 03:01:00
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