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401. [Request] [Feedback] - in Feedback/Requests [original thread]
It would have to subtract any post that are there to simply go "bump" *Also, me likey sarcasm*
- by Ecshon Autorez - at 2013.05.20 02:45:00
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402. Scrambler Rilfe +range = -damage - in Technical Support/Bugs [original thread]
hydraSlav's wrote: It isn't a beam laser.... It's a pulse laser And the signifigance of this is.....? I'm not a Capsuleer (I'm assuming this has to do with weapons on ships) so I don't understand why that is significant, it's still a laser ...
- by Ecshon Autorez - at 2013.05.20 02:30:00
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403. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
If it reduced overheat, then the assualt version would need to be able to overheat to begin with. (ouch. as a Standard SR user, overheating is a problem and I might've just shot myself in the foot with this post) I've only used the first ASR you ...
- by Ecshon Autorez - at 2013.05.20 02:25:00
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404. ammar laser blade - in Feedback/Requests [original thread]
Cool, but from the few times that Nova Knives have been used against me I don't think we need a second form of knife specificaly tailored to combat shields, the current one works just fine. But you saying that reminded me of something someone bro...
- by Ecshon Autorez - at 2013.05.20 01:46:00
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405. Sorry, got another question. - in The Council's Chamber [original thread]
Do specific members of CPM focus on different aspects of the game? Ex: CPM member 1 focuses on dropships, CPM member 2 focuses on sniping, CPM member 3 focuses on communication. I know the Devs do this sort of thing, but I don't know if the CPM d...
- by Ecshon Autorez - at 2013.05.20 01:29:00
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406. Scrambler Rifle +range = -damage - in Feedback/Requests [original thread]
When using the SR I noticed something strange. Up close it tore through enemy shields no problem, but when approaching max range it could barely put a dent in shields when fully charged. (from combat experience one fully charged shot at close rang...
- by Ecshon Autorez - at 2013.05.20 00:46:00
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407. Scrambler Rilfe +range = -damage - in Technical Support/Bugs [original thread]
Its exactly as the topic suggests. The farther away targets are from the Scrambler Rifle the less damage it deals. Let me repeat that, *clears thoat*... The farther away targets are from the Scrambler Rifle , A SEMI-AUTOMATIC, CHARGEABLE...
- by Ecshon Autorez - at 2013.05.20 00:21:00
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408. TAR OHK (bug/exploit?) - in Technical Support/Bugs [original thread]
I have 210 shields and 169 armor and was one hit killed by someone using the either the GLU-5 or Duvolle TAR. Not sure if this is because of some bug or if they just had an insane amount of damage mods, just wanted to point this out.
- by Ecshon Autorez - at 2013.05.18 15:30:00
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409. Devs, GMs, & Councils - in The Council's Chamber [original thread]
That answered all my questions, thank you.
- by Ecshon Autorez - at 2013.05.18 14:10:00
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410. Devs, GMs, & Councils - in The Council's Chamber [original thread]
Could someone explain to me who the GMs are? They are in the same alliance as the Dev's and I sorta think that they might also be employed at CCP, but then why wouldn't they be called Devs? Are they internal testers or something but don't actually...
- by Ecshon Autorez - at 2013.05.17 23:38:00
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411. Job Posting Forum Section - in Feedback/Requests [original thread]
Makes sense, I'm suprised that no one has made a corp specificaly for mecs that do this.
- by Ecshon Autorez - at 2013.05.17 23:28:00
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412. A "Perma-Beta" server - in Feedback/Requests [original thread]
From what I've been told (If my memory is correct) there are two (or three?) servers for EVE (yes yes, I know it's single shard): Tranquility (the main, I believe?), and one that is used for testing new things that are going to be implemented in E...
- by Ecshon Autorez - at 2013.05.17 23:25:00
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413. [Request] WP for dealing damage. - in Feedback/Requests [original thread]
Talos Alomar wrote: I support this applied to infantry vs infantry fighting too. Reward the support gunners for keeping the enemies head down. I don't like the idea of this being applied to infantry. You'll get rewarded when you or someone el...
- by Ecshon Autorez - at 2013.05.15 03:59:00
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414. Request: Squad Members option to give Marking - in Feedback/Requests [original thread]
This has been posted in two threads before that I know of so I HOPE that the Devs have noticed this and have been looking into implementing it. One of them is here , the other has long since died and faded into the abyss.
- by Ecshon Autorez - at 2013.05.15 03:53:00
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415. [Request] WP for dealing damage. - in Feedback/Requests [original thread]
I'm not even AV and I like this. *Edit* You should change the subject to be more informative, I thought this thread was about someone not getting kill assist points. Please point out that it's about vehicles.
- by Ecshon Autorez - at 2013.05.15 03:38:00
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416. Repair tool improvements - in Feedback/Requests [original thread]
-_-" Please take note CCP. It doesn't really matter if its on the repair tool itself, us logibros need to be able to look around and still see how close we are to the person we're healing and how much health they have. It could be like the feed...
- by Ecshon Autorez - at 2013.05.15 03:34:00
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417. [Request] bring back the old repair tool - in Feedback/Requests [original thread]
bump
- by Ecshon Autorez - at 2013.05.15 01:22:00
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418. Repair tool improvements - in Feedback/Requests [original thread]
bump
- by Ecshon Autorez - at 2013.05.15 01:21:00
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419. Please fix the Scrambler Rifle Sights - in General Discussions [original thread]
Agree with OP. The gold tint messes with my eyesight.
- by Ecshon Autorez - at 2013.05.14 23:52:00
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420. [Request] less tint on the Scrambler Rilfe sight - in Feedback/Requests [original thread]
Topic says it all, the amount of tint on the Scrambler Rifle sights is large enough so I'm missing people because the tint messes with my vision.
- by Ecshon Autorez - at 2013.05.14 22:52:00
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