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341. [Request] the Scout, back to its roots, Recon - in Feedback/Requests [original thread]
I'm going to bump my own thread (I know classy right?) seeing as we've heard nothing from devs on whether they're even considering rebalancing the scout/light frame classes. I'd really like to hear from a Dev, even if they say no, just to know wha...
- by Driftward - at 2013.05.21 21:08:00
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342. Cheap Headset - in Rookie Training Grounds [original thread]
There's a cheap bluetooth headset that I've been using that cost me ~$15 off of amazon (prime is awesome). Works well, doesn't get too much feedback, gives me at least 6 hours of playtime before I have to recharge it. (price rose slightly since I ...
- by Driftward - at 2013.05.21 18:00:00
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343. Customizable SP skill spreadsheet - in Rookie Training Grounds [original thread]
Chankk Saotome wrote: Character Skill Planner I'll update the multipliers when I actually see them confirmed. I've already changed things before only to have CCP statements on the near future vanish on the breeze. Words are wind. Yah whate...
- by Driftward - at 2013.05.21 17:46:00
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344. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
hydraslav feel free to pirate my spreadsheet if it will make your work easier for skill prereqs and calculating sp totals. https://docs.google.com/spreadsheet/ccc?key=0AjhtV2Pl_-oLdHpGek8zRjd4R183NE9sV09tWU03bnc&usp=sharing Original thread...
- by Driftward - at 2013.05.21 15:47:00
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345. Customizable SP skill spreadsheet - in Rookie Training Grounds [original thread]
Rynx Sinfar wrote: You forgot to change the other sheets where you actually enter the data. But for anyone wanting to use it, they are decorative I'm sure that you must be mistaken....(ninja edit for the win)
- by Driftward - at 2013.05.20 20:58:00
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346. Customizable SP skill spreadsheet - in Rookie Training Grounds [original thread]
I've revamped my spreadsheet with the latest data concerning the new skill tree changes that are in the works for 5/22. Vehicle skill changes have yet to be described but will be updated as they are rolled out. Enjoy. https://docs.google.com/spr...
- by Driftward - at 2013.05.20 20:41:00
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347. Customizable Skill Spreadsheet - in General Discussions [original thread]
I've revamped my spreadsheet with the latest data concerning the new skill tree changes that are in the works for 5/22. Vehicle skill changes have yet to be described but will be updated as they are rolled out. Enjoy. https://docs.google.com/spr...
- by Driftward - at 2013.05.20 20:39:00
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348. The problem with the LAV - in Feedback/Requests [original thread]
I have no problem with people being able to run me over if I'm not paying attention or even surviving a single AV nade hit. My problem is where I can fit my AV nades and toss 2 grenades, get hits, dodge a car about three times and still be run ove...
- by Driftward - at 2013.05.16 18:53:00
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349. [Request] Active Scanner WP - in Feedback/Requests [original thread]
ladwar wrote: so shhh and wait like the rest of us. Well, normally yes. But as they have yet to specify what the mechanic is we may as well throw out our ideas and provide some good feedback rather than have to ***** about it being crappy a...
- by Driftward - at 2013.05.16 18:11:00
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350. [Request] Increase Light/Scout suit scan radius to 15m or 20m - in Feedback/Requests [original thread]
Spacetits CDXX wrote: 5m is even more crippled than most suits already are, though. Right now, it feels like most people aren't even bothering with the minimap because the range is so close, so there isn't even much of a point to profile dampe...
- by Driftward - at 2013.05.16 18:08:00
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351. [Request] Active Scanner WP - in Feedback/Requests [original thread]
Cruxio wrote: It should break down and operate like this +5 for each redberry picked up (revealing locations should be important, this allow allows the team to avoid enemies too) +5 for each redberry killed after a scan (someone made use of i...
- by Driftward - at 2013.05.15 21:49:00
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352. [Feedback] A closer look at the Gallente Scout, please fix this! - in Feedback/Requests [original thread]
I'd like a Dev to comment on trends they have seen in usage of profile dampeners. I'm fairly confident in saying that the use of dampeners has decreased tremendously. There are few to no incentives to use them right now. Passive scanning sucks so ...
- by Driftward - at 2013.05.15 18:38:00
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353. Skill Spreadsheet, Uprising and Beyond - in Rookie Training Grounds [original thread]
I've posted this a couple different times for different versions in the general discussion forum. At any rate, hope you find this useful. https://docs.google.com/spreadsheet/ccc?key=0AjhtV2Pl_-oLdHpGek8zRjd4R183NE9sV09tWU03bnc&usp=sharing
- by Driftward - at 2013.05.14 18:48:00
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354. [Request] Increase Light/Scout suit scan radius to 15m or 20m - in Feedback/Requests [original thread]
bump +1
- by Driftward - at 2013.05.14 18:18:00
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355. [Request] the Scout, back to its roots, Recon - in Feedback/Requests [original thread]
Delirium Inferno wrote: Agreed, scouts should be a 2 equipment slot class. I'm certainly hoping this will be included in at least one of the two other racial variants.
- by Driftward - at 2013.05.14 16:52:00
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356. [Request] Active Scanner WP - in Feedback/Requests [original thread]
Wombat in combat wrote: Driftward wrote: My idea is to get a bonus of 5-10 WP per kill of a enemy that you highlighted either within the window of target visibility or within 5 seconds after visibility ends. As with triage/guardian points ...
- by Driftward - at 2013.05.14 16:44:00
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357. [bug?] quantum active scanner - in Technical Support/Bugs [original thread]
I played again this afternoon, and I had no issues. Quantum was 16 sec visibility with appropriate range and personnel scanning. Same for the other std and adv active scanners (@5 sec visibility). So either it's situational or has been resolved. ...
- by Driftward - at 2013.05.13 22:31:00
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358. [Request] Infantry Armor Plates - in Feedback/Requests [original thread]
The one factor everyone is ignoring (at least the one factor I see) is related to weapon damage bonuses. While I in no way think that armor plates are currently balanced, there is an argument to be made that there are more shield bonussed weapons ...
- by Driftward - at 2013.05.13 20:07:00
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359. [Request] Active Scanner WP - in Feedback/Requests [original thread]
Turkevich wrote: I think the same argument could be made for snipers who spot targets which is a similar job to using an active scanner. It would be a great idea to see some war points for these activities. As much as I agree with the idea t...
- by Driftward - at 2013.05.13 19:49:00
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360. [Feedback] A closer look at the Gallente Scout, please fix this! - in Feedback/Requests [original thread]
Delirium Inferno wrote: In case you were concerned about it breaking the role of the active scanner, I'll leave this here Bones McGavins wrote: The only issue with buffing the gallante scout's range increase is that you really cant make the...
- by Driftward - at 2013.05.13 18:06:00
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