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1341. Replace the weekly skill cap with a global skill cap - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: OMG! Someone stop that man from walking across that line ahead of me or I will never be able to cross that line myself like he did! This is what your "catch up" arguments sound like. Another example... Holy crap! Tha...
- by Draco Cerberus - at 2013.08.01 06:21:00
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1342. [Request] Resistance Plating - in Feedback/Requests [original thread]
Yet another bump to keep this thread alive.
- by Draco Cerberus - at 2013.08.01 06:11:00
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1343. ok someone said something about speeders - in Feedback/Requests [original thread]
I believe this is another SOONtm item as in when core mechanics have been fixed and broken and fixed again. They've also indicated racial dropsuits for heavies are coming as well as Mechs and Fighter Jets. Wait and see is the name of the game.
- by Draco Cerberus - at 2013.08.01 06:09:00
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1344. Revive Prompt - in Feedback/Requests [original thread]
I agree FLAYLOCK Steve, it is a real PITA when someone revives you right into a stream of bullets or a grenade too. Look around before reviving the guy laying on the ground, maybe he wants to spawn away from the red tank.
- by Draco Cerberus - at 2013.08.01 02:24:00
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1345. [Request] Resistance Plating - in Feedback/Requests [original thread]
Bumping for fresh ideas on this fantastic topic, because it's good to ask, anyone have any other thoughts on this either yes, no or any fresh ideas regarding resistance plating?
- by Draco Cerberus - at 2013.08.01 02:21:00
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1346. The Black Jackal's Controversial Idea #73 (Opening the World) - in Feedback/Requests [original thread]
Yeah baby! Open World for more everything! Bumping once again because it's important.
- by Draco Cerberus - at 2013.08.01 02:02:00
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1347. [Feedback] More content, more game modes = dear CCP please take game modes away,... - in Feedback/Requests [original thread]
For everyone reading this, I'm sure you are all aware of the changes made to game modes and the recent removal of Ambush OMS. I recall seeing multiple posts asking for an increase in the number of game modes. Is there a way that we can get somethi...
- by Draco Cerberus - at 2013.07.31 15:39:00
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1348. Petition - in Feedback/Requests [original thread]
Leave it the way it is, spawning invisibly has allowed me to get out from enemy fire when they have left rather than becoming the only target available to them to shoot.
- by Draco Cerberus - at 2013.07.29 18:03:00
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1349. [Request] Resistance Plating - in Feedback/Requests [original thread]
I agree the glow effect isn't useful for frame rate and any number of other visual reasons. Color coding hardeners on the health bar would be a positive change but how do we separate friend from foe then?
- by Draco Cerberus - at 2013.07.29 17:56:00
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1350. [Suggestion] Improve infantry health bars - in Feedback/Requests [original thread]
I like the idea of more information visible in the TacNet system, changes to the health bars may be a way to fix this but as for seeing if they are armor or shield tanked I question whether this is advisable. This outright display of a numerically...
- by Draco Cerberus - at 2013.07.29 17:37:00
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1351. What 1.4 needs to bring players back. And to keep new ones. - in Feedback/Requests [original thread]
N1ck Comeau wrote: Draco Cerberus wrote: AR dispersion is something you can address with skill points. Don't just ask for it because it won't happen until sharpshooter 5, which by the way decreases dispersion dy 25%(?). That should fix your ...
- by Draco Cerberus - at 2013.07.28 22:43:00
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1352. What 1.4 needs to bring players back. And to keep new ones. - in Feedback/Requests [original thread]
AR dispersion is something you can address with skill points. Don't just ask for it because it won't happen until sharpshooter 5, which by the way decreases dispersion dy 25%(?). That should fix your aiming, more more more PVE, Maps and the missin...
- by Draco Cerberus - at 2013.07.28 22:26:00
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1353. [Request] Resistance Plating - in Feedback/Requests [original thread]
Spademan wrote: Draco Cerberus wrote: If we find that the other team is spamming Flux grenades we should be able to switch to a suit tanked to resist EM damage. It's called Armour. Indeed and in Eve a part of armor tanking is setting ...
- by Draco Cerberus - at 2013.07.28 22:15:00
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1354. Logi Love - in Feedback/Requests [original thread]
CCP asked us what we wanted to see on those leader boards. I agree this is a great way to be able to check how effective a Logi has been and if there are things we need to work on.
- by Draco Cerberus - at 2013.07.28 20:11:00
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1355. [Request] Resistance Plating - in Feedback/Requests [original thread]
Bump
- by Draco Cerberus - at 2013.07.28 20:06:00
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1356. CCP Nothin: the weekly skill cap and the implications of it [UPDATE PLEASE] - in Feedback/Requests [original thread]
Sana Rayya wrote: I've written and rewritten this post many times, and I've come to the conclusion that the present system should be maintained. Here is why. 1. Imagine the cap rollover was implemented. If this happens, the nature of active bo...
- by Draco Cerberus - at 2013.07.28 19:55:00
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1357. [Feedback] New Content rather than polish - in Feedback/Requests [original thread]
I'd like some PVE as well as the rest of the weapons and suits to be released. I'd also enjoy an arena to battle 1v1 or squad on squad or even team vs team in. This is the type of stuff that CCP has said were road mapped and would help make polish...
- by Draco Cerberus - at 2013.07.28 19:46:00
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1358. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
Pugnacious Turtle wrote: At one point I had the understanding that CCP wanted balance to all weapons and that they were checking their metrics constantly. Wouldn't the metrics indicate that the VAST majority of people are using the AR? While I ...
- by Draco Cerberus - at 2013.07.28 19:30:00
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1359. [Request] Fix Your Damn Rendering Already! - in Feedback/Requests [original thread]
Harpyja wrote: Draco Cerberus wrote: Although they aren't necessarily rendered I have hit and killed many a merc using a sniper rifle from a long way off. Just because they aren't rendered doesn't mean their V doesn't show up if you look aro...
- by Draco Cerberus - at 2013.07.28 19:12:00
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1360. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
Scouts are low hp high speed suits. They are designed to speed tank not shield or armor tank. If you are getting slaughtered try setting your suit up for speed and mobility rather than armor or shield tank. IMO scouts are functioning as they were ...
- by Draco Cerberus - at 2013.07.28 17:43:00
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