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501. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
We're immortal but we can't live forever what?
- by Draco Cerberus - at 2013.12.23 07:48:00
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502. Nanite Injector OPTIONAL - in Feedback/Requests [original thread]
So no more farming?
- by Draco Cerberus - at 2013.12.23 07:46:00
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503. Combat Rifle - in General Discussions [original thread]
OMG how many tanks can you take down with a rifle before that rifle is OP? I'm sure some of you have taken down 30+ tanks with those ARs/CRs/RRs already right? Yes I am talking about in one match, what do you think we would need multiple matches t...
- by Draco Cerberus - at 2013.12.23 07:42:00
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504. protostomping/new player experience - in Feedback/Requests [original thread]
Kilo Shells wrote: A simple solution would be tiered matches like a basic match only allowing militia and basic gear. I see the distinct possibility of this not happening for 2 very good reasons. 1: Not all the gear anyone fits on a suit is ...
- by Draco Cerberus - at 2013.12.23 06:53:00
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505. [Request] A couple of bucks for landing in a hopeless match and sticking around - in Feedback/Requests [original thread]
Yes, and a mint on the pillow after a maid turn-down service is usually customary too. Unfortunately even if you do spawn in and get shot with less than 25% of MCC health on the scoreboard there is no actual way to make enough WP in time to pay fo...
- by Draco Cerberus - at 2013.12.23 05:53:00
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506. [Request] Resistance Plating - in Feedback/Requests [original thread]
Damage type specific rather than an overall damage resistance hardener for vehicles may solve the impervious tank problem by allowing for only specific resistance buffs while the others stay the same. Although they may be more damage resistant to ...
- by Draco Cerberus - at 2013.12.23 05:46:00
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507. im going to put this out there again . - in Feedback/Requests [original thread]
This is a fantastic argument for damage type specific armor hardeners. Check this out.
- by Draco Cerberus - at 2013.12.23 05:42:00
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508. CCP, nerf tanks OR I WILL NERF YOU! - in General Discussions [original thread]
So, just say no to Black Ops Tanks? That's ok, everything kills my logi suit, I once got farted on and died.
- by Draco Cerberus - at 2013.12.23 05:38:00
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509. Request: Gender based bonuses - in Feedback/Requests [original thread]
Wow, I gotta say, the reasoning for this seems sound. Even the dropsuit design seems to lend itself to these kind of bonuses and in fact are more aerodynamic and bulkier respectively. Perhaps this idea has more thought than some of you are giving ...
- by Draco Cerberus - at 2013.12.23 00:43:00
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510. Adjustments to the snipers skill tree. - in Feedback/Requests [original thread]
Snake Sellors wrote: I'm currently level 5 proficiency and have nowhere to put sp to improve my role. Broaden the "scope" of where you are looking sir. Not just in the sniping class, to make yourself more useful. For instance being able to ...
- by Draco Cerberus - at 2013.12.23 00:11:00
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511. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
Draco Cerberus wrote: KAGEHOSHI Horned Wolf wrote: Any more thoughts? Release a P2P market? This actually might make sense if you take into consideration the lower SP cost to use all the faction items. Basically it evens out the need for...
- by Draco Cerberus - at 2013.12.23 00:06:00
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512. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Any more thoughts? Release a P2P market?
- by Draco Cerberus - at 2013.12.22 22:39:00
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513. good honest feed back about vehicles with some requests droped in as well. - in Feedback/Requests [original thread]
Charlie Barkin wrote: I'd like to add that when you exit a vehicle there is a highlighted area that you can select so when you spawn or exit the vehicle you are not being thrust out in some random direction. Kinda like how the bunkers worked i...
- by Draco Cerberus - at 2013.12.22 15:12:00
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514. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: You should make a thread about public battle rewards, and propose an alternative system. I have this has been said, what did they do? Released Uprising, then with each subsequent patch it has been said as well.
- by Draco Cerberus - at 2013.12.22 14:53:00
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515. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
Battle rewards of all types other than PC need a rework, ISK vs Risk is completely skewed. Obviously you should be able to pull a better reward from any battle with better gear ie more functionality/survivability but such is often not the case. Ev...
- by Draco Cerberus - at 2013.12.22 07:49:00
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516. Headphone users unite! Turn down the volume on your ccp introduction logo!! - in Feedback/Requests [original thread]
I agree, and mute my system every time I turn the game on until the sync screen pops up. This isn't just an issue with headphone users but also surround sound users as well.
- by Draco Cerberus - at 2013.12.22 07:27:00
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517. Dear CCP please read this and take this methodology into serious consideration f... - in Feedback/Requests [original thread]
Meee One wrote: Thurak1 wrote: Technically feedback / requests This is mostly feedback. I also only sugar coat things when dealing with children such as my 1 year old and my 3 year old. Adults should know how to handle criticism. Especially ...
- by Draco Cerberus - at 2013.12.22 07:23:00
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518. protostomping/new player experience - in Feedback/Requests [original thread]
OP, your problem is twofold most likely. A new player doesn't have access to as much of the gear as an older player, yet there are still things that can be done. Douchebag tip number 1: Always stack damage mods, no matter your ability with them ...
- by Draco Cerberus - at 2013.12.22 07:15:00
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519. Your lack of modules is disturbing - in General Discussions [original thread]
GRIM GEAR wrote: CAT YOU whinging turd CPP have clearly stated they would be starting off with the bare minimum modules, just to see how the update turns out, to create a good core vehicle mechanics. Once they get the vehicle mechanics down pa...
- by Draco Cerberus - at 2013.12.22 07:01:00
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520. [Request] Kill Scotty - in Feedback/Requests [original thread]
Although I agree with you on the beauty of the 4 player direct feed that was linked above, I wonder, how powerful is it truly. The Dragon is an NPC and unlike Dust, this game seems to not have all the extra assets that Dust has inherently in every...
- by Draco Cerberus - at 2013.12.22 06:43:00
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