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201. I guess I will try it here - in Feedback/Requests [original thread]
The Robot Devil wrote: Draco Cerberus wrote: The Robot Devil wrote: Draco Cerberus wrote: The Robot Devil wrote: There is no other way for a players with low skills to be able fight others in thier skill range or gear level. I think...
- by Draco Cerberus - at 2014.03.05 16:01:00
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202. I guess I will try it here - in Feedback/Requests [original thread]
The Robot Devil wrote: Draco Cerberus wrote: The Robot Devil wrote: There is no other way for a players with low skills to be able fight others in thier skill range or gear level. I think it is the best answer to the problems. Some fights...
- by Draco Cerberus - at 2014.03.05 14:56:00
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203. I guess I will try it here - in Feedback/Requests [original thread]
Meeko Fent wrote: Hoover Damn wrote: System security should only limit gear based on its potential for collateral damage. Prototype suits are untested weapons, so they should be allowed anywhere. Highsec should frown on the use of arti...
- by Draco Cerberus - at 2014.03.05 14:25:00
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204. I guess I will try it here - in Feedback/Requests [original thread]
The Robot Devil wrote: There is no other way for a players with low skills to be able fight others in thier skill range or gear level. I think it is the best answer to the problems. Some fights are not going to be full and some areas may not ev...
- by Draco Cerberus - at 2014.03.05 14:17:00
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205. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Zaaeed Massani wrote: Draco Cerberus wrote: Zaaeed Massani wrote: Draco Cerberus wrote: From what I understand, the CHANGES ARE slated to cover weapon balance, suits, and equipment. Link or it didn't happen. Your link Equi...
- by Draco Cerberus - at 2014.03.04 18:51:00
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206. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Zaaeed Massani wrote: Draco Cerberus wrote: From what I understand, the respec is slated to cover weapon balance, suits, and equipment. Link or it didn't happen. Your link
- by Draco Cerberus - at 2014.03.04 16:54:00
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207. [Request] Health indicator for LAV gunner - in Feedback/Requests [original thread]
Your gunner has a health bar, if he's too attached to his squad to get on comms with you maybe he should run with his squad rather than in your LAV. They really are easy targets and it makes killing heavy suits so much easier.
- by Draco Cerberus - at 2014.03.04 14:42:00
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208. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Many of you may have seen some of my posts opposed to the proposed LOGI changes for 1.8 and I think it is easy enough to find them, so I will keep this short. I want to keep the built in armor repairer, that said the Minmatar Hacking bonus was why...
- by Draco Cerberus - at 2014.03.04 14:38:00
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209. Reasonable RE fix - in Feedback/Requests [original thread]
TheD1CK wrote: I'm not complaining..... What I am asking for is a valid reason to run higher tier RE Because atm with how they function, any tier will almost do the same job ... And I will also point out at the beginning of 1.7, a HAV took 3 R...
- by Draco Cerberus - at 2014.03.04 14:06:00
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210. What happened to the visual effects CCP? - in Feedback/Requests [original thread]
The-Errorist wrote: Here was the dev blog with all the awesome pictures and this was the discussion thread for the dev blog. What happened to these effects CCP? It looks like Dust graphics have regressed a bit. Can these beautiful visual e...
- by Draco Cerberus - at 2014.03.04 08:11:00
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211. MLT Of all Chromosome Items but... - in Feedback/Requests [original thread]
Eve only has a few Civilian (known as militia in dust) modules, I don't believe there is a need to make more militia gear than what we have now. It is meant to be a starting place not something you buy because you are too cheap to skill one level ...
- by Draco Cerberus - at 2014.03.04 08:08:00
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212. LAG, this isn't mario bros, fix it. - in Feedback/Requests [original thread]
So rather than have the lag fixed by reducing my GFX settings, this has only made the problem worse. Gallente Research facility Domination and Skirmish have both been tested today by me and they both suffer from terribly bad lag at about 25% MCC S...
- by Draco Cerberus - at 2014.03.04 08:05:00
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213. Increase Suit Layout Configuration - in Feedback/Requests [original thread]
Maybe camo/paint customization but anything else just sounds like a poor idea, want to play dress-up go play Barbie TM.
- by Draco Cerberus - at 2014.03.02 15:52:00
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214. ISK pay out Spreed sheet requested - in Feedback/Requests [original thread]
Justice Darling wrote: DeadlyAztec11 wrote: It is related to WP, time spent in match and how much ISK the enemy loses equipment wise. not thinking so much at this point, can run ambush match and you get paid more for doing less then the r...
- by Draco Cerberus - at 2014.03.02 15:42:00
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215. [PROPOSAL] Reps Leashes - in Feedback/Requests [original thread]
Bormir1r wrote: This idea seems a little too good, it's just like you said with Swarms (although UP atm), you can't get that lock on if you can't see your target. Lol I know a heavy just as the one you spoke of who tries to just charge in and h...
- by Draco Cerberus - at 2014.03.02 15:26:00
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216. Reasonable RE fix - in Feedback/Requests [original thread]
bogeyman m wrote: Hagintora wrote: OK, taking the suggestions made into account, I propose this: Reduce base damage to RE's to 1200. Explosives Skill will increase damage by 5% per lvl, giving us a 1500 maximum at lvl 5. Demolitions Skill...
- by Draco Cerberus - at 2014.03.02 15:17:00
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217. Reasonable RE fix - in Feedback/Requests [original thread]
The biggest thing REs need is a bigger blast radius and reduced online time, oh and maybe a free slushie with every use and a ginormous magnet that will pull maddys from across the field to them so that they can then be exploded in close proximity...
- by Draco Cerberus - at 2014.03.02 15:14:00
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218. Concern about Combat Rifles - in Feedback/Requests [original thread]
JP Acuna wrote: Aerius Corius wrote: Both CR and RR have been cited as needing balance, probably coming in 1.8. New weapons always run the risk of being OP - developers naturally want their hard work to succeed but sometimes make things 'too...
- by Draco Cerberus - at 2014.03.02 15:06:00
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219. What really needs to be fixed - in Feedback/Requests [original thread]
Emo Skellington wrote: -And it also seems that there is something wrong with prototype stuff right now. My prototype gear gets dropped substantially faster than any other suit. my proto Gallente Logi with 800 armor gets dropped quicker than a ...
- by Draco Cerberus - at 2014.03.02 14:58:00
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220. 50 clone Ambush needs to be removed - in Feedback/Requests [original thread]
Justice Darling wrote: Mobius Kaethis wrote: We used to be able to choose between OMS and straight ambush but lost the ability when low player counts led to us having to wait about to get into matches. I also believe that the Dev team like t...
- by Draco Cerberus - at 2014.03.02 14:49:00
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