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281. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Spkr4theDead wrote: The 1.7 patch is not a week old, and very few of them are happy with it. Guess what... these are the results of you constantly complaining about tanks. Now they're better, and all of you are still trying to use AV to destr...
- by DootDoot - at 2013.12.16 12:23:00
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282. Dev Invasions are coming! - in General Discussions [original thread]
CCP Frame wrote: It looks like Dev is on today's menu, mercs! Keep an eye out for "Other Contracts" in your Battle Finder - first set of contracts will show up in about 40 minutes. Let the Dev Invasion begin! Make sure you guys turn you...
- by DootDoot - at 2013.12.16 12:14:00
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283. Everyone uses turbo. - in General Discussions [original thread]
Thor Odinson42 wrote: Vrain Matari wrote: Lance 2ballzStrong wrote: Joel II X wrote: I hope the devs read this and pull out the hammer. lol... CCP has never ban anyone in this game for exploiting it. Besides, this is a balancing pr...
- by DootDoot - at 2013.12.14 19:00:00
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284. Everyone uses turbo. - in General Discussions [original thread]
You can tell instantly when you are fighting someone that has almost no kick or recoil. This is a major problem.
- by DootDoot - at 2013.12.14 17:24:00
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285. Active scanner must die - in General Discussions [original thread]
+1 for more scanner/ dampener balance.
- by DootDoot - at 2013.12.13 12:16:00
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286. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
Dexter307 wrote: Jammeh McJam wrote: Dexter307 wrote: Funkmaster Whale wrote: It doesn't follow just anyone a full 360 degrees, no. A Heavy firing that is moving at 1-2 m/s while having an enormous hitbox? Yes, it does. Go test it. L...
- by DootDoot - at 2013.12.09 00:56:00
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287. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
Cody Sietz wrote: To be fair, the large hitbox made heavies easy to hit before AA. Also, heavies are ment to be caught out in the open. I'm not saying that there aren't things that need to be balanced, just a couple of facts. Does the medi...
- by DootDoot - at 2013.12.08 23:59:00
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288. Aim Assist - in General Discussions [original thread]
Roy Ventus wrote: I barely hear crying about Auto Aim... And I roll with people who hate it. Why? Because it doesn't make players invincible. It puts them at a better leverage but it's a handicap regardless. When dealing with multiple targets i...
- by DootDoot - at 2013.12.07 18:00:00
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289. Request. Get rid of aim assist. - in Feedback/Requests [original thread]
The difference in player count's from August to September...Uprising 1.4 Aim assist addition has a direct link with the player count losses and play time of the average player. It was a good band aid for the hit detection issues that where presen...
- by DootDoot - at 2013.12.07 17:44:00
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290. Aim Assist - in General Discussions [original thread]
Operative 1171 Aajli wrote: This is a video game. I use aim assist. I do not measure my balls by a video game. I save my good gun skills for RL That is all. P.S. I thought this game was supposed to be about "group play", "communication" and...
- by DootDoot - at 2013.12.07 04:38:00
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291. Aim Assist - in General Discussions [original thread]
Dexter307 wrote: You can remove AA when you remove KB/M Dexter307 wrote: Without AA you are FORCED to by a KB/M to be competitive. Not only that but dust has weak aim assist compared to most console shooters. I use DS3 and I notice very...
- by DootDoot - at 2013.12.06 18:36:00
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292. Please CCP, look at those PC matches server side - in General Discussions [original thread]
XEROO COOL wrote: pagl1u M wrote: Not only we re having someone recording the matches but CCP contacted white saying that they will control the match to try to understand the causes of lag in PC +1 for someone doing something about it other...
- by DootDoot - at 2013.12.06 17:38:00
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293. GG CCP - in General Discussions [original thread]
If you cant tank/Move fast enough to break the Aim Assist lock the speed is useless... Best just to grab the Health and damage and kill them before they kill you. should have some element of surprise which is your only main advantage.
- by DootDoot - at 2013.12.06 17:33:00
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294. Aim Assist - in General Discussions [original thread]
Dexter307 wrote: You can remove AA when you remove KB/M You don't think having a bunch of Aim assisted people barely aiming to kill you... not even having to try to aim better when you move at all.. And that's better for you? and someone w...
- by DootDoot - at 2013.12.06 17:29:00
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295. Aim Assist - in General Discussions [original thread]
Rei Shepard wrote: Slag Emberforge wrote: Well guys I've hit a turning point. I've turned aim assist off just to see how much it really means. (This week) And actually it makes such a difference I was quite honestly shocked. With aim assist...
- by DootDoot - at 2013.12.06 17:15:00
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296. Aim Assist - in General Discussions [original thread]
4447 wrote: Rahl Draak wrote: I'm pretty sure CCP has attached a "value" on whether or not to pull the plug on Dust should player count keep dropping as it has in the last 9 months. This game is still beta and for CCP to pull the plug wo...
- by DootDoot - at 2013.12.06 17:02:00
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297. seriously... why are people not happy about uprising 1.7 - in General Discussions [original thread]
Another content patch where 50% of it is pointless and not even with the times. very real big problems in the game that didn't get touched.. where very small issues and useless thing's got "buffed" "nerfed" "tweaked"
- by DootDoot - at 2013.12.06 16:08:00
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298. Gotta say, the shield recharge delay to extenders is a pretty good balance. - in General Discussions [original thread]
It's another example of CCP not knowing what the hell is going on in the game. Who even has shields? is a 22hp and 33 hp basic and STD shield extender really worth nerfing further? NO ONE USES SHIELDS NO MORE WELCOME TO TWO PATCHES AGO CCP?!?!...
- by DootDoot - at 2013.12.06 16:02:00
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299. Aim Assist - in General Discussions [original thread]
Aim Assist ruins what made this game addictive in gameplay The gungame.... That's what everyone loved about DUST 514 gameplay. The Gungame After that the persistent skill system would hook you and other games where pointless to pla...
- by DootDoot - at 2013.12.06 15:56:00
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300. Who's Here Untill The End? - in General Discussions [original thread]
Defy Gravity wrote: I Am. I have enjoyed this game ever sinse I started it. I started it somewhere close to the beginning of dust... I have seen large progression. The thing is... the first time I played dust I just couldn't stop. This ( Other ...
- by DootDoot - at 2013.12.03 18:33:00
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