Pages: 1 2 3 [4] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ronan Elsword
Dead Six Initiative Lokun Listamenn
104
|
Posted - 2013.12.07 08:56:00 -
[91] - Quote
DootDoot wrote:Aim Assist ruins what made this game addictive in gameplay The gungame....
That's what everyone loved about DUST 514 gameplay. The Gungame
After that the persistent skill system would hook you and other games where pointless to play.. Because playing DUST and improving your character had meaning and other games fell flatt after that.
Now there is no gungame and only a persistent skill system. It's why people get bored extremely quick with DUST right now.
Exactly I play Dust once every two weeks or so because the game just sucks right now.
"Do not underestimate the power you have."
|
Sir Petersen
Valhalla Nord
393
|
Posted - 2013.12.07 09:47:00 -
[92] - Quote
Removing aim assist would make this game this game better on so many different levels. But as we all know this is the opposite of what gamemakers have been doing in the past years. Games are getting dumbed down more and more every year. Companies like FIFA have added handicap systems. Everything done to keep the majority, gamers with little to no skills happy. |
FAKIR REDETTa
0uter.Heaven Proficiency V.
20
|
Posted - 2013.12.07 10:48:00 -
[93] - Quote
Slag Emberforge wrote:To be fair is it that linear? Just good and bad?
I understand why AA was added -- the discrepancy between FPS Pros or Vets is so disparate that no one would ever stand a chance.
I'm lead to the conclusion that we need aim assist, but not in it's current form, it should help you adhere to your targets, but not do all of the work for you. nope kb/m user are mostly to blame remove kb/m |
FAKIR REDETTa
0uter.Heaven Proficiency V.
20
|
Posted - 2013.12.07 10:50:00 -
[94] - Quote
ccp remove AA and Kb/m support |
Spaceman-Rob
Resheph Interstellar Strategy Gallente Federation
247
|
Posted - 2013.12.07 11:49:00 -
[95] - Quote
Have I got balls? I've got big enough balls to say remove aim assist and mouse and keyboard support. |
Slag Emberforge
Immortal Retribution
207
|
Posted - 2013.12.07 16:11:00 -
[96] - Quote
Well the consensus seems pretty clear; the most vocal FORUM members want aim assist and KBM gone.. Whether this is actually the voice of the players or not I can't be certain.
What seems odd to me is how everyone seems to view it in black and white, either keep it, or get rid of it.
Why not just change it to do what it's supposed to do ASSIST and not be an aimbot. |
Meeko Fent
Commando Perkone Caldari State
1704
|
Posted - 2013.12.07 16:20:00 -
[97] - Quote
Because, if you take a looky at both many "Ima leaving!" threads pre 1.4, and the critics, you what they all HATED?
The Aiming.
If have ANY other ideas to make aiming simple enough so everybody who wants to play could, then please, let me know.
Refunding a few AUR militia Blueprints pertaining to vehicles because their respective modules will not exist anymore
|
Lynn Beck
Granite Mercenary Division Top Men.
298
|
Posted - 2013.12.07 16:39:00 -
[98] - Quote
No need to remove kb/m Give DS3 their stick acceleration, customizable Ads sensitivity and sticky reticule. Magnetism is what is ruining aim 'assist' Magnetism turns Aim Assist into AimBot. Remove magnetism!
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I haz knife. Me get steak?
|
Roy Ventus
Foxhound Corporation General Tso's Alliance
653
|
Posted - 2013.12.07 16:40:00 -
[99] - Quote
I barely hear crying about Auto Aim... And I roll with people who hate it. Why? Because it doesn't make players invincible. It puts them at a better leverage but it's a handicap regardless. When dealing with multiple targets it's bound to screw up and when trying to get a headshot you'll be dragged towards the chest area. A sucky player will still be a sucky player with or without AA. If most people use it then the game definitely doesn't cater to them. Blueberries are still afraid of everything, scrubs should be able to kill me all the time, and I shouldn't be running over players in an Assault suit fitted for scanning(the scanner is STD thus I don't get the advantage of knowing their every move).
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
|
Bethhy
Ancient Exiles. Renegade Alliance
403
|
Posted - 2013.12.07 16:54:00 -
[100] - Quote
Meeko Fent wrote:Because, if you take a looky at both many "Ima leaving!" threads pre 1.4, and the critics, you what they all HATED?
The Aiming.
If have ANY other ideas to make aiming simple enough so everybody who wants to play could, then please, let me know.
Like I've said. Dust has existed a lot longer without aim assist then it has with it. And been a lot more successful without it.
Throughout uprising launch all Control interfaces had massive issues, mainly due to the acceleration curve CCP installed onto DS3's that would speed up joystick response inconsistently, It hurt Both M/KB and DS3.
The input's have been tweaked so they are tolerable now, and further more we just got a massive Hit Detection buff we have been asking for since Uprising 1.0.
In the beginning's of Uprising all control interfaces where extremely hard to use in DUST 514, coupled with bullets rarely going where they where shot or rarely registering on target.
Now we have decent control interfaces(with more improvement's ahead) and Bullets that register and hit targets your actually shooting. Aim Assist was a good band aid from September To November but it's now doing more harm then good. |
|
Demon Buddah
NECROM0NGERS Covert Intervention
71
|
Posted - 2013.12.07 17:20:00 -
[101] - Quote
This is what the scouts have been saying since aim assist and before it was enabled. Before it was enabled I saw a lot of people who didn't know how to aim, now suddenly everyone knows how to hit a moving target and hit them everytime? Remove aim assist, it's just a handicap and it makes the game more skill required. |
DootDoot
Da Short Buss
126
|
Posted - 2013.12.07 18:00:00 -
[102] - Quote
Roy Ventus wrote:I barely hear crying about Auto Aim... And I roll with people who hate it. Why? Because it doesn't make players invincible. It puts them at a better leverage but it's a handicap regardless. When dealing with multiple targets it's bound to screw up and when trying to get a headshot you'll be dragged towards the chest area. A sucky player will still be a sucky player with or without AA. If most people use it then the game definitely doesn't cater to them. Blueberries are still afraid of everything, scrubs should be able to kill me all the time, and I shouldn't be running over players in an Assault suit fitted for scanning(the scanner is STD thus I don't get the advantage of knowing their every move).
I hear "Auto-Aim, Auto-Aim, Auto-Aim" all day... I try and be politically correct on these forums and refer to it as "Aim Assist" but no one on the battlefield in New Eden calls it that it is called "Auto-Aim" that alone as a gamer brings up red flags.
I hear "Oooh Auto-Aim just saved me" and "OMG i totally didn't aim at that guy and got the kill" and endless stuff of this nature all day while in squad finder squad's and others sadly.
Do we want Gamer's to come to DUST and not improve at playing a shooter beyond working a persistent skill system, learning their surroundings and making friends? Do we want some form of learning curve when it comes to Aiming? is AA really allowing newer players to compete with Proto's? or is it the same and/or worse then before?
I for one would like to be rewarded for wanting to improve my shooting ability, not put on an automatic disadvantage. |
TEBOW BAGGINS
The Corporate Raiders Top Men.
1044
|
Posted - 2013.12.07 18:04:00 -
[103] - Quote
i quit the day it was implemented, the forums also lost it's flare, i can't believe what you ppl consider trolling now |
mollerz
Minja Scouts
1188
|
Posted - 2013.12.07 18:53:00 -
[104] - Quote
People who are intimidated by free aim should HTFU or go plays sims already.
#shittycoding
|
Slag Emberforge
Immortal Retribution
213
|
Posted - 2013.12.07 21:18:00 -
[105] - Quote
I don't know that anyone indicated that, but as there is no way to verify if someone else is using AA, declaring all users need to "HTFU" is just another way to stroke your own epeen, and is not a useful addition to this topic. |
mollerz
Minja Scouts
1195
|
Posted - 2013.12.07 21:44:00 -
[106] - Quote
Slag Emberforge wrote:I don't know that anyone indicated that, but as there is no way to verify if someone else is using AA, declaring all users need to "HTFU" is just another way to stroke your own epeen, and is not a useful addition to this topic.
oh, anyone who knows my posts knows that I only spoke with the thickest of sarcasms.
it's actually easy to know you are getting hit by an AA user. the difference between getting killed by an AA user and getting killed by one who doesn't is a vastly different way to experience death.
it's amazingly jarringly obvious when you compare dying by someone else's skill versus by training wheels allowing someone to kill you.
Versus a skilled player it's far more visceral, more drawn out, more violent necessitating fly by the seat of your pants strategizing.
Versus a FOTM Auto aimer it's basically instantaneous death. respawn. yay for them I suppose.
I know which type of game I prefer to play... but then not every one could be good
#shittycoding
|
KA24DERT
TeamPlayers Negative-Feedback
271
|
Posted - 2013.12.07 22:06:00 -
[107] - Quote
A slight tangent, but it must be said:
KB/M DOES NOT TURN A SCRUB INTO A GOD.
And there are plenty of scrubs playing PC shooters to prove that.
If KB/M made the huge difference everyone claims, then everyone would flock to it, just like they do to every other FOTM.
Auto Aim is a terrible idea, and KB/M being present in this game has no bearing on it. |
Magnus Amadeuss
Tal-Romon Legion Amarr Empire
267
|
Posted - 2013.12.07 22:17:00 -
[108] - Quote
KA24DERT wrote:A slight tangent, but it must be said:
KB/M DOES NOT TURN A SCRUB INTO A GOD.
And there are plenty of scrubs playing PC shooters to prove that.
If KB/M made the huge difference everyone claims, then everyone would flock to it, just like they do to every other FOTM.
Auto Aim is a terrible idea, and KB/M being present in this game has no bearing on it.
Just like in any other game, you balance around the maximum potential of something, be it fully skilled suits/ships, or input methods. It is undeniable that mouse and keyboard are a superior control method to joysticks on the DS3 for FPSes.
So how do you balance it? How do you balance a precision controller (mouse/keyboard) versus an acceleration based one? You either give the DS3 aim assist or you set acceleration limits on the mouse/kb. You guys whined your arses off about the turn limits, so no we have aim assist.
EDIT: Just to make it clear I REALLY do not like aim assist
On Break from Dust until more amarrian suits/vehicles/weapons/grenades/something comes out.
|
Bethhy
Ancient Exiles. Renegade Alliance
409
|
Posted - 2013.12.08 01:28:00 -
[109] - Quote
Magnus Amadeuss wrote:KA24DERT wrote:A slight tangent, but it must be said:
KB/M DOES NOT TURN A SCRUB INTO A GOD.
And there are plenty of scrubs playing PC shooters to prove that.
If KB/M made the huge difference everyone claims, then everyone would flock to it, just like they do to every other FOTM.
Auto Aim is a terrible idea, and KB/M being present in this game has no bearing on it. Just like in any other game, you balance around the maximum potential of something, be it fully skilled suits/ships, or input methods. It is undeniable that mouse and keyboard are a superior control method to joysticks on the DS3 for FPSes. So how do you balance it? How do you balance a precision controller (mouse/keyboard) versus an acceleration based one? You either give the DS3 aim assist or you set acceleration limits on the mouse/kb. You guys whined your arses off about the turn limits, so no we have aim assist. EDIT: Just to make it clear I REALLY do not like aim assist EDIT 2: Upon further thinking, I could get down on removing aim assist for all hipfire.
At least there is somewhat of a consensus there is an issue with the "Aim Assist" feature in it's current state. |
Savage Mangler
DUST University Ivy League
18
|
Posted - 2013.12.08 04:27:00 -
[110] - Quote
Ludvig Enraga wrote:Why... I just can't believe it.... No Dust University posting about how AA is saving this game and finally brought things into balance like Anakin Skywalker? *massive lightning bolt strikes the ground, Savage Mangler emerges* You called?
Honestly, I think AA should be toned down significantly. Having bounced between DS3 and KB/M these past 2 months, I gotta say that the AA is a little ridiculous. The thing tracks people better than clingy stalker ex-girlfriends. The other night I went 12/2 with a ScR just by letting poor little redberries walk in front of my reticle and tapping the L1. No wonder we scouts can't get to cover once we're seen.
-YOU HAVE BEEN SCANNED-
"Good, then they'll know who killed them."
Keep your knives sharp....and your wits sharper.
|
|
xxwhitedevilxx M
Maphia Clan Unit Unicorn
1240
|
Posted - 2013.12.08 04:34:00 -
[111] - Quote
Bethhy wrote: Same thing goes for AA, There are a lot more things tied to AA then just a computer tracking system.. It also blow's up hitboxes so your hitting target's that are no where near the sights.
That's because AA "follows" server-side position, not the one you see on your screen, so yes, if you're aiming good, you'll miss. Unless you have a very good connection.
. __
/.)\ spamming these = you have no opinion in anything Dust 514 related
\ __ /
|
KA24DERT
TeamPlayers Negative-Feedback
275
|
Posted - 2013.12.08 17:05:00 -
[112] - Quote
Magnus Amadeuss wrote:KA24DERT wrote:A slight tangent, but it must be said:
KB/M DOES NOT TURN A SCRUB INTO A GOD.
And there are plenty of scrubs playing PC shooters to prove that.
If KB/M made the huge difference everyone claims, then everyone would flock to it, just like they do to every other FOTM.
Auto Aim is a terrible idea, and KB/M being present in this game has no bearing on it. Just like in any other game, you balance around the maximum potential of something, be it fully skilled suits/ships, or input methods. It is undeniable that mouse and keyboard are a superior control method to joysticks on the DS3 for FPSes. So how do you balance it? How do you balance a precision controller (mouse/keyboard) versus an acceleration based one? You either give the DS3 aim assist or you set acceleration limits on the mouse/kb. You guys whined your arses off about the turn limits, so no we have aim assist. EDIT: Just to make it clear I REALLY do not like aim assist EDIT 2: Upon further thinking, I could get down on removing aim assist for all hipfire.
Superior, yes, but how superior? My guess is that a KB/M setup will maybe offer a 10-15% improvement in performance to any given player.
Is that difference enough to cripple a control scheme? Especially when the control scheme is available to everyone for less money than what some people spend on Aurum each month? Aurum used to provide 10-15% improvements in other areas?
And what of the alienation of KB/M users? How would you feel if an artificial muzzle were placed on your controller of choice?
And when the PC port of this game comes, how many seasoned PC FPS players will even tolerate such a notion?
You don't balance controls by crippling one against the other. You don't balance controls at all. You make each control scheme as functional and configurable as possible, and let the player choose how they want to play.
|
Eris Ernaga
State Patriots
870
|
Posted - 2013.12.08 17:13:00 -
[113] - Quote
Saddest part is Chromosome had no AA but the aiming was more fluid then it is now in Uprising + no aim assist. Guns were balanced around being fluid and not having aim assist. Now certain weapons have been buffed from AA while others are almost completely useless. Saddest part is CCP doesn't know how to fix the problem they created, return aiming to chromosome standards and remove AA.
Honestly though as soon as Uprising deployed there was mass complaints about aiming, CCP tried to fix the problem they unnecessarily created. They deployed multiple "fixes" or "changes" to aiming but nothing they did returned it to the Chromosome glory hence the reason they put in aim assist.
Honestly though no one asked for the aiming changes when Uprising deployed wdf you doing CCP!?!?!?
For Caldari and Amarr faction warfare join State Patriots and help us on the front.
|
|
|
|
Pages: 1 2 3 [4] :: one page |
First page | Previous page | Next page | Last page |