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1. [idea] remove quafe from strong boxes - in Feedback/Requests [original thread]
Aderek wrote: Hello. Please remove quafe items from strong boxes and move it to end of battle salvage. Good day! Or at least remove other Basic gear from strongboxes.. So when you use a key, it guarantees Quafe ( basic items ) AUR ( ADV +...
- by Dont-be-a-D1CK - at 2016.02.02 19:19:00
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2. [Ideas] Things you'd be willing to sacrifice to get better perfo... - in Feedback/Requests [original thread]
Grass.. in a game where most of the content we want is not released.. why add this ?? - it looks like a bad pop-up book, as the grass randomly appears and stands up as you approach. RDV.. I'd remove this altogether.. either make it so your vehicl...
- by Dont-be-a-D1CK - at 2015.10.21 09:39:00
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3. A Request To CCP - Please Reduce Map Sizes - in Feedback/Requests [original thread]
Lore.. Installations on Planets clear the atmosphere of any harmful gases in a 500?m radius.. Meaning the "redline" in maps could be adjusted to nothing and relaced with something similar to the storm mood, excpet darker.. then there is no need ...
- by Dont-be-a-D1CK - at 2015.10.11 14:27:00
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4. Incentives for content in PC. - in Feedback/Requests [original thread]
If you change the title to 'nerf scanners .. buff PC' we might get more interaction here Some thoughts I had after reading your thoughts on Tiers in the Starmap Make it do the map itself is a progression in-game, newer Corps encouraged to ente...
- by Dont-be-a-D1CK - at 2015.09.16 10:13:00
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5. Incentives for content in PC. - in Feedback/Requests [original thread]
Some good points. I have to disagree with lowering CP costs, as it stands I can do a bit of both Attack/Sell in relation to activity, lowering the costs of attacks and I could sell clones daily and tbh I like the fact we moved away from farming b...
- by Dont-be-a-D1CK - at 2015.09.15 22:02:00
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6. [Request] Remove Blood - in Feedback/Requests [original thread]
I usually only notice this when sniping, and if anything I would request more blood effects in gameplay.. - NK kill, leaves merc dead with a pool of blood forming around corpse - Lasers (that disintegrate effect when clones terminate waiting for...
- by Dont-be-a-D1CK - at 2015.09.15 16:47:00
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7. [Request] Corp Armoury - in Feedback/Requests [original thread]
hump
- by Dont-be-a-D1CK - at 2015.09.13 10:10:00
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8. [Request] Corp Armoury - in Feedback/Requests [original thread]
Kevall Longstride wrote: Oh how I would luuuuuvvvv a Corp Armoury. I still poke Rattati about this even though I know that it would be a resource heavy project. But low hanging fruit and all that.... Not that I'm complaining. Still got a lot ...
- by Dont-be-a-D1CK - at 2015.09.11 12:27:00
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9. [Request] Corp Armoury - in Feedback/Requests [original thread]
Can a storage system be put in place? basically adding an assets inventory to Corporations, with a few tweaks :) Add a Sell to Corp feature, where Corps can adjust the prices paid for mercs selling gear to prevent players being completely screwed...
- by Dont-be-a-D1CK - at 2015.09.11 11:58:00
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10. CPM Feedback Request: Game Mode Selection - in Feedback/Requests [original thread]
Cleaning up the pubs in New Eden Have them unlocked by SP level, inspire some progression into the poor souls downloading Dust, beginning with Academy, unlocking Acquisition at 1mil, Ambush at 2.5, Skirmish at 5 .. bumping FW battles up to 10? th...
- by Dont-be-a-D1CK - at 2015.09.11 10:58:00
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11. a simple idea to vastly improve npe - in Feedback/Requests [original thread]
Depending how CCP go about deleting all our stuff when they pack up and move this suggestion has potential, that beginners gap has to be the most hopeless time for any player, gearing up for tha grind is not in anyway fun.. I would be happier t...
- by Dont-be-a-D1CK - at 2015.09.05 11:08:00
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12. --How to make pub contracts more fun-- - in Feedback/Requests [original thread]
Ambush Sole Queue only.. if you want a squad, use another gamemode This takes out OB's as you state, and for 50clone ambush, City sockets only is good. Domination I like the idea of progressive damage, so those on-sided battles end that bit fas...
- by Dont-be-a-D1CK - at 2015.09.04 15:40:00
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13. - Improving organization and performance - - in Feedback/Requests [original thread]
+1 In the fittings menu or when changing at a Depot, it would be nice to be able to change lists, no idea how possible it is to add but if we could bring up our fittings and scroll left/right to access seperate lists that would be great.. Basic ...
- by Dont-be-a-D1CK - at 2015.09.04 14:03:00
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14. Can metalevel balance pubs? - in Feedback/Requests [original thread]
The KTM Duke wrote: I think it would help if 15 starter fits dont have to fight 9 proto gears enemies but max 2-3 (?) I think it's just needed that players are aware of Metalevels in Public Contracts.. - noob contracts (low meta fits, less I...
- by Dont-be-a-D1CK - at 2015.09.03 16:31:00
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15. CPM Feedback request: ADS/Swarms - in Feedback/Requests [original thread]
Dumb fire / LoS tracking would be an awesome fix to Swarms being 'EZ mode' The knockback effects should remain in place, already a good pilot can recover from this and kill swarmer certainly in a 1v1
- by Dont-be-a-D1CK - at 2015.09.03 16:22:00
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16. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Make Range Amplifiers a viable option and the AM Scout is set in a good place... - best scanning + hp + stamina .. it's in a much better place than it is given credit for With better range it would be spot on
- by Dont-be-a-D1CK - at 2015.09.03 11:47:00
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17. Can metalevel balance pubs? - in Feedback/Requests [original thread]
Officer - fully banned from Public battles . Skirmish - The most padded room (low meta rank fits) Kill dom with fire, replace it with a mid tier Acquisition (med meta rank fits) Ambush - OG slaughterfest (high meta fits) Overnight, gameplay ...
- by Dont-be-a-D1CK - at 2015.09.03 11:22:00
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18. Can metalevel balance pubs? - in Feedback/Requests [original thread]
On my alt - 1.2mil SP .. I play occasional battles.. some of them are probably the low MU bracket as you get a majority of NPC teammates and no-one has a clue what to do other than run at red things or camp an installation.. Yet everytime without...
- by Dont-be-a-D1CK - at 2015.09.03 11:16:00
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19. Can metalevel balance pubs? - in Feedback/Requests [original thread]
It won't save everything, but it's pretty simple.. Do we want newbs in Militia fighting vets in Proto ?? (I'm sure some of your KDR's want that) Or do we want more even fights and a chance for players to get involved without dying 20 times ?? Pu...
- by Dont-be-a-D1CK - at 2015.09.03 11:06:00
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20. Another shot at changing turrets - in Feedback/Requests [original thread]
^^ I did notice Mejt's tank had lost it completely.. you have to love PC lag \o/ I agree the fuel injector could do with some reduction.. but not with lowering HAV movement speeds, Armour repair was in a better place as an active module imo, som...
- by Dont-be-a-D1CK - at 2015.08.30 10:21:00
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