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21. Another shot at changing turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: ok, i'll bite, armor tanks are op right now, so can armor tanks fit all turrets and still be competitive? Tweaks to turrets is something we can do From PC battles.. Madrugar + Rail is the most common Madrugar + Blaster p...
- by Dont-be-a-D1CK - at 2015.08.29 14:34:00
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22. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Breakin Stuff wrote: Sums up my original thoughts pretty well actually. I hadn't set my heart on biotics but that seems a solid option. Do we have any other suggestions for how the amscout might better perform? It's biotics ability is alrea...
- by Dont-be-a-D1CK - at 2015.08.29 14:05:00
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23. Player tags based on suit useage. - in Feedback/Requests [original thread]
This would be a cool feature, either have it so, your most played role is displayed on your icon (maybe chevron in battle) Or that you can select from a list of roles and the fussy mercs can have an omni-role so they can feel special It would h...
- by Dont-be-a-D1CK - at 2015.08.28 13:09:00
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24. Tech tiers in matchmaking - in Feedback/Requests [original thread]
Mobius Wyvern wrote: No. No further separation of the playerbase. Because the current separation is any better?? - the 20% who stomp.. and the 80% who feed them ?? Meta-Restrictions are overdue.. and should be added before it's too late. ...
- by Dont-be-a-D1CK - at 2015.08.27 19:24:00
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25. Surface Research Labs - in Feedback/Requests [original thread]
Darth-Carbonite GIO wrote: Some good ideas. The bonus to transporting clones isn't very appealing to new teams considering the low amount of clones you can safely send, and by the time you've gotten a few extra districts it hardly matters anywa...
- by Dont-be-a-D1CK - at 2015.08.27 12:20:00
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26. What should I work on next? - in Feedback/Requests [original thread]
Regarding actions to increase/decrease profile.. Jumping should increase profile as much as shooting.. Sprinting adding a small increase may not be a bad idea Placing Equipment could add another small increase Using grenades should equal the incr...
- by Dont-be-a-D1CK - at 2015.08.25 13:20:00
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27. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Suggestions that may be possible. Scan falloff, a decent feature, but the Scans effectiveness seems to strong on most suits. - In a MinScout I will frequently scan other Scouts though they beat my scan Db. - Assault/Logi passives also effective,...
- by Dont-be-a-D1CK - at 2015.08.23 12:10:00
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28. What should I work on next? - in Feedback/Requests [original thread]
Pokey Dravon wrote: At the very least it makes compete sense that LAVs and Dropships get the proper STD, ADV, and PRO variants. There is no reason for only 1 of the 3 vehicle types to have this sort of treatment. As for slot variations...cons...
- by Dont-be-a-D1CK - at 2015.08.22 17:54:00
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29. What should I work on next? - in Feedback/Requests [original thread]
Tebu Gan wrote: Did anyone mention dropships. They need the same love tanks were given. Plus one slot, STD, ADV, PRO. This ^^ And to save CCP a balancing nightmare... they could make it that the current STD ADS is set to ADV. Why? So we c...
- by Dont-be-a-D1CK - at 2015.08.22 17:35:00
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