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161. [Request] Active Scanner is OP! - in Feedback/Requests [original thread]
KING CHECKMATE wrote: DISGRUNTLEDev wrote: basic light suit V, profile dampening II, basic profile dampener. wear racial suit of choice. ignore all but 1 scanner. edit: basic light suit III, profile dampening V, enhanced profile dampener. ...
- by Dominus Fatali - at 2013.09.07 16:51:00
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162. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Someone actually testing. It's in Russian. He turns on the Aim Assist at around 1:30. There seems to be a large difference, though it may be him tracking manually.
- by Dominus Fatali - at 2013.09.07 16:42:00
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163. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
I would like to put things from a different point of view; that of a Scout. I have been playing since November of last year, and currently have 8,994 Kills and a K/D of 1.35. These statistics are incredibly under whelming, however, I have over 1 m...
- by Dominus Fatali - at 2013.09.06 21:21:00
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164. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Funkmaster Whale wrote: There's been some really good discussion here so I'm going to try and keep this thread alive. Shameless bump. Inner.Hell corp? As opposed to Outer.Heaven?
- by Dominus Fatali - at 2013.09.06 20:32:00
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165. [Request] Active Scanner is OP! - in Feedback/Requests [original thread]
I know what you mean by the 'Scan Prevented' message popping up; I have never actually been successfully scanned (Gallente Scout V, Profile Dampening IV). However, I am not sure whether or not it appears for the user of the Active Scanner. If anyt...
- by Dominus Fatali - at 2013.09.06 02:08:00
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166. [Request] Scaled Melee Rate. - in Feedback/Requests [original thread]
Poke
- by Dominus Fatali - at 2013.09.06 00:52:00
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167. Scout buff - in Feedback/Requests [original thread]
Grief PK wrote: Dominus Fatali wrote: Scouts will be getting attention in 1.6. Until then my squishy Scout brother; keep the faith. where did you read this? Here. We know the scouts need some love. We did not give them any in 1.4. Sor...
- by Dominus Fatali - at 2013.09.06 00:50:00
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168. Scout buff - in Feedback/Requests [original thread]
Scouts will be getting attention in 1.6. Until then my squishy Scout brother; keep the faith.
- by Dominus Fatali - at 2013.09.05 22:54:00
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169. Coach patato - in Feedback/Requests [original thread]
unkown z wrote: When you're not in battle and in your room there's a coach taking up space... I don't know about you guys, but my coach yells at me to keep my eye on the ball. On a serious note, CCP has bigger priorities than being able to s...
- by Dominus Fatali - at 2013.09.05 22:52:00
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170. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Maken Tosch wrote: Jathniel wrote: I'll be Devil's Advocate here. The aim assist is decent. This does in fact, help players that don't aim that well. Which is good. Aiming in DUST made you VERY sharp. I know I'm not the only one that develo...
- by Dominus Fatali - at 2013.09.05 21:34:00
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171. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
zibathy numbertwo wrote: I'm going to be painfully honest. You are most likely had a negative K/D and couldn't aim worth sh*t in 1.3 if you think the aim assist is a good thing. It benefits the worst players and hurts the good ones. And I am no...
- by Dominus Fatali - at 2013.09.04 22:51:00
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172. [Feedback] Commando suit - in Feedback/Requests [original thread]
Meeko Fent wrote: I can't disagree with anything you say, only please try more grammar guy, it kinda hurt to read. Plas One. Agreeable post. Calling someone out on grammar. 'Plas' one.
- by Dominus Fatali - at 2013.09.01 20:55:00
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173. [request] Display Map in lobby while waiting for game to start - in Feedback/Requests [original thread]
I support this.
- by Dominus Fatali - at 2013.09.01 20:53:00
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174. Nano hives obscure targets from snipers. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: WhiskeyJack Otako wrote: Is there anyway to dim or lighten the visual effects associated with hives? These obscure targets from view and serve as a visual shields making it very difficult to hit them. Nerf the hive glow...
- by Dominus Fatali - at 2013.09.01 20:51:00
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175. [Idea] Suit's Average Meta Level in 'Killed By' Screen. - in Feedback/Requests [original thread]
In my opinion, it would be nice to know more information on who killed you during a match. This information, however, should not be detailed to the point of revealing their entire fitting. Instead, I think that showing the average Meta Level of th...
- by Dominus Fatali - at 2013.09.01 20:05:00
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176. revenge system - in Feedback/Requests [original thread]
Marking the player? So snippers kill you and get lit up? Wonderful idea.
- by Dominus Fatali - at 2013.09.01 19:34:00
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177. [Request] Scaled Melee Rate. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: I'd be O.K. with a recovery delay after melee'ing, but the initial strike should be the same speed. Yeah, that would probably be the best option. Maybe Medium Frames remain as they are, Heavy frames recover from the melee...
- by Dominus Fatali - at 2013.09.01 14:36:00
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178. Headshot death shouldnt be revivable - in Feedback/Requests [original thread]
I was under the impression headshots prevented revive until a few days ago when I killed someone with my SMG with a headshot, then was killed by a Logi and as I was dying I watched the same Logi revive the person I killed. This might be a bug, or ...
- by Dominus Fatali - at 2013.08.30 20:46:00
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179. [Request] Scaled Melee Rate. - in Feedback/Requests [original thread]
Nudge.
- by Dominus Fatali - at 2013.08.30 13:59:00
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180. possible solution to afk and redzone sniper probs... - in Feedback/Requests [original thread]
Charge in (LAV or foot), as you sprint close start cooking grenade. Throw it so it explodes near their head. If they survive, finish them with your weapon. Try running out, or just die. If you use a cheap suit, they will almost surely lose more IS...
- by Dominus Fatali - at 2013.08.27 01:50:00
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