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1841. Aurum - in General Discussions [original thread]
Or email [email protected]
- by Django Quik - at 2013.05.12 19:46:00
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1842. Racial Starter Fits - in General Discussions [original thread]
Just realised I put this in General Discussion - should have been in Training Grounds; could a dev please move it :)
- by Django Quik - at 2013.05.12 16:41:00
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1843. What is the status of the stats tracking problem? - in General Discussions [original thread]
With the announcement of the Adademy Battles for new players from 5-14 (2 days time) being limited by a maximum WP level, it is more imperative than ever that skirmish stats are tracked, otherwise players will be stuck there much longer than reall...
- by Django Quik - at 2013.05.12 16:36:00
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1844. Racial Starter Fits - in General Discussions [original thread]
So, I'm running gallente but would be interested to hear what other people are running and what they find useful to do with their own race's starter fits?
- by Django Quik - at 2013.05.12 13:01:00
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1845. Racial Starter Fits - in General Discussions [original thread]
Noticed the other day that my starter fits aren't the same as they were in chromosome and then looked at my alts and realised that the different races have different starter fit set ups now. So, I thought it might be helpful to people to know what...
- by Django Quik - at 2013.05.12 12:26:00
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1846. Racial Starter Fits - in General Discussions [original thread]
Reserved
- by Django Quik - at 2013.05.12 12:26:00
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1847. What is the cost of this game? - in General Discussions [original thread]
hooc order wrote: Django Quik wrote: How would you even judge the budget for a game that has no development end-point? Add up how much they spent so far. Yes but CCP have already spent lots of money on planning and creating stuff that is...
- by Django Quik - at 2013.05.12 10:19:00
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1848. Planetary Conquest Question - in General Discussions [original thread]
Panther Alpha wrote: Django Quik wrote: Panther Alpha wrote: Django Quik wrote: Individuals will never be able to hold land themselves - how is one person going to fend off 16 attackers ? You'll need support, vwhether they be corp m...
- by Django Quik - at 2013.05.12 10:10:00
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1849. Planetary Conquest Question - in General Discussions [original thread]
Panther Alpha wrote: Django Quik wrote: Individuals will never be able to hold land themselves - how is one person going to fend off 16 attackers ? You'll need support, vwhether they be corp mates, alliance mates or just randoms from loca...
- by Django Quik - at 2013.05.12 09:57:00
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1850. What is the cost of this game? - in General Discussions [original thread]
How would you even judge the budget for a game that has no development end-point?
- by Django Quik - at 2013.05.12 09:44:00
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1851. Planetary Conquest Question - in General Discussions [original thread]
Individuals will never be able to hold land themselves - how is one person going to fend off 16 attackers? You'll need support, vwhether they be corp mates, alliance mates or just randoms from local.
- by Django Quik - at 2013.05.12 09:41:00
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1852. Sticky:Instant Battle Academy - in General Discussions [original thread]
People need to read this and understand why SP is not being suggested as a metric here by CCP: CCP Nullarbor wrote: By the way our initial thought based on advice from the CPM is to use total war points not skill points. One the of the problems...
- by Django Quik - at 2013.05.12 09:35:00
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1853. endurance event special prize: 100 battles total? or 5 every day - in General Discussions [original thread]
It was 100 total over the entire event period - not 5 per day.
- by Django Quik - at 2013.05.11 19:48:00
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1854. Sticky:Instant Battle Academy - in General Discussions [original thread]
Deluxe Edition wrote: Django Quik wrote: Kristoff Atruin wrote: You could just put the gear restriction on the suits themselves. A standard level suit doesn't have much room to play with, which would probably be enough to keep people from...
- by Django Quik - at 2013.05.11 19:45:00
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1855. Jumping - in General Discussions [original thread]
You're a big fat heavy; you're not supposed to be able to jump. You sacrifice your mobility for tanking/dps.
- by Django Quik - at 2013.05.11 19:11:00
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1856. 48k to 3k - in General Discussions [original thread]
That 48k included EvE players, so there were probably more like 5k dusties at the time.
- by Django Quik - at 2013.05.11 17:17:00
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1857. Sticky:Instant Battle Academy - in General Discussions [original thread]
Kristoff Atruin wrote: You could just put the gear restriction on the suits themselves. A standard level suit doesn't have much room to play with, which would probably be enough to keep people from abusing high level gear to farm newbies. You c...
- by Django Quik - at 2013.05.11 16:12:00
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1858. starmap districts - in General Discussions [original thread]
This stuff isn't coming until the 14th.
- by Django Quik - at 2013.05.11 15:25:00
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1859. Gaining isk feels - in General Discussions [original thread]
If you're good enough, you can run a 50k suit and die less than 5 times a match and at least make some profit.
- by Django Quik - at 2013.05.11 15:23:00
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1860. Sticky:Instant Battle Academy - in General Discussions [original thread]
Novas The Second wrote: What about averaging the Meta Level of the equipment that the player is using? That way, even if you're using a proto suit, you might only be using low level weapons or equipment and your average will still be very low....
- by Django Quik - at 2013.05.11 15:13:00
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