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Smooth Head
Vherokior Combat Logistics Minmatar Republic
35
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Posted - 2013.05.12 00:36:00 -
[1] - Quote
I mean have CCP said how much it has cost to develop this?
Anyone like to hazard a guess? |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
326
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Posted - 2013.05.12 00:37:00 -
[2] - Quote
EVE nerds pay for it. |
Mobius Wyvern
BetaMax. CRONOS.
1481
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Posted - 2013.05.12 00:42:00 -
[3] - Quote
NeoWraith Acedia wrote:EVE nerds pay for it. Given EVE is the only other game CCP has out on the market? Duh. |
KalOfTheRathi
Talon Strike Force LTD Orion Empire
438
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Posted - 2013.05.12 00:54:00 -
[4] - Quote
Why would that even matter?
The only games that announce their development costs are doing a one time drop kick into the abyss. There it goes! We are off to the next game, to write articles about what a great job we did (unless it tanks), the wonderful (or horrible future) of AAA games and such drivel to fill entire oceans with BS and hype.
FTP games rarely announce such things because their equations are different. How much revenue is being generated, how much expenses are and what the profit margins are remain competitive information that should not be shared normally. Maybe in a few years when they have a solid game, with a solid fan base and a bright future ahead of them with little effective competition.
The Dev team is small is the best thing one can guess. Exactly how many on the team has not been disclosed that I have found. We know some of the actual developers but we don't know how much of the art is contracted out and today that is a significant portion of any game.
You can ascertain the range of the license for UnReal Engine but not specifically as those details are never revealed by anybody. If the firm is small the prices are obvious but the larger the product and the potential for profit the more secretive the details are.
Best guess: Enough to get us here. Not enough to get us everything we want. More than enough to get to the next several releases.
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Smooth Head
Vherokior Combat Logistics Minmatar Republic
36
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Posted - 2013.05.12 01:09:00 -
[5] - Quote
KalOfTheRathi wrote:Why would that even matter? The only games that announce their development costs are doing a one time drop kick into the abyss. There it goes! We are off to the next game, to write articles about what a great job we did (unless it tanks), the wonderful (or horrible future) of AAA games and such drivel to fill entire oceans with BS and hype. FTP games rarely announce such things because their equations are different. How much revenue is being generated, how much expenses are and what the profit margins are remain competitive information that should not be shared normally. Maybe in a few years when they have a solid game, with a solid fan base and a bright future ahead of them with little effective competition. The Dev team is small is the best thing one can guess. Exactly how many on the team has not been disclosed that I have found. We know some of the actual developers but we don't know how much of the art is contracted out and today that is a significant portion of any game. You can ascertain the range of the license for UnReal Engine but not specifically as those details are never revealed by anybody. If the firm is small the prices are obvious but the larger the product and the potential for profit the more secretive the details are. Best guess: Enough to get us here. Not enough to get us everything we want. More than enough to get to the next several releases. So what you're saying is they have poured endless millions into this with a possible break even many years down the track?
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Tony Calif
Seraphim Initiative. CRONOS.
2094
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Posted - 2013.05.12 01:16:00 -
[6] - Quote
$3.50 I want my tree fitty |
56 truth
Algintal Core Gallente Federation
74
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Posted - 2013.05.12 01:27:00 -
[7] - Quote
Mobius Wyvern wrote:NeoWraith Acedia wrote:EVE nerds pay for it. Given EVE is the only other game CCP has out on the market? Duh. off topic: wait how long has the world of darkness mmo been in or was it even in development hell? |
Paper Cutter
Sinq Laison Gendarmes Gallente Federation
8
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Posted - 2013.05.12 01:31:00 -
[8] - Quote
Tony Calif wrote:$3.50 I want my tree fitty You Damn Loch Ness monster. |
Octavian Vetiver
Dog Nation United ProtoStar Federation
159
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Posted - 2013.05.12 01:56:00 -
[9] - Quote
56 truth wrote:Mobius Wyvern wrote:NeoWraith Acedia wrote:EVE nerds pay for it. Given EVE is the only other game CCP has out on the market? Duh. off topic: wait how long has the world of darkness mmo been in or was it even in development hell?
They showed something at fanfest for WoD. However, it was not streamed nor were cameras allowed into the briefing of it as CCP wanted it kept hush hush. |
Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
13
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Posted - 2013.05.12 08:38:00 -
[10] - Quote
Octavian Vetiver wrote:56 truth wrote:Mobius Wyvern wrote:NeoWraith Acedia wrote:EVE nerds pay for it. Given EVE is the only other game CCP has out on the market? Duh. off topic: wait how long has the world of darkness mmo been in or was it even in development hell? They showed something at fanfest for WoD. However, it was not streamed nor were cameras allowed into the briefing of it as CCP wanted it kept hush hush.
I actually am very interested in the WoD game so if anybody knows more please tell me. |
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Kleanur Guy
SyNergy Gaming EoN.
226
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Posted - 2013.05.12 08:50:00 -
[11] - Quote
I remember early in the closed beta they said they had $17million (or around that mark) worth of funds from EVE or somewhere else to dump in to this game or somewhere else. |
Django Quik
R.I.f.t Orion Empire
458
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Posted - 2013.05.12 09:44:00 -
[12] - Quote
How would you even judge the budget for a game that has no development end-point? |
Smooth Head
Vherokior Combat Logistics Minmatar Republic
38
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Posted - 2013.05.12 09:49:00 -
[13] - Quote
Django Quik wrote:How would you even judge the budget for a game that has no development end-point? So with that logic no-one needs to be being paid, air travel is free, money grows on trees etc?
How much have they spent to date to get to launch is a curios question. US$1 Million? US$10 Million? US$50 Million?
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hooc order
Deep Space Republic Gentlemen's Agreement
55
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Posted - 2013.05.12 10:10:00 -
[14] - Quote
Django Quik wrote:How would you even judge the budget for a game that has no development end-point? Add up how much they spent so far. |
Django Quik
R.I.f.t Orion Empire
458
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Posted - 2013.05.12 10:19:00 -
[15] - Quote
hooc order wrote:Django Quik wrote:How would you even judge the budget for a game that has no development end-point? Add up how much they spent so far. Yes but CCP have already spent lots of money on planning and creating stuff that isn't in the game yet, so how would you measure the cost of development to reach launch? When teams work on multiple things, some of which are released and others that are coming soon(TM), how do you measure the cost to date?
Obviously CCP will have a budget plan but considering the planned lifetime of this game, the costs are ongoing to say the least. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
496
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Posted - 2013.05.12 10:26:00 -
[16] - Quote
Smooth Head wrote:Django Quik wrote:How would you even judge the budget for a game that has no development end-point? So with that logic no-one needs to be being paid, air travel is free, money grows on trees etc? How much have they spent to date to get to launch is a curios question. US$1 Million? US$10 Million? US$50 Million?
My guesstimate is around the $10m mark. Let's do some math, yay!
Dust was announced in 2009, so let's assume it's been in development since 2008. It's made by CCP Shanghai, where median salary according to this is 7,842 CNY = 1,277 USD per month. Assuming CCP pays more than the median to attract high-end talent, and to allow for some very expensive Western expats working there, let's round it up to 1,500 USD per month as average.
Now, Dust development team size is something I haven't seen out in the open. Game development teams are generally around 20-100 people, AAA titles significantly higher. Although Dust is supposed to be an AAA title, my hunch is at the low-mid end for Dust, between 30 and 50. Let's assume 50 full-time equivalents.
That comes up to 1500 USD per month for fifty people for 5 years = 1500 x 12 x 5 x 50 = 4.5m USD. I've no idea what taxes, social security, pension, etc. are in Shanghai, but let's assume a conservative 40% on top of that, which brings it to 6.3m. Then we have marketing, trailers, engine licensing, back office costs back home in Reykjavik, running the servers, distributing the patches, etc. etc. etc. These can easily bring the total to 10m to date. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
740
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Posted - 2013.05.12 10:38:00 -
[17] - Quote
NeoWraith Acedia wrote:EVE nerds pay for it. Careful what you say about those "EVE nerds." They have to read the forums to find out about upcoming events. They hover above us and have very big, expensive guns |
boba's fetta
Thukker Tribe Holdings Inc. Gathering Of Nomadic Explorers
60
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Posted - 2013.05.12 11:13:00 -
[18] - Quote
thesse eve nerds you speak of will ruin your game if they feel like it.
in the words of kor kilden "i can see pl dropping 50 titains just to grief the dust bunnyies" |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
741
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Posted - 2013.05.12 11:17:00 -
[19] - Quote
boba's fetta wrote:thesse eve nerds you speak of will ruin your game if they feel like it.
in the words of kor kilden "i can see pl dropping 50 titains just to grief the dust bunnyies" Yeah, kind of makes me glad we're not in Jita. But devs said we'll eventually be getting ways to shoot back. People on here like killing 1,000,000ISK suits and tanks, they'll probably need to change their pants when they know what it feels like to destroy a 100 trillion ISK ship that's going to take a guy months to build again. |
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