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1321. Call for CPM Election - in General Discussions [original thread]
The CPM isn't even set up yet - they're still trying to create a proper working relationship with CCP. Anyone new to the CPM would only hinder these efforts because they'd have no idea what they're getting into. We don't need proper representatio...
- by Django Quik - at 2013.07.24 20:56:00
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1322. I Propose The following - in General Discussions [original thread]
Ignoring all the other stuff going on in this thread, the OP is right about postponing the tournee - however, it won't happen because all these 1.2 events are just happening to keep us occupied and distracted, so we keep playing until they get all...
- by Django Quik - at 2013.07.24 20:48:00
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1323. Make Skirmish Queue tied to FW?? - in General Discussions [original thread]
As if FW matches don't already get filled up instantly anyway - it's hard enough to stack 2 or more squads into the same game as it is.
- by Django Quik - at 2013.07.24 20:34:00
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1324. smexy gorillarape goes 377/1 with 18,890 WP. I smell boosting!!!!! - in General Discussions [original thread]
Kinky Burrito wrote: Django Quik wrote: Someone else must've been getting a lot of WP from reviving him too - in fact more WP than the guy doing the killing! You don't get wp from back to back revives anymore. It works a little more like ...
- by Django Quik - at 2013.07.24 18:18:00
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1325. smexy gorillarape goes 377/1 with 18,890 WP. I smell boosting!!!!! - in General Discussions [original thread]
Someone else must've been getting a lot of WP from reviving him too - in fact more WP than the guy doing the killing!
- by Django Quik - at 2013.07.24 18:08:00
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1326. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Aeon's findings explain why people have been complaining about being hit and killed even after already getting behind cover but this is not an experience new to Uprising; it's something people I know have complained about as far back as Codex.
- by Django Quik - at 2013.07.24 18:00:00
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1327. ADV smg worth it? - in General Discussions [original thread]
Absolutely worth it - the M209 is awesome and a lot less pricey than the proto versions. Take it from someone who uses exclusively pistols and SMGs.
- by Django Quik - at 2013.07.24 17:22:00
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1328. THATS IT?! - in General Discussions [original thread]
I don't mind it so much. People won't be able to spam contact nades anymore and will have to save it for that one perfect moment that they really need it.
- by Django Quik - at 2013.07.23 16:15:00
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1329. new devblog today - in General Discussions [original thread]
If it's the explosives dev blog, it will be about changes to explosives all round, so everything that counts as an explosive weapon - grenades, mass drivers, flaylocks, missiles, even swarms I reckon.
- by Django Quik - at 2013.07.23 14:05:00
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1330. The Gallante suit is for Stealth not Armor! - in General Discussions [original thread]
WyrmHero1945 wrote: Hahaha silly. My sentinel use an adv precision enhancer and it can see any suit that isn't a scout on the radar. But I have to disagree with you on the stealth...assault is for assault. It's not his fault that armor plates s...
- by Django Quik - at 2013.07.23 13:22:00
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1331. The Gallante suit is for Stealth not Armor! - in General Discussions [original thread]
Jason Pearson wrote: hackerzilla wrote: Cosgar wrote: hackerzilla wrote: You realize I could fit more of those mods on my Cal logi right? And you'll die when someone farts in your general direction. Not if you shield tank and ...
- by Django Quik - at 2013.07.23 11:13:00
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1332. The Gallante suit is for Stealth not Armor! - in General Discussions [original thread]
Heh, it's a nice story and idea but the reality means it's all pretty pointless. Profile and precision only affect your passive scanning, which has a tiny radius even on maxed out scout suits. CCP confirmed a while back that shields do not affec...
- by Django Quik - at 2013.07.23 11:05:00
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1333. My opinion about the GN-13 Flaylock - in General Discussions [original thread]
OZAROW wrote: OZAROW wrote: 8213 wrote: I direct hit with a Proto Flaylock caused me 560+ damage... the fact is: its a secondary, no secondary should be able to be a one-hit-kill. Ever think of a suit with a ton of damage mods? 5 com...
- by Django Quik - at 2013.07.23 10:57:00
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1334. CCP can you remove the splash radius buff on Mass Drivers? - in General Discussions [original thread]
Bendtner92 wrote: Mass Drivers should just go back to 4 shots a clip. Yeah, I never understood why there was the increase in the first place - I used to use them in Codex with the 4 shots and it was fine. But I still believe that there's an ...
- by Django Quik - at 2013.07.22 10:14:00
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1335. I deserve and demand a respec because things changed. - in General Discussions [original thread]
Takahiro Kashuken wrote: With DUST so far majority of AV are swarms because they ;lock fast, missiles invisible and go around corners and fire and forget and very easy to use unlike the FG which requires aim Not quite - everyone uses swarms ...
- by Django Quik - at 2013.07.22 10:10:00
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1336. Variable hitboxes? Did I miss something? - in General Discussions [original thread]
The CPM has said the hit boxes do not change size but several players have run pretty conclusive tests to confirm that at least the collision models expand under movement, so I wouldn't be surprised if the same occurs with the hit boxes too.
- by Django Quik - at 2013.07.22 09:51:00
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1337. Anyone notice... - in General Discussions [original thread]
The SP system is integral in that without it Dust 514 would be the exact same as any other shooter out there. It adds to the whole idea of permanency of the game - we're not just some random soldier out there picking up whatever weapons are around...
- by Django Quik - at 2013.07.22 09:47:00
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1338. Tired of the doom and gloom surrounding this game? Tell a fun kill story instead. - in General Discussions [original thread]
Fluxed the driver of an LLAV earlier leaving the vehicle itself fully intact. Someone else nicked it before I could though!
- by Django Quik - at 2013.07.21 19:29:00
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1339. To IWS and all those who feel bugs are bad - in General Discussions [original thread]
Yet another person who assumes they know what CCP's intended fix for this will be. Why don't you all just wait and see? It's become quite clear that you'll never get a dev answer from the vehicle team on any of the issues that are constantly broug...
- by Django Quik - at 2013.07.21 18:14:00
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1340. blue tag/dev is dust going to ps4? please answer - in General Discussions [original thread]
Lol. You really think they'd tell anyone on these forums before doing a big press release and public worldwide announcement? Think yourself important much?
- by Django Quik - at 2013.07.21 18:11:00
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