Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1161. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: the tac-net/scanner changes talked about will be a game changer for scouts. range and precision will be more important because no more shared vision and will increase the use of scanners also making dampeners more important. ...
- by Django Quik - at 2013.08.17 23:43:00
|
1162. Bring us assault and breach versions of the PLC already - in General Discussions [original thread]
Iron Wolf Saber wrote: Assault Clip size +3, same ammo reserves as standard, bigger splash area lesser splash and direct damage area. x3 reload time. Clip size +3!?!?!? You want to change the clip from 1 to 4!?!?!?
- by Django Quik - at 2013.08.17 23:41:00
|
1163. SP resets --why don't they exist? - in General Discussions [original thread]
THE TRAINSPOTTER wrote: they most likely maxed out the core of what they use the most NEXT Duh, yes, but if something better comes along, respecs will allow them to max that out straight away and they won't give a second thought to their ol...
- by Django Quik - at 2013.08.17 23:38:00
|
1164. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: I am at 56m with 4 advanced range. 99m is top with lvl5 range, lvl5 gallente scout, and 4 complex range Ah yeah, of course, forgot you said you hadn't maxed the skills. Your radar must light up like a Christmas tree!
- by Django Quik - at 2013.08.17 23:36:00
|
1165. SP resets --why don't they exist? - in General Discussions [original thread]
THE TRAINSPOTTER wrote: you have no valid point what so ever wanna know why? because some ppl catch up fast how the system works , thats why they "elitists" the only mistakes these "elitists" can undo with a respec are the ones that CCP love...
- by Django Quik - at 2013.08.17 23:32:00
|
1166. SP resets --why don't they exist? - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Django Quik wrote: THE TRAINSPOTTER wrote: its because "vets" dont want new people to adapt and defeat them Another lol post - vets have more SP, so they're more likely to want to put it ALL into the FOTM every...
- by Django Quik - at 2013.08.17 23:18:00
|
1167. LAV Weakspots? - in General Discussions [original thread]
Aizen Intiki wrote: Django Quik wrote: Aizen Intiki wrote: What's under the hood? #endthread If you think you're referring to the gas tank, you're wrong - that tends to be on the bottom of vehicles. The engine is usually under the hood....
- by Django Quik - at 2013.08.17 23:06:00
|
1168. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: nyra wants 30m base range for scout. That is what would be possible with the 30m base. base x basic skill x suit bonus x mod x mod x mod x mod = I have tested in game at lvl 3 range and lvl 3 gallente scout with 4 advanced ...
- by Django Quik - at 2013.08.17 22:35:00
|
1169. LAV Weakspots? - in General Discussions [original thread]
Iron Wolf Saber wrote: Django Quik wrote: Aizen Intiki wrote: What's under the hood? #endthread If you think you're referring to the gas tank, you're wrong - that tends to be on the bottom of vehicles. The engine is usually under the ho...
- by Django Quik - at 2013.08.17 22:09:00
|
1170. LAV Weakspots? - in General Discussions [original thread]
Xocoyol Zaraoul wrote: LAV weakpots: Tested by walking around a vehicle and aiming at all positions... The entire "bottom" of the LAV gives a small damage bonus (this is true for all ground vehicles, by the way), but this is really only explo...
- by Django Quik - at 2013.08.17 22:01:00
|
1171. MH-82 HMGs - in General Discussions [original thread]
It's not calculated - it's completely random and nowadays you can only get a maximum of 3 copies of a salvage item at the end of each pub match.
- by Django Quik - at 2013.08.17 21:58:00
|
1172. LAV Weakspots? - in General Discussions [original thread]
Aizen Intiki wrote: What's under the hood? #endthread If you think you're referring to the gas tank, you're wrong - that tends to be on the bottom of vehicles. The engine is usually under the hood. Also, since this is the distant future, I wo...
- by Django Quik - at 2013.08.17 21:56:00
|
1173. SP resets --why don't they exist? - in General Discussions [original thread]
THE TRAINSPOTTER wrote: its because "vets" dont want new people to adapt and defeat them Another lol post - vets have more SP, so they're more likely to want to put it ALL into the FOTM every time it changes, so they can get proto, prof 5 a...
- by Django Quik - at 2013.08.17 21:51:00
|
1174. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: you can get 32.63m range with 1 proto range mod with lvl 5 range and lvl 5 gallente scout. 30m base? WOW that would allow you to get 298m with 4 complex range. gallente scout Snipers would be loving it except for those lvl 5...
- by Django Quik - at 2013.08.17 21:44:00
|
1175. LAV Weakspots? - in General Discussions [original thread]
Iron Wolf Saber wrote: Seriously guys? The weak spot is the hood of the LAV. Really? You'd think that the engineers would make the front of the vehicle the most armoured area because it's obviously most on show. The underside makes much more...
- by Django Quik - at 2013.08.17 21:36:00
|
1176. SP resets --why don't they exist? - in General Discussions [original thread]
Lol, you've only seen ONE post on this? Have you been living under a rock?
- by Django Quik - at 2013.08.17 21:07:00
|
1177. LAV Weakspots? - in General Discussions [original thread]
Thumb Green wrote: The entire LAV is supposed to be a weak spot; it's defense is supposed to be it's speed. Lol, if only that were true. As it is, they have speed and ridiculous resistances to protect themselves.
- by Django Quik - at 2013.08.17 21:06:00
|
1178. LAV Weakspots? - in General Discussions [original thread]
Doc Noah wrote: I heard theres a weakspot where you could shoot the driver and passengers, just a rumor though. Doesn't kill the vehicle though. There should be a weakspot on the vehicle itself.
- by Django Quik - at 2013.08.17 21:03:00
|
1179. LAV Weakspots? - in General Discussions [original thread]
Tanks have that little weak spot at the rear where you can get a decent load of extra damage on them with a well placed forge shot. Do LAVs have a similar weak spot and if so, where? I had always presumed they'd be weak on the bottom but when a L...
- by Django Quik - at 2013.08.17 20:50:00
|
1180. KAGEHOSHI Horned Wolf's dark secret... - in General Discussions [original thread]
It wouldn't at all surprise me that there are many game designers and devs playing this game. Every time I speak to the other people I know in the industry they say that the ultimate game would be something huge with multiple levels and there's a ...
- by Django Quik - at 2013.08.17 20:42:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |