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921. Make it so the HMG cone doesn't tighten UNLESS you ADS - in General Discussions [original thread]
I'm pretty sure you guys are all aware that there's no such thing as spread damage on the HMG now, right? That the reticule tightening is purely graphical fluff and has no effect on the HMG whatsoever? If CCP just changed it so that the HMG did d...
- by Disturbingly Bored - at 2013.11.15 15:17:00
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922. [Request/Petition] HMG Sharpshooter Skill - in Feedback/Requests [original thread]
Reno Pechieu wrote: I foresee the problem that this will cause a lot of people to GǣsnipeGǥ with HMG, which could lead to some pretty boring battles with them on both sides and no one wants to lose their suits to pinpoint rapidfire rain of bu...
- by Disturbingly Bored - at 2013.11.15 04:08:00
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923. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
Audacious Mandate wrote: Not having had the opportunity in combat to test the range vs percentage of reticle filled by opponent (I'm usually busy trying not to die to ARs); I bow to your test results sir. Incidentally, at what range does the re...
- by Disturbingly Bored - at 2013.11.14 22:05:00
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924. Irrefutable proof that the 3x SP event was too grindy - in General Discussions [original thread]
The Robot Devil wrote: The reward did benefit the casual player but it also had to benefit everyone equally. Except it didn't. It increased the amount of time needed to hit the cap by 5-10 times, depending on whether you're an efficient pub-...
- by Disturbingly Bored - at 2013.11.14 18:39:00
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925. Irrefutable proof that the 3x SP event was too grindy - in General Discussions [original thread]
The Robot Devil wrote: Here is a thought. You don't have to play that much. Odd how that works. I didn't. I finished the week with 300k SP left to cap, and I'm A-OK with what I got. That said, there were plenty of good suggestions on the fo...
- by Disturbingly Bored - at 2013.11.14 18:02:00
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926. DPS comparision between AR, Combat rifle and Rail Rifle - in General Discussions [original thread]
Awry Barux wrote: When the weapons come out, we shall see, and THEN if it's bad, you can whine. Until then, hush. Okie doke. We'll just file this over here then for later.
- by Disturbingly Bored - at 2013.11.14 17:44:00
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927. Irrefutable proof that the 3x SP event was too grindy - in General Discussions [original thread]
Seymor Krelborn wrote: I capped Saturday night just playing the way I normally do. usually im capped by Thursday night or at latest early Friday. there is no grind, unless you make it one. So what you're telling us is that you play more mat...
- by Disturbingly Bored - at 2013.11.14 17:39:00
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928. DPS comparision between AR, Combat rifle and Rail Rifle - in General Discussions [original thread]
Yep. These numbers were floating around when the stats first came out, but it's good to remind the public. I'm not sure I'm going to like living in a world where the Gallente AR, after getting a buff from it's current state, is the most underpo...
- by Disturbingly Bored - at 2013.11.14 17:04:00
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929. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
George Moros wrote: This is just one I found with quick search. I remember at least a couple more. https://forums.dust514.com/default.aspx?g=posts&t=94513 That's science for you. Credit doesn't go to the guy who actually discovers som...
- by Disturbingly Bored - at 2013.11.14 16:57:00
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930. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
Ryme Intrinseca wrote: I've read dozens of HMG threads and not one previously said that the problem was that HMG did not fire in a cone as the reticule suggested. Now we have proof of exactly what the problem is and CCP are looking into it. So ...
- by Disturbingly Bored - at 2013.11.14 14:18:00
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931. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
Slag Emberforge wrote: Hitscan or bullet it does not matter make the area that lines up with the enemies hit box larger would in effect make more like firing a projectile and less like a laser pointer. If you want to think of it in terms of th...
- by Disturbingly Bored - at 2013.11.13 21:24:00
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932. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
lDocHollidayl wrote: I saw 87 bullets leave your gun. The victim had 630 hp. I am at work but can anyone find out the dps vs actual dps? I'm inclined to believe it's just a graphical effect. 87 bullets against 630hp would work out to 7ish da...
- by Disturbingly Bored - at 2013.11.13 19:41:00
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933. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
Slag Emberforge wrote: To avoid breaking the gun worse I would say the HMG needs a few things to be what it should: 1. Increase optimal range/reduce rate of damage fall off (think a slope not an exponential curve) 2. Increase bullet size, that'...
- by Disturbingly Bored - at 2013.11.13 18:51:00
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934. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
Okay, refined video request. If we could get the following "on tape" it'd put a lot of different things to rest. EQUIPMENT: Use a basic Heavy Machine Gun no damage mods, because lower damage gives longer and less ambiguous time-to-kill. Have your...
- by Disturbingly Bored - at 2013.11.13 13:57:00
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935. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
XxGhazbaranxX wrote: with an in your face optimal that people can just bunny hop and strafe I'm not sure you're reading your own results correctly there, Ghaz. 30m optimal isn't that horrible compared to AR's 38m, and AHMG has 43m. If your ...
- by Disturbingly Bored - at 2013.11.13 12:40:00
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936. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
I don't know if it's actually a bug. It may have always been this way. We just lolled at the description that read "pin-point accurate stream of gunfire." Turns out it's true. Psychology and subjectivity trolled us...
- by Disturbingly Bored - at 2013.11.13 05:53:00
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937. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
Disturbingly Bored wrote: I'm going to leave my pre-conceived prejudices at the door and give it the good ol' college try. Well, I just went out and made an attempt at using the MO-4 against some decent AR players at range. I'd say the OP's...
- by Disturbingly Bored - at 2013.11.13 05:10:00
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938. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
XxGhazbaranxX wrote: I don't think the HMG user has to need to be a pin point shooter. Not even AR's have to be pin point. Thats the whole deal, the HMG is not functioning as a weapon that inherently has spread. It's functioning as a weapon th...
- by Disturbingly Bored - at 2013.11.13 03:57:00
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939. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
XxGhazbaranxX wrote: Crouching just reduces the the large spread (circle) giving a sense of more accuracy. What makes it more accurate is that the gun's kick isn't throwing your gun off target. At least that's what tests have shown me. The cl...
- by Disturbingly Bored - at 2013.11.13 03:33:00
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940. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
XxGhazbaranxX wrote: There really is almost no damage applied even when crouched or really close. That damage is mostly being applied to the center dot. I did the tests over range and everything but there really wasn't any point into putting it...
- by Disturbingly Bored - at 2013.11.13 03:20:00
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