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141. [Request] Horn on LAV - in Feedback/Requests [original thread]
I want this on a Sagaris: http://www.youtube.com/watch?v=3Hz5urV9T_o
- by Dewie Cheecham - at 2012.08.28 20:50:00
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142. Nanite injector - Bleed out timer - in Feedback/Requests [original thread]
Maybe also a colour to tell if there are enemies nearby. It is not fun to turn around a corner, and come face to face with half a dozen enemy riffles...
- by Dewie Cheecham - at 2012.08.28 14:26:00
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143. [Request] Alarmsound when leaving the Map. - in Feedback/Requests [original thread]
I support the idea. yet in this build they made it even harder to tell where the safe area ends...
- by Dewie Cheecham - at 2012.08.28 14:23:00
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144. LAV controls - in Feedback/Requests [original thread]
Patches The Hyena wrote: Driving good despite bad controls is no reason to ignore this obvious problem Maybe if we get mind-numbingly drunk and tried to drive, it'll cancel itself out, and you can drive straight?
- by Dewie Cheecham - at 2012.08.28 14:21:00
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145. Mini map, need a map - in Feedback/Requests [original thread]
Amazigh Stormrage wrote: dissagree, its pretty easy on the mini-map to determine an enemies position / range, if its on ur mini-map, it is in range. its that simple. ;) for the snipers, if its on the mini-map, its getting too close ;P But t...
- by Dewie Cheecham - at 2012.08.28 14:19:00
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146. Mini map, need a map - in Feedback/Requests [original thread]
Without a map overlay in the minimap, it is pretty hard to judge distances, and get your bearings without constantly bringing up the main map.
- by Dewie Cheecham - at 2012.08.28 06:32:00
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147. Multiple BPOs - in Feedback/Requests [original thread]
Raph Zetter wrote: Hi, Unless there is intended to be a reason to own multiple BPOs could you either allow us to sell them back to marketplace or prevent us purchasing more than 1 please? SOONGäó
- by Dewie Cheecham - at 2012.08.27 09:01:00
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148. Dust 514 headed for imminent failure. - in Feedback/Requests [original thread]
Killface Rodeo wrote: This is not going to turn out well. Action: IGNORED. Reason: No information. Besides, remember THIS?
- by Dewie Cheecham - at 2012.08.26 10:01:00
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149. [Request] Tank limit - in Feedback/Requests [original thread]
Galactus v3 wrote: There really needs to be a limit per side for tanks In the previous build the limit was 5 vehicles per team. I have yet to see enough tanks to get even close to that. I think 3 were the maximum, and one of those died.
- by Dewie Cheecham - at 2012.08.26 10:00:00
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150. [request] ability to replace the pilot in vehicle you purchased - in Feedback/Requests [original thread]
It has been discussed a lot, and I'm a little surprised CCP haven't gotten around to it yet. Vehicle theft is a major issue,. especially now that they cost as much as they do. Sadly too many think that they are playing lesser games, where vehic...
- by Dewie Cheecham - at 2012.08.26 09:53:00
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151. For the love of all that is Holy!!! - in Feedback/Requests [original thread]
Ecshon Autorez wrote: When an item that a merc has is sold it shouldn't get put back onto the market. EVE players are the ones who put the weapons and things on the market. For instance, when we sell a tank, the tank should just go away, like w...
- by Dewie Cheecham - at 2012.08.26 09:42:00
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152. [Request] Controller test screen. - in Feedback/Requests [original thread]
I had some weird issues with my controllers for a while, it turned out there were some cross talk between neighbouring buttons on my DS3. That is nearly impossible to figure out when you are in the middle of a fight, and your character sometimes ...
- by Dewie Cheecham - at 2012.08.26 09:36:00
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153. Team chat / squad chat. Here's my beef. 50% CCP 50% EvEtards (TS3, mumble, v... - in Feedback/Requests [original thread]
Tony, you are not winning any points, or respect by opening up with an insult to the very gaming community that is going to fund your in-game toys.
- by Dewie Cheecham - at 2012.08.25 19:33:00
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154. ADS ???????? - in Feedback/Requests [original thread]
Eskel Bondfree wrote: Stile451 wrote: Dewie Cheecham wrote: CCP don't do Abnormal Doucebag Skills. Translation: ADS usually means television commercials. What does it mean in this instance? My closest guess is aiming down scope. ADS ...
- by Dewie Cheecham - at 2012.08.25 18:08:00
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155. Prices rises - in Feedback/Requests [original thread]
Gilbatron wrote: as long as prices stay 6 figures i can probably support a month of dust with an hour of eve Only if we are allowed to transfer isk between the two. If not, and the market is open, there is nothing wrong in selling an assaul...
- by Dewie Cheecham - at 2012.08.25 13:31:00
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156. Swarms are a little OP - in Feedback/Requests [original thread]
Jonquill Caronite wrote: Dewie Cheecham wrote: Swarms are definitely OP. If the Militia SL can kill a Gunnology single-handed, it is so far beyond OP it is fundamentally flawed. And yes, this is not mere speculation. I HAVE killed a Gunno...
- by Dewie Cheecham - at 2012.08.25 13:28:00
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157. Request: Raise the price of all tanks. - in Feedback/Requests [original thread]
Noc Tempre wrote: You sir, are in fact, an idiot. Tank prices are idiotic for the performance as is. The militia fit sica/soma have to survive 2 rounds. Most don't last more than half. The gunnlogi/madruger have to last 15 rounds. The sagaris/s...
- by Dewie Cheecham - at 2012.08.25 13:25:00
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158. ADS ???????? - in Feedback/Requests [original thread]
CCP don't do Abnormal Doucebag Skills.
- by Dewie Cheecham - at 2012.08.25 13:23:00
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159. Swarms are a little OP - in Feedback/Requests [original thread]
Nova Knife wrote: Dewie Cheecham wrote: Swarms are definitely OP. If the Militia SL can kill a Gunnology single-handed, it is so far beyond OP it is fundamentally flawed. And yes, this is not mere speculation. I HAVE killed a Gunnology, w...
- by Dewie Cheecham - at 2012.08.24 22:36:00
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160. CCP please fix OP Free-Fall Dampeners - in Feedback/Requests [original thread]
Randrii wrote: Inertia is a property of matter thhat makes an object want to stay in its current state. an object in motion will stay in motion and an object at rest will stay at rest unless acted upon by an outside force. Inertial dampners wou...
- by Dewie Cheecham - at 2012.08.24 22:34:00
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