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Maximum Appendage
Villore Sec Ops Gallente Federation
15
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Posted - 2012.08.27 13:37:00 -
[1] - Quote
Would be nice to have a bleed out timer on the hud so you know how quickly you need to get to the casualty. |
Liquid Big Boss
28
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Posted - 2012.08.27 14:21:00 -
[2] - Quote
and a distance to the people death...sometimes I think it's very close but finally it's a few miles away |
Maximum Appendage
Villore Sec Ops Gallente Federation
15
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Posted - 2012.08.27 14:40:00 -
[3] - Quote
Liquid Big Boss wrote:and a distance to the people death...sometimes I think it's very close but finally it's a few miles away
+1 |
BlacMage
Royal Uhlans Amarr Empire
59
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Posted - 2012.08.27 14:42:00 -
[4] - Quote
Maximum Appendage wrote:Would be nice to have a bleed out timer on the hud so you know how quickly you need to get to the casualty. Also some kind of symbol marking nano injector carriers would be nice. It would allow the people bleeding out to know if anyone is close to help them. |
Asai Marcel
4
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Posted - 2012.08.27 15:33:00 -
[5] - Quote
This would be great, by the time i get to a teammate on bleedout he dies as soon as I get there... |
Nick Snake
Amarr Templars Amarr Empire
1
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Posted - 2012.08.27 15:42:00 -
[6] - Quote
+1. It would be nice to know if it's worth it to actually wait or just respawn. I have yet to be revived though, seems like I'm just unlucky |
Kalen Voorhees
Doomheim
3
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Posted - 2012.08.27 16:13:00 -
[7] - Quote
Personally, If you check the reality - you don't know how long it'll get until you bleed out. It could go fast, or a bit slower depending on how your body reacts in a warzone or whatever.
Gamewise, being immortal soldiers with state of the art technology and genetic ***** all fixed. I guess it's fair that someone installed a program in our implants that can tell how long it'll be until there ain't enough blood and we'll go into a circulatory chock.. or likewise..
Bring it! |
Maximum Appendage
Villore Sec Ops Gallente Federation
15
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Posted - 2012.08.27 21:25:00 -
[8] - Quote
Kalen Voorhees wrote:...I guess it's fair that someone installed a program in our implants that can tell how long it'll be until there ain't enough blood and we'll go into a circulatory chock...
Thats what I was thinking but either way I think how realistic it is, should be a secondary consideration, the most important thing IMO is to weather or not it improves gameplay.
The ideas of knowing if medics are nearby while bleeding out is a good idea too. |
Patches The Hyena
204
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Posted - 2012.08.27 22:24:00 -
[9] - Quote
Wouldn't be a bad idea to have a longer respawn timer and start it once the player drops. Then waiting the full bleed out for a revive isn't slowing you down getting back in the game. |
Forlorn Destrier
ZionTCD Legacy Rising
915
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Posted - 2012.08.27 23:42:00 -
[10] - Quote
Patches The Hyena wrote:Wouldn't be a bad idea to have a longer respawn timer and start it once the player drops. Then waiting the full bleed out for a revive isn't slowing you down getting back in the game.
+1 icons for people who can revive
+1 for distance
-1 for timers, but the stated reason you wouldn't really know. |
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Ecshon Autorez
1
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Posted - 2012.08.28 00:19:00 -
[11] - Quote
Symbol marking nanite injector carriers and a distance meter would definately be nice to have. Also, request for the ability to turn my head and look around while down or something else that lets me see what is going on around me. |
Maximum Appendage
Villore Sec Ops Gallente Federation
15
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Posted - 2012.08.28 08:07:00 -
[12] - Quote
Ecshon Autorez wrote:Symbol marking nanite injector carriers and a distance meter would definately be nice to have. Also, request for the ability to turn my head and look around while down or something else that lets me see what is going on around me.
+1 |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.08.28 14:26:00 -
[13] - Quote
Maybe also a colour to tell if there are enemies nearby. It is not fun to turn around a corner, and come face to face with half a dozen enemy riffles... |
843 pano
843 Boot Camp
200
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Posted - 2012.08.28 15:08:00 -
[14] - Quote
Just copy how MAG did it, it's perfect.
Plus, increase the revive hit area so we don't have to search for ten seconds trying to find the hit box to revive the guy. |
Gilbatron
Free-Space-Ranger Nulli Secunda
81
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Posted - 2012.08.29 00:50:00 -
[15] - Quote
fix the system so We have to revive the actual body and not the spot where the player died
add a 'I am coming for you, stay where you are' button
give war points for getting rezzed
add a range indicator
add a bleed out meter
add nanite Injector grenades
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