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81. TO THE TANKERS!! - in Feedback/Requests [original thread]
DUST Fiend wrote: These changes are in anticipation of the upcoming changes, lots of new goodies coming down the pipe soon I repeat, as you do, that if the changes are in anticipation of goodies in the next build, they should have waited wit...
- by Dewie Cheecham - at 2012.09.16 00:39:00
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82. TO THE TANKERS!! - in Feedback/Requests [original thread]
Skihids wrote: Dewie Cheecham wrote: Beld Errmon wrote: That's cause he thinks if he whines enough CCP is gunna give him back his opsolowtfpwn mobile, tankers sealed their fate in the dev vs players game where they tanked the devs into th...
- by Dewie Cheecham - at 2012.09.16 00:25:00
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83. TO THE TANKERS!! - in Feedback/Requests [original thread]
Beld Errmon wrote: That's cause he thinks if he whines enough CCP is gunna give him back his opsolowtfpwn mobile, tankers sealed their fate in the dev vs players game where they tanked the devs into the redline and gave them a taste of what pla...
- by Dewie Cheecham - at 2012.09.16 00:10:00
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84. CCP ISSUE!!!!!!!!!! READ - in Feedback/Requests [original thread]
Paran Tadec wrote: The forge gun has better damage than a railgun, why cant I put it n my tank? Better damage, better range, better splash. And it's handheld. I agree, any weapons manufacturer, even 25000 years from now, would look at the Fo...
- by Dewie Cheecham - at 2012.09.16 00:07:00
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85. CCP ISSUE!!!!!!!!!! READ - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: What is your suggestion to fix forge sniping without ruining the gun for long range AV or having any use on the battlefield? Just curious. Do like the Swarms, require lock for long range shots.
- by Dewie Cheecham - at 2012.09.16 00:07:00
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86. TO THE TANKERS!! - in Feedback/Requests [original thread]
DUST Fiend wrote: I think they're excellent adjustments when you consider what we're getting in the upcoming build. You keep saying that, so I'll keep saying this. They should have waited with the nerf till the NEXT build then.
- by Dewie Cheecham - at 2012.09.15 23:47:00
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87. TO THE TANKERS!! - in Feedback/Requests [original thread]
Rayan Storm wrote: Hey guys. I will be honest, when you ruled the battlefield and killed everything, it was actually kind of fun. A challenge to be honest. Now though, that challenge is gone, and tanks are rather easy to wipe out. So yes, even ...
- by Dewie Cheecham - at 2012.09.15 23:46:00
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88. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
Tyas Borg wrote: As stated by Tony I had the idea of vehicle fittings costing WP to deploy and only so many WP being allowed to be spent per battle. That would tone down the quantity and quality of tanks in one battle. I think the main crux of...
- by Dewie Cheecham - at 2012.09.13 10:43:00
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89. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
Limit a teams tonnage by map size. Smalls: 2-3 tanks worth Mediums: 3-4 tanks Large: unlimited. For ambush maps, subtract 1.
- by Dewie Cheecham - at 2012.09.13 10:41:00
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90. Put a hold on tank nerfs. - in Feedback/Requests [original thread]
And where I have problems with the incessant tank nerf whiners is that we don't even have all the AV modules available yet. Trust me, the webbers alone are going to be a REAL problem for tanks as it is. Why? Because the main defensive tactic for a...
- by Dewie Cheecham - at 2012.09.12 07:48:00
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91. Eve has Titans. Dust has........ - in Feedback/Requests [original thread]
Aeon Amadi wrote: BestNameEva wrote: RDV's with duel heavy turrets??? anything that takes way to long to spec up or afford sounds good . Any ideas? Not sure how that'd go over being as they're piloted by drones. And not all that brigh...
- by Dewie Cheecham - at 2012.09.11 14:46:00
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92. More realistic missile tracking, please. - in Feedback/Requests [original thread]
In the previous build swarms were tracking far better then they are now. They nerfed not only their locking distance, but also their flight times. I'm not kidding when I say that I fired a swarm at a LAV racing away from me at the time, I thought...
- by Dewie Cheecham - at 2012.09.11 08:54:00
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93. Sniper Shot Warning - in Feedback/Requests [original thread]
DarkShadowFox wrote: Would be nice if there was a sensor thing that went off every time a sniper had you in their sights and was about to shoot you or even a sensor warning when your about to get shot so you dont have to always be scanning for ...
- by Dewie Cheecham - at 2012.09.11 08:46:00
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94. More realistic missile tracking, please. - in Feedback/Requests [original thread]
Outrider One wrote: Currently, it is impossible to shake locked missiles. They'll loop around to hit you, make right-angle corners, and follow you to the ends of the earth. The only way to avoid impact is to put something between yourself and t...
- by Dewie Cheecham - at 2012.09.11 08:43:00
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95. [Suggestion] Add Cerfiticates & "Required For" - in Feedback/Requests [original thread]
I'd like them to add the partial skill trained identifier (yellow O) we have on the prerequisite pages in EVE as well, and to be able to step into that tree and look at the skills, even go to the skill page/buy them from there.
- by Dewie Cheecham - at 2012.09.11 08:41:00
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96. [Forum Request] Fixed width/preformatted text blocks in forum posts - in Feedback/Requests [original thread]
It is really needed, it is impossible to pre-format test as it is.
- by Dewie Cheecham - at 2012.09.11 08:38:00
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97. [map suggestions] crashed eve ships - in Feedback/Requests [original thread]
Mobius Wyvern wrote: /MASSIVE NERDINESS The thing to consider is that the primary reason we have objects that make it to the surface from outside our planet at all is due to their vector. Without a special ablative barrier such as that utilized...
- by Dewie Cheecham - at 2012.09.11 08:22:00
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98. [map suggestions] crashed eve ships - in Feedback/Requests [original thread]
amarrian victorian wrote: it doesn't have to be sticking out, if it landed on its belly, probably with lots of hull breaches and some complete cracks in the structure if i had skillz i'd paint a picture of it. but it could work True, but see...
- by Dewie Cheecham - at 2012.09.11 08:18:00
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99. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Paran Tadec wrote: They won't stop whining until thy cab solo a sagaris with militia swarms, because that's what whiners do. Sadly, the whiners succeeded in generating enough noise to get CCP to hyper nerf the tanks between the previous buil...
- by Dewie Cheecham - at 2012.09.10 16:50:00
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100. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Outrider One wrote: Translation: "NO, DON'T NERF THE SOLO WTFPWNMOBILE THAT I SPENT 5 MILLION SP ON! It's SUPPOSED to take 8 people working together (while the rest of my team supposedly ignores this task group) to kill it!!" No points for...
- by Dewie Cheecham - at 2012.09.10 16:43:00
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