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181. Here we go again - in Feedback/Requests [original thread]
Nstomper wrote: Dewie Cheecham wrote: Nstomper wrote: Dude we are still in beta you do know that right? In which way is this comment helpful? I'm using the BETA forum to point out a potential problem with the BETA . so CCP might ta...
- by Dewie Cheecham - at 2012.08.19 09:20:00
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182. [feedback] [precurser] Contribution & ISK rewards - in Feedback/Requests [original thread]
Raynor Ragna wrote: I hear that the falloff resets when the server does. (Noon GMT I think). Last build I felt like it reset twice a day. Currently though theres little known about how the SP gain is calculated. If I recall, the diminishing...
- by Dewie Cheecham - at 2012.08.19 09:14:00
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183. [Urgent feedback] Vehicle impact shaking is giving me a migraine - in Feedback/Requests [original thread]
I am not kidding. I've been diagnosed with that blasted affliction, and I know how they feel, but I haven't had an attack for 15 years. Till now. This is a bit related to this thread as well, which is really about something different, yet the ...
- by Dewie Cheecham - at 2012.08.19 09:11:00
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184. Here we go again - in Feedback/Requests [original thread]
Nstomper wrote: Dude we are still in beta you do know that right? In which way is this comment helpful? I'm using the BETA forum to point out a potential problem with the BETA . so CCP might take actions before we come OUT of BETA .
- by Dewie Cheecham - at 2012.08.19 09:08:00
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185. [Feedback] View changes from high impact hits - in Feedback/Requests [original thread]
Vehicle impact shaking is giving me a migraine (and I am not kidding. I've been diagnosed with that blasted affliction, and I know how they feel, but I haven't had one for 15 years. Till now.)
- by Dewie Cheecham - at 2012.08.19 09:05:00
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186. missiles not exploding when impacting ground - in Feedback/Requests [original thread]
wathak 514 wrote: While i was flying a dropship me and my gunner noticed something are missils wernt exploiding on impact with the ground istead passing right through. My drop ship is a gorgon with mitlita missile launchers, dmgcontrol, energiz...
- by Dewie Cheecham - at 2012.08.19 09:03:00
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187. Here we go again - in Feedback/Requests [original thread]
First off, I'm aware that they are militia vehicles, and what that entails. But I'm also aware that even a Militia vehicle now cost nearly as much as a medium for marauder in the previous build. Yet an AV grenade instapops an LAV, and quite possi...
- by Dewie Cheecham - at 2012.08.19 08:59:00
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188. [Suggestion] Forge gun improvment - in Feedback/Requests [original thread]
Zondervin Tau wrote: Ziggie Smalls wrote: Zondervin Tau wrote: So when using the forge gun you do not have cross hairs. Instead you get a large-ish box looking thinky. My suggestion is that this target box should change to cross hairs whe...
- by Dewie Cheecham - at 2012.08.17 21:34:00
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189. BUG: End of round screen takes for ever to load. - in Feedback/Requests [original thread]
Dane Stark wrote: I got a 20 minute DT msg pop up on my victory screen My first round crashed while waiting for the Defeated screen to disappear, I got the 20 minute DT warning just as I logged in...
- by Dewie Cheecham - at 2012.08.17 21:29:00
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190. BUG: End of round screen takes for ever to load. - in Feedback/Requests [original thread]
As with the build a few days ago, the End of round "Defeated" or "Victory" screen takes forever.
- by Dewie Cheecham - at 2012.08.17 21:14:00
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191. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
Nstomper wrote: Dude chewie you still at this? , you make 100000000000000000 threads and now it's just getting very irritating to see this same name posting the same threads over and over ith difference titles and just reworded different I'm...
- by Dewie Cheecham - at 2012.08.17 16:12:00
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192. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
Kleanur Guy wrote: People. AUR items will be sellable for ISK! Bad excuse, because that market is NOT there yet, and may, or may not be at release. Still, a bad excuse that does NOT address the problem that any kid with wealthy parents can b...
- by Dewie Cheecham - at 2012.08.17 11:46:00
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193. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
BestNameEva wrote: its a FREE game given to us for FREE and all you can do is ***** about an unfair advantage. waaa waaa waaa go play cod with the other 12 year olds Really helpful there. Are you even old enough to Play Dust, with it being P...
- by Dewie Cheecham - at 2012.08.17 11:44:00
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194. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
Baron Rittmeister wrote: I understand what you mean cheecham, but there are a few things I must point out as a devil's advocate. One, in the future you will be able to buy aur items with isk in the player market- they will be at a considerable ...
- by Dewie Cheecham - at 2012.08.16 14:35:00
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195. [REQUEST] Price total - in Feedback/Requests [original thread]
EnglishSnake wrote: Okay so on any fitting screen you can see what you have fitted and also the stats But what you cant see is the total price unless you hit restock So what i request is a price total for the entire fit to be under the list ...
- by Dewie Cheecham - at 2012.08.16 14:20:00
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196. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
wathak 514 wrote: Sorry aur items dont matter as much as u think there very wel balenced over there isk counterparts and its great laugh to hear a kid brag about his aur loadout til i kill him 200 time costing him 200 real world cash that in 1 ...
- by Dewie Cheecham - at 2012.08.16 14:13:00
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197. [feedback] Not happy with the new restock... - in Feedback/Requests [original thread]
Wanting to restock a tank, I had 3 in stock, and needed a few modules restocked. Instead of restocking the missing modules, it restocked 1 full tank. Then I had 4, with modules for just one.
- by Dewie Cheecham - at 2012.08.16 14:10:00
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198. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
theschizogenious wrote: oh dear lord no! you mean people are paying to get items that eve corps will be able to make on their own and sell to dust guys for ISK? its the end of the game as we know it quick grab your pitchforks and torches kil...
- by Dewie Cheecham - at 2012.08.16 14:08:00
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199. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
CCP denies it, and CCP fanboys deny it. But it is one of the elephants in the room, and a big one to boot. It is Pay to Win It is in DUST. It can not be denied. Even Proto guns for tanks have been released with an AUR price tag, and not a v...
- by Dewie Cheecham - at 2012.08.16 13:59:00
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200. concerned by the overpowerness of forge guns - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: IMO I think the HAVs got over nerfed I never seen protomans sagaris go down so fast before. Careful, you might start a flamewar with words like that. FG squibs will tell you that if they get anything less than 6-8 veh...
- by Dewie Cheecham - at 2012.08.15 17:12:00
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