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221. So Command and Pilot Dropsuits... - in Feedback/Requests [original thread]
We have a limited and therefore generic set of suits. The rest is coming SOONGäó
- by Dewie Cheecham - at 2012.08.05 11:49:00
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222. [Suggestion] For the last days of this build: let us test those misssing maps - in Feedback/Requests [original thread]
Rumours suggest that this is the last weekend using this build, though I don't recall a DEV post on the subject. If that is the case, may I suggest that CCP put up the previously promised maps for testing? I know they are likely to be defect...
- by Dewie Cheecham - at 2012.08.05 11:12:00
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223. [Request] Space Monocles for Mercs... - in Feedback/Requests [original thread]
kellogs27 wrote: Yes, then we will band together and shoot down monuments. Or in DUST's case, shoot at lamp posts.
- by Dewie Cheecham - at 2012.08.05 11:06:00
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224. skill system - in Feedback/Requests [original thread]
michael McG wrote: i know you dont like us talking about other games but if anyone played syndicate the online skill building system is that i think you should use. before you go into battle you choose the 2 skill you want to level then you fin...
- by Dewie Cheecham - at 2012.08.05 08:14:00
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225. [Request] Space Monocles for Mercs... - in Feedback/Requests [original thread]
Do we want them?
- by Dewie Cheecham - at 2012.08.05 08:08:00
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226. Release notes in the forums for builds. - in Feedback/Requests [original thread]
@GM Unicorn, If it is possible, it might be an idea for a GM or DEV handled sticky to list known and/or acknowledged issues, it should cut down on the number of duplicates. Especially if that issue is linked to a thread people can rant...ehrm, re...
- by Dewie Cheecham - at 2012.08.04 16:57:00
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227. Why no Jovian? - in Feedback/Requests [original thread]
XBARTX99 wrote: lore hints that jove and sleepers were same race then split at some point then went to war and jove won So we have one recluse race which is scary powerful, bordering on insanely over powered. And another equally scary powerf...
- by Dewie Cheecham - at 2012.08.04 09:37:00
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228. a not so usual vehicle request, - in Feedback/Requests [original thread]
Khun-Al wrote: There you can see what good manual work is ;) Now we just need a Faction Strip Miner in EVE, with Forge Gun functionality...
- by Dewie Cheecham - at 2012.08.04 09:34:00
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229. a not so usual vehicle request, - in Feedback/Requests [original thread]
Is it just me finding it funny that two of the most powerful weapons that are going to be in DUST for now, comes from the New Eden mining industry? The Forge Gun is a mining tool, and the MTAC is essentially an ore loader or bipedal forklift.
- by Dewie Cheecham - at 2012.08.03 06:33:00
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230. important points on my last match - in Feedback/Requests [original thread]
Avenger 245 wrote: the little impact blue light thing that shows up when you shoot something The blue light you get when hitting something, is the shield of that target flaring up. Hit detection is something CCP is still working on, but som...
- by Dewie Cheecham - at 2012.08.03 06:29:00
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231. [Suggestion] UI: Vehicle fittings - in Feedback/Requests [original thread]
Please add sub categories for LAV, HAV and Dropships on the fitting screen. Edit: This should/could extend to the dropsuits fitting screen as well, which probably should have the same categorization in the respawn selection screen as we have for ...
- by Dewie Cheecham - at 2012.08.03 06:22:00
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232. [Request] Updated feedback on calling vehicles - in Feedback/Requests [original thread]
When calling vehicles, especially when multiple players do it at the same time, it can be hard to keep track of which vehicle belongs to whom. We don't always get the spotlight where our own vehicle is dropping. Alsi the red status messages disap...
- by Dewie Cheecham - at 2012.08.03 05:53:00
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233. More skill point rewards for ambush game mode - in Feedback/Requests [original thread]
If CCP needs us to test more on the Ambush maps, they need to give us an incentive, or temporarily remove Skirmish. However, we are already getting 4x SP rewards on all games, I think the incentive should rather to be cutting that in half on Skirm...
- by Dewie Cheecham - at 2012.08.03 05:35:00
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234. Why no Jovian? - in Feedback/Requests [original thread]
Mobius Wyvern wrote: EVICER wrote: This is just an assumption but Im thinking that the clone templates are some lost tech from the first Jovian empire.Im just confused as to why I dont see them as a race in New Eden anymore,but more specifi...
- by Dewie Cheecham - at 2012.08.02 15:18:00
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235. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Why would you say that? Why would you make that point? You realize you're now going to drown in a tsunami of "gameplay trumps reality" and "reality sucks" and "quick-scoping is too possible!" and other such drivel? I gue...
- by Dewie Cheecham - at 2012.08.02 14:52:00
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236. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Avenger 245 wrote: This is all about AR type guns and gun game. So before you freak read After a few matchs on dust comming out with a reasonable kill ratio, I was invited to a match in CoD and noticed something between the two games the diffe...
- by Dewie Cheecham - at 2012.08.02 13:30:00
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237. DUST vs. EVE mechanics - in Feedback/Requests [original thread]
Iceyburnz wrote: Gonna be cool to see whats in the next build. Definitely :)
- by Dewie Cheecham - at 2012.08.02 11:42:00
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238. DUST vs. EVE mechanics - in Feedback/Requests [original thread]
In EVE we have Low slots, mid slots and high slots (weapons go here), Rig slots, Capacitor, Power grid and CPU. EVE also have three layers clearly displayed, shields, armour and hull HP. This aspect have been discussed elsewhere, I'll edit later i...
- by Dewie Cheecham - at 2012.08.02 10:25:00
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239. Why no Jovian? - in Feedback/Requests [original thread]
EVICER wrote: This is just an assumption but Im thinking that the clone templates are some lost tech from the first Jovian empire. The cloning implant enabling DUST Mercs to resurrect, is Sleeper technology, and there are chronicles suggest...
- by Dewie Cheecham - at 2012.08.02 10:04:00
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240. "Nerfing Tier 2 HAV's" - in Feedback/Requests [original thread]
pjster long wrote: The dark cloud wrote: I tried out last week the tier 2 Sagaris with high modified shield amplifiers. In my opinion the only problem with them is that the shield amplifier stack penalty isnt enough. To be honest you shouldn...
- by Dewie Cheecham - at 2012.08.02 06:53:00
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