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201. Sticky:[Feedback] Loadout Names - in Feedback/Requests [original thread]
If I'm following this properly then; PRO cal-sent 3x shield extenders 1x energizer 1x regulator AHMG magsec flux Genbu - the turtle or hardened shield PRO cal-mando 2x damage mod 1x myo 1x kincat ARR RR nano Muramasa - angry swordsmith o...
- by Devadander - at 2015.06.20 19:21:00
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202. Large Blasters Need Balancing - in Feedback/Requests [original thread]
The large blaster was nerfed many times. Now that it is finally usable again, NERF calls the pack... We need to focus on a rail/missile/shield buff. The hull progression is decent. Hulls are fair enough. Blasters are back, as is armor. Bring th...
- by Devadander - at 2015.06.15 20:35:00
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203. Armor > Shields discussion (Infantry) - in Feedback/Requests [original thread]
My suggestion is to leave everything alone, and add an HP increase to extenders. See what that does, then revisit ideas for new modules/equip/etc.
- by Devadander - at 2015.06.11 22:29:00
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204. When is BPO trading? - in Feedback/Requests [original thread]
Every item in the game. Obviously all BPO first (including MLT) This is as important to you guys as a company, as is it to us. I have a key addiction. I get a lot of junk that I would still just sell to jara for the isk rather than fence. I ...
- by Devadander - at 2015.06.11 21:51:00
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205. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Please. Please. PLEASE. PLEASE! Calmando 3/2 at proto. Calsent at proto is 4/1, make the commando different, can be the logical argument. I use these suits religiously already, a 3/2 slot count would enable Calmando to command respect at last....
- by Devadander - at 2015.05.30 22:32:00
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206. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Love the skins, love the cores, don't care for tiericide... But I will htfu.
- by Devadander - at 2015.05.26 16:08:00
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207. Team deploy. Please. - in Feedback/Requests [original thread]
Joel II X wrote: Devadander wrote: I love it. But factional and PC only. This. What if you don't have a complete team, by the way? Would it still be possible to go on with 2-5man squads and the 3rd being only two people and a team leade...
- by Devadander - at 2015.05.26 15:59:00
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208. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Banjo Robertson wrote: My only concern is that you lay out a proper course of what you will do with the BPO dropsuits players have already purchased. My prefered course of action would be that each dropsuit BPO gets converted into a power cor...
- by Devadander - at 2015.05.26 15:52:00
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209. Team deploy. Please. - in Feedback/Requests [original thread]
I love it. But factional and PC only.
- by Devadander - at 2015.05.26 08:40:00
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210. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
What's really eating me now is wondering about all my assets. Will I get balac cores in place of my balacs? Do we have to purchase the bpo suits? If we already have pro, do we have to buy this skin? If cores cost more/less, do we get adjusted as...
- by Devadander - at 2015.05.26 08:15:00
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211. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
On the constructive side. The graphic says red for adv, um, commando?
- by Devadander - at 2015.05.26 07:47:00
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212. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Pseudogenesis wrote: Devadander wrote: *shrugs* Just feels like next step is " well, its all close enough, let's just have one suit class " Enter CoD... Slippery slope fallacy doesn't do much to improve the quality of discourse here. ...
- by Devadander - at 2015.05.26 07:42:00
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213. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
*shrugs* Just feels like next step is " well, its all close enough, let's just have one suit class " Enter CoD...
- by Devadander - at 2015.05.26 07:28:00
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214. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Pokey Dravon wrote: Devadander wrote: You will fill those extra slots with pg CPU mods and be one module cooler for double the idk. Except PG and CPU mods have additional costs now, so I mean sure you could put a proto CPU mod on a stan...
- by Devadander - at 2015.05.26 07:19:00
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215. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Pokey Dravon wrote: Pseudogenesis wrote: Devadander wrote: The slot count idea is the corner nail in the coffin. Having this setup on vehicles made the tiers worthless. Running basic/adv is pointless, they feel like junk. Further pushing...
- by Devadander - at 2015.05.26 07:14:00
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216. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
CCP Rattati wrote: My plan is to see if I can roll out the first part of this, for Commandos and Logistics, and hit 3 birds with one stone. That would remove slot progression, and define the true PG/CPU per layer. When I am able to get a Powe...
- by Devadander - at 2015.05.26 07:10:00
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217. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Skill HAV and you will understand. You guys are thinking this will make your suits op. So not the case. Maybe ratty will be nicer to suits than vehicles... Yup, all tiers have same awesome slot count. To keep you from packing a std hav with pr...
- by Devadander - at 2015.05.26 07:05:00
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218. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
The slot count idea is the corner nail in the coffin. Having this setup on vehicles made the tiers worthless. Running basic/adv is pointless, they feel like junk. Further pushing veterans into a pro or no stance. If power cores can change slot co...
- by Devadander - at 2015.05.26 06:24:00
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219. Rookie Help 514 - in Feedback/Requests [original thread]
Now more than ever this needs to be a reality. There are more than enough players that would volunteer for ISD roles. Yes there would be headhunters. Yes there would be trolls. But the majority would be there to help get new players through that...
- by Devadander - at 2015.05.25 15:31:00
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220. Could we get a shield logi? - in Feedback/Requests [original thread]
Bright Cloud wrote: Devadander wrote: Which we can no longer do Thats why i didnt specced into Cal.Logis cause of the obvious nerf hammer that was about to hit them. So again the Cal.Logi has no purpose. It even got worse since every 1 ...
- by Devadander - at 2015.05.10 18:23:00
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