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21. True HAV AV balance - in Feedback/Requests [original thread]
Adipem Nothi wrote: Devadander wrote: The nk vehicle damage thing, was always a bad idea imo. The only reason it got deployed was a very vocal group at the time. Free Perspective: Very Vocal Scouts * OP from Uprising 1.8 to Uprising 1....
- by Devadander - at 2016.01.21 16:29:00
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22. True HAV AV balance - in Feedback/Requests [original thread]
Breakin Stuff wrote: Devadander wrote: I have yet to be popped by a knifer... The nk vehicle damage thing, was always a bad idea imo. The only reason it got deployed was a very vocal group at the time. I understand, they are space future k...
- by Devadander - at 2016.01.21 16:20:00
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23. True HAV AV balance - in Feedback/Requests [original thread]
Fristname Family name wrote: Devadander wrote: True Adamance wrote: Devadander wrote: Sanchez Rivera wrote: As Long As Suicide BPO LAVs With REs Exist, I Guess I'm Fine With Tanks o.o But ADS Is Another Story, AV Nades And Swarm La...
- by Devadander - at 2016.01.20 00:36:00
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24. True HAV AV balance - in Feedback/Requests [original thread]
True Adamance wrote: Devadander wrote: Sanchez Rivera wrote: As Long As Suicide BPO LAVs With REs Exist, I Guess I'm Fine With Tanks o.o But ADS Is Another Story, AV Nades And Swarm Launchers Could Stay Short If The Pilot Is Smart We ...
- by Devadander - at 2016.01.20 00:30:00
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25. True HAV AV balance - in Feedback/Requests [original thread]
Sanchez Rivera wrote: As Long As Suicide BPO LAVs With REs Exist, I Guess I'm Fine With Tanks o.o But ADS Is Another Story, AV Nades And Swarm Launchers Could Stay Short If The Pilot Is Smart We Need Dropship BPOs To Quickly Solve The Probl...
- by Devadander - at 2016.01.19 16:25:00
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26. True HAV AV balance - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Slayer Deathbringer wrote: Devadander wrote: Godin Thekiller wrote: Devadander wrote: Been mashing my face into the keyboard on this so far... There is NO WAY to balance what we currently have. Adv/pro HAV ...
- by Devadander - at 2016.01.19 15:41:00
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27. True HAV AV balance - in Feedback/Requests [original thread]
I have yet to be popped by a knifer... The nk vehicle damage thing, was always a bad idea imo. The only reason it got deployed was a very vocal group at the time. I understand, they are space future knives... Guess what.. I'm in a space future t...
- by Devadander - at 2016.01.19 15:37:00
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28. True HAV AV balance - in Feedback/Requests [original thread]
Godin Thekiller wrote: Devadander wrote: Been mashing my face into the keyboard on this so far... There is NO WAY to balance what we currently have. Adv/pro HAV hulls kill it. Adding adv/pro LAV/ads only complicates matters more. If we buf...
- by Devadander - at 2016.01.18 19:41:00
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29. True HAV AV balance - in Feedback/Requests [original thread]
Been mashing my face into the keyboard on this so far... There is NO WAY to balance what we currently have. Adv/pro HAV hulls kill it. Adding adv/pro LAV/ads only complicates matters more. If we buffed LAV/DS and dropped std/adv HAV. Halved all ...
- by Devadander - at 2016.01.17 02:33:00
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30. Tanks rule, infantry drool - in Feedback/Requests [original thread]
sullen maximus wrote: Medical Crash wrote: Adamance I like your idea. Let the Tanks Main gun only be useable on other vehicles, while the only way for them to hurt infantry is with their secondary gunners. (Secondary guns may need major b...
- by Devadander - at 2016.01.12 04:34:00
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31. True HAV AV balance - in Feedback/Requests [original thread]
Also, I'm thinking of using the clone unit asset for a vehicle objective. Have neutral ones that drop on outskirts of map and can't be hacked. Destruction gives 50-100 wp, and gives an extra 10-30 clones to destroyers team. Possibly get some epi...
- by Devadander - at 2016.01.01 15:52:00
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32. True HAV AV balance - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Fristname Family name wrote: Godin Thekiller wrote: DeathwindRising wrote: kill the fuel injector module on tanks. then see how maddys perform without their crutch Then remove myrofibs and any other movemen...
- by Devadander - at 2016.01.01 15:48:00
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33. True HAV AV balance - in Feedback/Requests [original thread]
I thought a little respect might go a long way, and I have not been disappointed. I have gone through and screenshotted pretty much entire thread. Read Godin's proposal twice and screened it. Already know Breakin's proposal front to back. I'm go...
- by Devadander - at 2016.01.01 15:41:00
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34. True HAV AV balance - in Feedback/Requests [original thread]
I miss the massive HP pools, and (sometimes) escaping on fire with nothing left. My current party tank has five active modules, and its making me all nostalgic.
- by Devadander - at 2015.12.23 09:05:00
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35. Request for a White map for Xmas - in Feedback/Requests [original thread]
Justice Darling wrote: Megaman Trigger wrote: Justice Darling wrote: lol I know you probably cant with less then 5 days but what the he LL I'll ask anyways, can we get some snow down on the maps lol I'd settle for changing the fallin...
- by Devadander - at 2015.12.22 18:13:00
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36. [Equipment idea] Mind blown - in Feedback/Requests [original thread]
Pokey Dravon wrote: Rattati already clearly stated this only worked with hard coded entrance/exit locations and could not be deployed on the fly by players. This is because the code fundimentally does not support it and would require tearing ap...
- by Devadander - at 2015.12.16 19:43:00
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37. Snow ball lancher do Damage - in Feedback/Requests [original thread]
Aver Amarn wrote: jordy mack wrote: repairs armor for direct hits. freind or foe. cmon whats the worst that could happen. :) xD THIS WOULD BE HILARIOUS!! Forreals, this has to happen! Oh man, the lolz... So much yes right now!
- by Devadander - at 2015.12.16 18:43:00
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38. Dropship altitude - in Feedback/Requests [original thread]
*sigh* If you are solo. And want to kill anything other than an LAV. PACK A LUNCH! You will need a forge/AV nade/somebody to refill you and watch your butt as you stare places infantry is not. Or a mando with swarms/PLC/proxies/remotes and ...
- by Devadander - at 2015.12.15 21:51:00
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39. [Equipment idea] Mind blown - in Feedback/Requests [original thread]
Remember those portals we tested? What about a deployable jump gate? Cpu/pg intensive One carried When deployed, arm comes up like remotes or cloak Deployed part generates entry gate Unit moves into place and holds button for 5 seconds Portal e...
- by Devadander - at 2015.12.15 21:12:00
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40. Feedback: snowball launcher - in Feedback/Requests [original thread]
So a few people suggested it starts doing damage. Then Duke said we should feed some backs. Here are my thoughts on the matter. Feel free to add your thoughts as well.
- by Devadander - at 2015.12.09 06:03:00
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