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121. Why doesn't anyone like the idea of punishing abandonment? - in Feedback/Requests [original thread]
Fristname Family name wrote: if i get punished for afking then how can i afk my games? ill still be able to but i frequently run a match turn off my tv hope scotty does his job and earns me a first win. all while playing games on my computer. b...
- by Devadander - at 2015.09.05 13:13:00
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122. Dust should still STING & BURN a bit!! - in Feedback/Requests [original thread]
I like. But the truth is, there are corps that have no risk due to unlimited funds. All this does is punish everyone else.
- by Devadander - at 2015.09.05 13:07:00
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123. Radical Tank Idea - in Feedback/Requests [original thread]
My thing is I would rather we get more/new than change what we have.
- by Devadander - at 2015.09.05 12:38:00
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124. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Breakin Stuff wrote: Devadander wrote: I'm all for new variants of every weapon. The gentle buff seems pointless to waste dev time on for 6 rounds on other suits. A not so gentle buff will make it the new RR.... I'd rather not see that. P...
- by Devadander - at 2015.09.05 12:35:00
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125. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
I'm all for new variants of every weapon. The gentle buff seems pointless to waste dev time on for 6 rounds on other suits. A not so gentle buff will make it the new RR.... I'd rather not see that. Proto level users are very used to current mec...
- by Devadander - at 2015.09.02 00:33:00
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126. Acquisition Gamemode Needs a little Change [IDEA] - in Feedback/Requests [original thread]
CCP Rattati wrote: Looking into this Woot. Boulder rim acq has some redline moving issues, and I've seen some maps lose ground spawns when node jumps. FYI, while you are there, or whatever.
- by Devadander - at 2015.09.02 00:02:00
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127. Time for turret talk - in Feedback/Requests [original thread]
Feels like now would be a great time to brainstorm out some new turret concepts. Might be easier to get than hull parity, and might dethrone the Madrugars. By far the most popular request is the bloop turret, plasma based. This could be a fun on...
- by Devadander - at 2015.09.01 03:59:00
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128. Time for turret talk - in Feedback/Requests [original thread]
Reserved for caldari.
- by Devadander - at 2015.09.01 03:59:00
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129. Radical Tank Idea - in Feedback/Requests [original thread]
No. Just no. And instead of fire modes, how about our old variety back? Or just some new ones? PS. Blaster is a huge assault rifle, already plasma... Why does everyone want to make it a freaking PLC? That needs to ...
- by Devadander - at 2015.09.01 02:26:00
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130. Acquisition Gamemode Needs a little Change [IDEA] - in Feedback/Requests [original thread]
We have suggested this time and time again. And again, I love it.
- by Devadander - at 2015.09.01 02:12:00
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131. Pokey's Conceptual Design - Combating No Shows in PC - in Feedback/Requests [original thread]
If you don't already own land, you have no hope of gaining some through honest work. It's still a blue donut, it just isn't blue anymore. Small corps gearing up and banding together get fan-mail through the entire warbarge wait. Get insane amount...
- by Devadander - at 2015.09.01 02:08:00
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132. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Stupid phone...
- by Devadander - at 2015.08.31 23:06:00
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133. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
As for the other roles... Scout - stealth: big line saying here I am is pointless. Logi - why? They have amazing links and the ascr. Commando - put dual lasers, do 4 50 round burns, and thank me later. (I can out do my assault with commando and...
- by Devadander - at 2015.08.31 23:05:00
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134. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Breakin Stuff wrote: I'm not talking about using the laser rifle on a minmatar suit. I'm talking about the amarr scout, commando and logi. The fact that none of THEM can use the laser rifle particularly well is a problem in mine eyes. Then...
- by Devadander - at 2015.08.31 22:56:00
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135. CPM Feedback request: Mass Driver variants - in Feedback/Requests [original thread]
Standard is fine. Assault is amazing. Breach... Idk maybe a vehicle buff? Mainly though I popped in to suggest the flux variant again. Low RoF, wide splash. Buh-bye campers.
- by Devadander - at 2015.08.29 19:51:00
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136. Another shot at changing turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: ok, i'll bite, armor tanks are op right now, so can armor tanks fit all turrets and still be competitive? Tweaks to turrets is something we can do It's more towards modules than turrets. Drop armor hardeners 10%. Make shi...
- by Devadander - at 2015.08.29 19:42:00
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137. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
I run an a-l bpo Laser rifle Magsec Trip krins Flux Quad reactive Rep Hive When I play smart I can easily drop a 20 bomb with a 8500 isk suit (14k if built all std consumable) It's not a front line weapon, and I don't want it to ever become th...
- by Devadander - at 2015.08.29 19:17:00
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138. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Breakin Stuff wrote: on the damage curve. what if base damage was increased but the damage increase curve was levelled off? No thank you. Leave it alone.
- by Devadander - at 2015.08.29 18:53:00
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139. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Count- -Crotchula wrote: firstly thank you for giving this weapon the attention, so to be serious my best with the laser rifle is 34-2, I think that's pretty darned good, the weapon is solid, it has good progression what do I mean by that? I m...
- by Devadander - at 2015.08.29 18:49:00
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140. Another shot at changing turrets - in Feedback/Requests [original thread]
Long reloads make a crap game. Large missiles already take five years to reload with maxed skill. If its not a buff, jog on.
- by Devadander - at 2015.08.29 05:49:00
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