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141. New map to beta test anytime soon? - in General Discussions [original thread]
Actually i hope that there is a proper betaphase which ranges into 2013 . . . with an extra suit / item every 2 weeks (thanks to the events) i think we will get some fancy equip once the game goes online
- by Deskalkulos Ildigan - at 2012.07.19 16:37:00
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142. New map to beta test anytime soon? - in General Discussions [original thread]
me too. . . But on the other hand i'd like to test a "pure" infantry map, after this months map was quite vehicle-focused i'd like to see some heavy indoor/infantry testing going on. maybe with the sliding mechanic on top :3
- by Deskalkulos Ildigan - at 2012.07.19 16:22:00
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143. covering mechanics - in General Discussions [original thread]
Garrett Blacknova wrote: There are cover mechanics. Objects block projectiles. Stand/crouch behind a hill/wall/tank/whatever, and you have cover from things on the other side of it. That's all the cover mechanics anyone should want or need in...
- by Deskalkulos Ildigan - at 2012.07.17 13:49:00
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144. AUR for BPOs - in General Discussions [original thread]
Sephoran Griffith wrote: Sephoran Griffith wrote: Grit Breather wrote: I doubt it. CCP keep saying AUR will not be used to win. Dust is not a pay-to-win type of game. BPOs should only be prices in ISK. That's the only way to maintain bala...
- by Deskalkulos Ildigan - at 2012.07.17 13:38:00
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145. covering mechanics - in General Discussions [original thread]
I guess most of us have seen the trailer where a merc run and slide into cover, so i wanted to ask if anyone knows of a Dev saying anything about covering mechanics? Was it confirmed, demented or was nothing said by Devs so far regarding it? (I kn...
- by Deskalkulos Ildigan - at 2012.07.16 18:22:00
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146. Anyone else see a decline in #'s - in General Discussions [original thread]
some people in the beta i talked with said, that they are passing on this game until KB/M support is implemented (which should be august if i am not wrong), so there might be a slight increase in the numbers of gamers. Unless the non KB/M faction ...
- by Deskalkulos Ildigan - at 2012.07.16 17:46:00
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147. Oh **** moments - in General Discussions [original thread]
Have called in a dropship to fly to a tower so that i can take off an enemy dropship, selected Shock so that i can use my adv. swarm launcher to kill a nearby tank after doing that. Circling around while waiting for my ship since i got shot by sai...
- by Deskalkulos Ildigan - at 2012.07.16 10:07:00
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148. Keyboard/Mouse - in General Discussions [original thread]
Oh and we are basically arguing over the definition of levelled playing field. You say the more choices the better i say, same prerequisits for everyone. What is NOT philosophical about that? (not double post, the character limit of the previous ...
- by Deskalkulos Ildigan - at 2012.07.16 02:34:00
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149. Keyboard/Mouse - in General Discussions [original thread]
Yeah that draft overwriting sucks hard (have already wrote about it as a bug in the bug section), so i am feeling with you there. Also had to cut down my post to meet the 6k char limit. . . The thousands of combinations thing stems from the UT 3 ...
- by Deskalkulos Ildigan - at 2012.07.16 02:30:00
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150. Keyboard/Mouse - in General Discussions [original thread]
Geirskoegul wrote: [...other quotes deleted, did you know theres a maximum depth of quotes allowed in this forum?...] You're right, we're playing on consoles. Consoles which are nothing more than computers in a pretty box. Computers that can s...
- by Deskalkulos Ildigan - at 2012.07.16 00:08:00
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151. Keyboard/Mouse - in General Discussions [original thread]
Geirskoegul wrote: ROIZENGH wrote: If this does get KB/M controlls it would **** up things for console gamers, the difference on the control you get is just to big, lets face it you a console player wont last to a KB/M player Except this h...
- by Deskalkulos Ildigan - at 2012.07.15 22:53:00
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152. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
Nick: Deskalkulos Thanks for your hard work
- by Deskalkulos Ildigan - at 2012.07.13 10:50:00
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153. What's your favorite uptime drink to complement playing? - in General Discussions [original thread]
Water. Mercs need no caffeine/alcohol, they only live for a couple of minutes once they enter the battlefield (except some op guys hats to you), so no reason to waste any flavor on them.
- by Deskalkulos Ildigan - at 2012.07.12 07:41:00
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154. What will your Dust policies be? - in General Discussions [original thread]
loyal to my corp but aside from that battling for the highest bidder willing to enlist me (as long as he doesn't oppose my corp / ally) - I mean a Merc gotta eat :D
- by Deskalkulos Ildigan - at 2012.07.10 16:56:00
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155. Dust EFT/Dust Mon? - in General Discussions [original thread]
Sephoran Griffith wrote: DUST 514 is PS3 only. No plans to port to PC. The PC does already have it's fair share of FPS multi-player games. I guess you haven't played Eve? He didn't mean to release Dust 514 on the PC. He was talking about E...
- by Deskalkulos Ildigan - at 2012.07.10 16:33:00
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156. Keyboard/Mouse - in General Discussions [original thread]
Raynor Ragna wrote: People who don't want KBM are just QQing. It'll be nice to have a new control scheme. KBM brings more entertainment to the genre. Our characters will do as we ask, when we ask, which helps keep the immersion. yup because...
- by Deskalkulos Ildigan - at 2012.07.10 08:20:00
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157. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
Tony Calif wrote: It's not a glitch. It IS an exploit. Hell I saw 2 guys boosting on 1 tower (damage ship + armour repair = points. Losers). While this was going on I took a drop ship and cleared another tower. Bu the time I jumped back to the ...
- by Deskalkulos Ildigan - at 2012.07.05 13:14:00
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158. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
Squiddie Squish wrote: Ghural Bear wrote: Seriously? It's not a glitch. Your team just needs to learn how to work together. Get in a drop ship and take the buggers out. Or get a sniper to do it. Or stay under cover. Or get out of range. Or ...
- by Deskalkulos Ildigan - at 2012.07.05 11:01:00
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159. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
just out of curiosity, but wasn't there this one thread where a dev said, that they already did that in the internal beta testing stages and had no problem with coming up a counter for it? Might be wrong, but i highly doubt that no single dev got ...
- by Deskalkulos Ildigan - at 2012.07.05 08:38:00
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