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1221. Forge sound - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: The large rail gun also needs a better sound when it hits a vehicle or installation. Now it's just like a little tick and barely noticeable. Needs one when it misses, if it doesn't fire infront of your face you don't ev...
- by Derpty Derp - at 2015.02.13 19:33:00
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1222. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it. As an experim...
- by Derpty Derp - at 2015.02.13 19:26:00
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1223. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
DRT 99 wrote: DUST Fiend wrote: Should vehicles take 1000% damage from small arms fire to compensate for that teams lack of preparedness? How does the enmy not spawning AV factor into a V vs AV discussion? Vehicles are already immune to ...
- by Derpty Derp - at 2015.02.13 19:13:00
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1224. Better damage mods - in Feedback/Requests [original thread]
Sounds interesting, would like to have a little more range on my TacAR to fight those rail rifles.
- by Derpty Derp - at 2015.02.13 19:00:00
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1225. ADS/DS and LAV overhaul (going with HAV overhaul stuff) - in Feedback/Requests [original thread]
DarthJT5 wrote: One last tid bit, swarms need a change. My only beef with them is that there is literally no way to dodge them. Bit of break through on that regard. The other day I flew with my afterburners straight into the ground, the p...
- by Derpty Derp - at 2015.02.13 18:56:00
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1226. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
Ku Shala wrote: I agree with your concern but since the vehicles currently are basic should they not be balanced as basic, being weak to stronger av? They're basic fitted with complex modules, Which are required to not get torn apart by a st...
- by Derpty Derp - at 2015.02.13 18:50:00
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1227. [IDEA: REQUEST] Simple renaming of Daily Missions - in Feedback/Requests [original thread]
I'd like to suggest a couple of renames as well... "Kill assist with teammate driven vehicle" should be changed to - "Kill assist from a small turret." (No driver is required and I'm not 100% on this, but I think I got a few from using an ads.) ...
- by Derpty Derp - at 2015.02.13 18:37:00
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1228. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Hiding under a bridge doesn't save you, they can drop altitude. Can you just try to put 2 and 2 together then... tank under bridge, can't be hit from deadzeon. ads lowers altitude... ads is now in missiles tanks (a...
- by Derpty Derp - at 2015.02.13 18:28:00
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1229. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: the only turret that can reasonably defend against a ADS is a rail in its optimal, and that's if a ADS is flying at a decent height. A blaster or Rocket can't. You've got it completely ass backwards. Missile tank is my...
- by Derpty Derp - at 2015.02.12 03:31:00
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1230. Armor Tanks - in Feedback/Requests [original thread]
Godin Thekiller wrote: So preform like a Amarr HAV instead of a Gal HAV. Cool. #scarcasmisgolden Well as they're both fictional factions, changing what their HAVs do is as simple as changing what their HAVs do.
- by Derpty Derp - at 2015.02.12 00:18:00
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1231. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: a single video wouldn't not solve anything So it would solve it then o.O? You state repeatedly that a HAV can't escape an ads, or even stop it from landing hits. You state that if an ads pilot can't down a HAV the...
- by Derpty Derp - at 2015.02.12 00:14:00
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1232. As long as Uplinks exist, Dropships will forever be useless. - in General Discussions [original thread]
Buwaro Draemon wrote: All it takes is one guy with good Uplinks and to get to the roof first. Drops the Uplinks and your whole squad and team can spawn there. All of that renders the DS useless except for a quick elevator trip. But those gli...
- by Derpty Derp - at 2015.02.12 00:08:00
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1233. Armor Tanks - in Feedback/Requests [original thread]
I don't think fitting will make the Maddi on par with the Gunni. The fact that the armour tank can be downed by a nooby missile turret, before it can even start to make a move is the problem. Maddi needs to dance like the Gunni. Or vice versa. Ei...
- by Derpty Derp - at 2015.02.11 23:58:00
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1234. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Well this is going full circle again, so how about... Someone post a video of them single handedly downing a 'SKILLED' HAV pilot, using a single ads. or Someone post a video of a tank escaping a single ads. Until this happens, not...
- by Derpty Derp - at 2015.02.11 23:52:00
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1235. I need to take a breather from this game - in General Discussions [original thread]
bathtubist wrote: its the damn isk man even not running proto you can still be pissed at how much isk you are gonna lose its like dark souls but even a more painful death The issue here is, when you get a team that's off doing all kinds of ...
- by Derpty Derp - at 2015.02.10 23:50:00
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1236. As long as Uplinks exist, Dropships will forever be useless. - in General Discussions [original thread]
Vulpes Dolosus wrote: Spawn links show you exactly where you're going, where a DS could move to an unfavorable spot. Passangers need a way to communicate with the pilot, until then it won't be much use. The biggest problem isn't with Dropships...
- by Derpty Derp - at 2015.02.10 23:41:00
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1237. That moment when a random blue reps you... - in General Discussions [original thread]
I rarely use a rep tool, but when I do, everyone is fair game war points... On occasion (when there's no one around to steal see it) I've gotten out of a tank just to needle someone I've watched die. Would like to see 'revive requests' pop ...
- by Derpty Derp - at 2015.02.10 23:09:00
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1238. A Way To Fix Ambush. - in General Discussions [original thread]
A lot of complaints say things like "I was playing casually with a few friends." So either these people don't get to play together, or they are going up against full proto teams, without any backup, thanks to the chance of unevenly numbered teams,...
- by Derpty Derp - at 2015.02.10 23:03:00
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1239. We should be able to stick REs on people, not just vehicles & wa... - in General Discussions [original thread]
Xocoyol Zaraoul wrote: This would greatly increase immersion and encourage new gameplay, as well as making me happy. Mmm, new role, Jihad scout, requires 2 people, since throwing an RE at yourself would just be OP, lol. Question, does it de...
- by Derpty Derp - at 2015.02.10 20:01:00
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1240. As long as Uplinks exist, Dropships will forever be useless. - in General Discussions [original thread]
An uplink has no hp, can be dropped by any weapon, doesn't move (except when being thrown.) A dropship can have decent hp (not an ads) can move freely about the battle field, usually has someone defending it with the side turret. I'm gonna say ...
- by Derpty Derp - at 2015.02.10 19:58:00
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